Player Matchup

Merlin
Merlin
Jarmandingo
Merlin
Level 68
God Stats
34W - 48L
1,425 SR
Queue Stats
223W - 341L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
Jug_Jug67
Gilgamesh
Level 82
God Stats
87W - 89L
1,468 SR
Queue Stats
288W - 420L
1,310 Elo+
Party 2
Sun Wukong
Sun Wukong
αles
Sun Wukong
Level 8
God Stats
1W - 0L
1,755 SR
Queue Stats
1W - 4L
1,306 Elo+
Solo
Team Averages
Level 53
1,550 SR
1,309 Elo+

VS

Team Averages
Level 71
1,414 SR
1,298 Elo+
Scylla
Scylla
JetSetOmen
Scylla
Level 17
God Stats
3W - 7L
1,408 SR
Queue Stats
76W - 109L
1,289 Elo+
Party 1
Jing Wei
Jing Wei
Lightenhanced
Jing Wei
Level 97
God Stats
4W - 6L
1,346 SR
Queue Stats
178W - 233L
1,288 Elo+
Party 1
Hera
Hera
Tyrese20098
Hera
Level 100
God Stats
72W - 57L
1,490 SR
Queue Stats
341W - 427L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
9 / 1 / 10
10,292
792
10,758
11,582
5,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Jug_Jug67
Gilgamesh
14
13 / 2 / 8
10,505
808
13,045
12,674
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
αles
Sun Wukong
11
1 / 7 / 11
8,356
643
3,666
9,961
6,677
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JetSetOmen
Scylla
11
0 / 9 / 8
8,271
636
3,822
12,329
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Lightenhanced
Jing Wei
11
6 / 9 / 2
9,478
729
11,658
13,005
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 5 / 3
8,957
689
9,023
8,799
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
23
Kills
9
10
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
1
10
14
L
Scylla
JetSetOmen
Scylla
0
9
8
0.44
W
Gilgamesh
Jug_Jug67
Gilgamesh
13
2
8
8.5
L
Jing Wei
Lightenhanced
Jing Wei
6
9
2
0.78
L
3
5
3
0.9
W
Sun Wukong
αles
Sun Wukong
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,469
Damage
24,503
34,217
Taken
34,133
25,782
Mitigated
12,998
7,782
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,758
1,130
344
4,959
11,582
5,942
1,016
4,155
7,427
40,328
0
L
Scylla
JetSetOmen
Scylla
3,822
931
0
937
12,329
4,746
0
3,311
8,479
14,057
0
W
Gilgamesh
Jug_Jug67
Gilgamesh
13,045
2,229
0
1,913
12,674
13,163
0
4,609
8,065
3,719
21,608
L
Jing Wei
Lightenhanced
Jing Wei
11,658
7,662
0
1,580
13,005
5,315
553
4,759
7,753
0
27,864
L
9,023
1,713
0
0
8,799
2,937
104
3,703
4,889
31,215
0
W
Sun Wukong
αles
Sun Wukong
3,666
703
0
566
9,961
6,677
731
4,081
5,880
0
13,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
26,706
111
Minions Killed
105
0
Camps Cleared
0
732,652
Distance Traveled
610,857
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,292
792
65
5
0
240,834
0
L
Scylla
8,271
636
23
2
0
182,417
1
W
Gilgamesh
10,505
808
27
2
0
278,524
1
L
Jing Wei
9,478
729
26
2
0
206,175
0
L
Hera
8,957
689
56
4
0
222,265
3
W
Sun Wukong
8,356
643
19
1
0
213,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role