Player Matchup

Bakasura
Bakasura
Dreydreydrey
Bakasura
Level 25
God Stats
40W - 43L
1,507 SR
Queue Stats
122W - 119L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
WaF x CDL20
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,167 Elo+
Solo
Set
Set
ZuecoZuenger
Set
Level 27
God Stats
7W - 13L
1,321 SR
Queue Stats
224W - 283L
1,324 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
keltas2002
Morgan Le Fay
Level 18
God Stats
45W - 53L
1,425 SR
Queue Stats
82W - 113L
1,242 Elo+
Party 2
Medusa
Medusa
tong_the_god58
Medusa
Level 27
God Stats
12W - 9L
1,173 SR
Queue Stats
64W - 79L
1,386 Elo+
Solo
Team Averages
Level 25
1,385 SR
1,310 Elo+

VS

Team Averages
Level 17
1,477 SR
1,279 Elo+
Sun Wukong
Sun Wukong
CalaC10
Sun Wukong
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cosmicspike
Cthulhu
Level 7
God Stats
3W - 6L
1,591 SR
Queue Stats
6W - 11L
1,148 Elo+
Party 1
Fafnir
Fafnir
NARGACUGAJR
Fafnir
Level 23
God Stats
3W - 4L
1,298 SR
Queue Stats
12W - 19L
1,148 Elo+
Party 1
Artemis
Artemis
harleyleethick
Artemis
Level 6
God Stats
2W - 8L
1,253 SR
Queue Stats
6W - 14L
1,148 Elo+
Party 1
Freya
Freya
werido_kayla
Freya
Level 29
God Stats
13W - 12L
1,741 SR
Queue Stats
84W - 89L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dreydreydrey
Bakasura
20
5 / 3 / 2
13,929
633
8,648
24,122
12,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
WaF x CDL20
Sun Wukong
14
7 / 6 / 6
10,578
481
11,205
16,225
15,022
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 5 / 6
10,052
457
4,268
14,351
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
keltas2002
Morgan Le Fay
18
10 / 0 / 0
12,200
555
20,331
8,300
3,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 5 / 6
13,051
593
23,027
16,385
6,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CalaC10
Sun Wukong
13
2 / 8 / 2
8,107
369
2,347
13,604
5,617
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Cosmicspike
Cthulhu
14
5 / 11 / 1
9,807
446
7,311
24,173
14,613
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
13
3 / 9 / 0
9,048
411
5,644
18,619
10,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 10 / 4
8,506
387
9,242
13,841
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 3 / 2
10,661
485
10,001
15,528
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
39
Kills
17
19
Deaths
41
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CalaC10
Sun Wukong
2
8
2
0.38
L
Cthulhu
Cosmicspike
Cthulhu
5
11
1
0.5
W
Bakasura
Dreydreydrey
Bakasura
5
3
2
2
L
Fafnir
3
9
0
0.33
W
Sun Wukong
WaF x CDL20
Sun Wukong
7
6
6
1.67
W
2
5
6
1
L
1
10
4
0.3
W
Morgan Le Fay
keltas2002
Morgan Le Fay
10
0
0
10
W
15
5
6
3.6
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,479
Damage
34,545
79,383
Taken
85,765
43,564
Mitigated
40,586
29,343
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CalaC10
Sun Wukong
2,347
384
0
527
13,604
5,617
506
7,386
6,218
0
14,662
L
Cthulhu
Cosmicspike
Cthulhu
7,311
1,362
144
0
24,173
14,613
108
136
24,037
33,199
0
W
Bakasura
Dreydreydrey
Bakasura
8,648
6,618
0
14,011
24,122
12,801
9,606
5,273
18,849
0
106,690
L
Fafnir
5,644
3,088
0
2,120
18,619
10,292
1,305
3,712
13,892
34,747
0
W
Sun Wukong
WaF x CDL20
Sun Wukong
11,205
3,738
198
2,104
16,225
15,022
597
5,653
10,572
0
34,641
W
4,268
1,663
0
3,766
14,351
5,226
188
4,088
10,263
0
51,208
L
9,242
5,517
0
864
13,841
4,082
625
510
13,121
0
34,879
W
Morgan Le Fay
keltas2002
Morgan Le Fay
20,331
2,299
280
4,946
8,300
3,524
2,827
2,536
5,764
63,342
0
W
23,027
10,035
0
4,038
16,385
6,991
5,106
6,013
10,372
0
79,129
L
10,001
3,020
0
3,916
15,528
5,982
840
8,587
6,941
60,694
6,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,810
Gold Earned
46,129
552
Minions Killed
290
0
Camps Cleared
0
1,810,138
Distance Traveled
1,731,693
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,107
369
29
1
0
330,464
3
L
Cthulhu
9,807
446
48
2
0
361,472
0
W
Bakasura
13,929
633
222
10
0
376,511
1
L
Fafnir
9,048
411
53
2
0
354,103
0
W
Sun Wukong
10,578
481
42
2
0
349,330
0
W
Set
10,052
457
72
3
0
340,295
0
L
Artemis
8,506
387
56
3
0
296,923
0
W
Morgan Le Fay
12,200
555
100
5
0
405,342
0
W
Medusa
13,051
593
116
5
0
338,660
0
L
Freya
10,661
485
104
5
0
388,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role