Player Matchup

Merlin
Merlin
Rad6743
Merlin
Level 125
God Stats
8W - 4L
1,585 SR
Queue Stats
142W - 106L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
Tsuintawa-1
Cthulhu
Level 147
God Stats
3W - 3L
1,824 SR
Queue Stats
211W - 174L
1,596 Elo+
Party 2
Apollo
Apollo
uncharted_ty-
Apollo
Level 66
God Stats
2W - 0L
1,721 SR
Queue Stats
38W - 26L
1,530 Elo+
Party 2
Team Averages
Level 113
1,710 SR
1,579 Elo+

VS

Team Averages
Level 32
1,465 SR
1,311 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrCackter
Ah Muzen Cab
Level 18
God Stats
1W - 8L
1,461 SR
Queue Stats
1W - 9L
1,115 Elo+
Party 1
Cthulhu
Cthulhu
EMAN6006
Cthulhu
Level 74
God Stats
1W - 5L
1,533 SR
Queue Stats
2W - 9L
1,318 Elo+
Party 1
Anubis
Anubis
MAMMOTH1000
Anubis
Level 3
God Stats
1W - 4L
1,401 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rad6743
Merlin
14
1 / 0 / 8
9,532
733
13,320
6,149
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tsuintawa-1
Cthulhu
13
4 / 2 / 8
10,561
812
6,987
12,478
12,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 4 / 5
10,525
810
8,710
8,556
3,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrCackter
Ah Muzen Cab
13
4 / 3 / 2
9,234
710
10,972
10,710
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
EMAN6006
Cthulhu
12
2 / 1 / 4
9,188
707
6,566
15,927
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
0 / 9 / 5
7,780
598
2,255
9,603
4,291
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DrCackter
Ah Muzen Cab
4
3
2
1.67
L
Cthulhu
EMAN6006
Cthulhu
2
1
4
4
L
Anubis
0
9
5
0.28
W
Merlin
Rad6743
Merlin
1
0
8
5
W
Cthulhu
Tsuintawa-1
Cthulhu
4
2
8
4
W
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
19,793
27,183
Taken
36,240
18,490
Mitigated
27,835
7,037
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DrCackter
Ah Muzen Cab
10,972
7,632
0
2,555
10,710
4,406
0
6,543
4,167
0
44,069
L
Cthulhu
EMAN6006
Cthulhu
6,566
484
84
4,117
15,927
19,138
65
8,466
7,145
24,780
0
L
Anubis
2,255
43
0
188
9,603
4,291
78
5,298
4,205
9,390
0
W
Merlin
Rad6743
Merlin
13,320
891
0
1,662
6,149
2,274
500
1,589
4,560
50,659
0
W
Cthulhu
Tsuintawa-1
Cthulhu
6,987
192
913
3,262
12,478
12,930
168
4,145
8,333
21,400
0
W
8,710
5,049
0
1,200
8,556
3,286
2,055
3,087
5,469
0
29,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
26,202
157
Minions Killed
117
0
Camps Cleared
0
756,475
Distance Traveled
704,961
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,234
710
78
6
0
248,054
0
L
Cthulhu
9,188
707
22
2
0
254,774
1
L
Anubis
7,780
598
17
1
0
202,133
0
W
Merlin
9,532
733
81
6
0
252,584
5
W
Cthulhu
10,561
812
34
3
0
270,987
3
W
Apollo
10,525
810
42
3
0
232,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role