Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Josh Has
Merlin
Level 27
God Stats
5W - 4L
1,501 SR
Queue Stats
43W - 54L
1,446 Elo+
Party 1
Osiris
Osiris
Ninja_Ric
Osiris
Level 125
God Stats
2W - 2L
1,488 SR
Queue Stats
57W - 81L
1,399 Elo+
Party 1
Cernunnos
Cernunnos
kllyashton
Cernunnos
Level 126
God Stats
8W - 14L
1,597 SR
Queue Stats
63W - 78L
1,439 Elo+
Party 1
Team Averages
Level 109
1,522 SR
1,446 Elo+

VS

Team Averages
Level 66
1,498 SR
1,527 Elo+
Zhong Kui
Zhong Kui
BigRigs
Zhong Kui
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 2
King Arthur
King Arthur
L0N6L1V3A5AP
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
MEH2020
Cthulhu
Level 20
God Stats
2W - 2L
1,491 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 2
Medusa
Medusa
Reemer12
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
1 / 5 / 14
14,134
673
11,592
20,957
28,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Josh Has
Merlin
20
8 / 4 / 7
15,909
758
19,142
15,059
11,304
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
Ninja_Ric
Osiris
20
8 / 5 / 7
15,957
760
15,655
29,565
31,448
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
kllyashton
Cernunnos
20
3 / 3 / 10
15,251
726
30,428
20,403
8,759
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigRigs
Zhong Kui
20
6 / 4 / 6
15,346
731
27,169
22,693
17,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
L0N6L1V3A5AP
King Arthur
19
4 / 5 / 6
13,669
651
10,020
27,776
31,417
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
MEH2020
Cthulhu
20
0 / 6 / 10
13,980
666
12,868
26,760
38,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Reemer12
Medusa
20
7 / 6 / 5
15,943
759
19,689
20,164
9,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
44
20
Kills
17
17
Deaths
21
38
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
5
14
1.6
L
Zhong Kui
BigRigs
Zhong Kui
6
4
6
2.25
W
Merlin
Josh Has
Merlin
8
4
7
2.88
L
King Arthur
L0N6L1V3A5AP
King Arthur
4
5
6
1.4
L
Cthulhu
MEH2020
Cthulhu
0
6
10
0.83
W
Osiris
Ninja_Ric
Osiris
8
5
7
2.3
L
Medusa
Reemer12
Medusa
7
6
5
1.58
W
Cernunnos
kllyashton
Cernunnos
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,817
Damage
69,746
85,984
Taken
97,393
80,182
Mitigated
97,831
25,762
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,592
2,368
6,167
3,461
20,957
28,671
310
7,756
13,067
33,265
0
L
Zhong Kui
BigRigs
Zhong Kui
27,169
2,857
0
7,237
22,693
17,799
2,182
4,983
17,574
81,268
0
W
Merlin
Josh Has
Merlin
19,142
724
0
3,483
15,059
11,304
796
7,471
7,548
67,679
0
L
King Arthur
L0N6L1V3A5AP
King Arthur
10,020
1,192
0
3,680
27,776
31,417
57
10,629
16,990
0
29,499
L
Cthulhu
MEH2020
Cthulhu
12,868
1,051
565
0
26,760
38,659
145
7,108
19,459
39,238
0
W
Osiris
Ninja_Ric
Osiris
15,655
3,071
1,211
4,586
29,565
31,448
549
13,329
16,020
0
50,526
L
Medusa
Reemer12
Medusa
19,689
7,770
0
1,590
20,164
9,956
3,557
8,629
11,535
0
79,207
W
Cernunnos
kllyashton
Cernunnos
30,428
16,654
0
6,854
20,403
8,759
3,695
12,527
7,745
0
106,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,251
Gold Earned
58,938
328
Minions Killed
309
17
Camps Cleared
10
1,474,153
Distance Traveled
1,430,367
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,134
673
40
2
1
350,984
2
L
Zhong Kui
15,346
731
102
5
2
372,047
4
W
Merlin
15,909
758
91
4
3
344,839
3
L
King Arthur
13,669
651
38
2
2
364,643
1
L
Cthulhu
13,980
666
73
3
0
332,138
2
W
Osiris
15,957
760
82
4
10
407,624
3
L
Medusa
15,943
759
96
5
6
361,539
0
W
Cernunnos
15,251
726
115
5
3
370,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role