Player Matchup

Pele
Pele
Crackingmoon
Pele
Level 58
God Stats
4W - 5L
1,433 SR
Queue Stats
27W - 39L
1,397 Elo+
Party 1
Ra
Ra
Kpresley
Ra
Level 3
God Stats
2W - 1L
1,732 SR
Queue Stats
2W - 2L
1,695 Elo+
Party 1
Yemoja
Yemoja
Skolpe
Yemoja
Level 8
God Stats
2W - 1L
1,505 SR
Queue Stats
11W - 17L
1,327 Elo+
Party 2
Danzaburou
Danzaburou
XRayFallenPy
Danzaburou
Level 24
God Stats
20W - 19L
1,430 SR
Queue Stats
121W - 123L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
kiloryzen
Sun Wukong
Level 7
God Stats
6W - 2L
1,644 SR
Queue Stats
9W - 10L
1,308 Elo+
Party 2
Team Averages
Level 20
1,549 SR
1,432 Elo+

VS

Team Averages
Level 16
1,489 SR
1,467 Elo+
Olorun
Olorun
 
Olorun
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
ItsDrawv
Mercury
Level 14
God Stats
1W - 1L
1,707 SR
Queue Stats
7W - 3L
1,527 Elo+
Solo
Cerberus
Cerberus
RadisVoidHaert
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
Vokenath
Osiris
Level 14
God Stats
4W - 4L
1,355 SR
Queue Stats
26W - 27L
1,397 Elo+
Solo
Janus
Janus
iSpenceers
Janus
Level 26
God Stats
1W - 3L
1,382 SR
Queue Stats
239W - 317L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,129
613
3,928
7,473
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
5,525
553
1,868
4,291
1,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Skolpe
Yemoja
9
0 / 0 / 10
5,643
564
3,080
4,797
2,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
XRayFallenPy
Danzaburou
11
8 / 0 / 2
6,685
669
7,561
4,910
1,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
kiloryzen
Sun Wukong
9
1 / 0 / 1
5,228
523
3,187
4,955
2,786
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 5 / 0
4,497
450
2,286
7,217
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
ItsDrawv
Mercury
12
4 / 0 / 0
6,465
647
3,919
4,950
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
7
0 / 4 / 0
4,613
461
738
5,655
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
Vokenath
Osiris
9
0 / 2 / 1
5,145
515
2,844
7,326
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
9
0 / 3 / 1
4,807
481
2,728
5,909
2,166
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
5
0
0
W
5
2
1
2.75
L
Mercury
ItsDrawv
Mercury
4
0
0
4
W
0
2
1
0.25
L
Cerberus
0
4
0
0
W
Yemoja
Skolpe
Yemoja
0
0
10
5
L
Osiris
Vokenath
Osiris
0
2
1
0.25
W
Danzaburou
XRayFallenPy
Danzaburou
8
0
2
9
L
Janus
0
3
1
0.17
W
Sun Wukong
kiloryzen
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,624
Damage
12,515
26,426
Taken
31,057
9,853
Mitigated
11,163
6,186
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,286
970
350
2,575
7,217
1,820
0
1,026
6,191
23,220
0
W
3,928
937
0
1,620
7,473
2,057
0
223
7,250
0
36,801
L
Mercury
ItsDrawv
Mercury
3,919
1,550
0
736
4,950
1,665
270
518
4,432
0
41,078
W
1,868
361
0
1,273
4,291
1,376
614
1,436
2,855
29,424
0
L
Cerberus
738
247
0
668
5,655
2,055
0
1,601
4,054
7,582
0
W
Yemoja
Skolpe
Yemoja
3,080
843
581
550
4,797
2,091
275
2,061
2,736
15,335
0
L
Osiris
Vokenath
Osiris
2,844
390
0
2,760
7,326
3,457
0
0
7,326
0
18,214
W
Danzaburou
XRayFallenPy
Danzaburou
7,561
3,540
0
1,912
4,910
1,543
485
2,032
2,878
0
34,019
L
Janus
2,728
239
0
1,809
5,909
2,166
480
1,803
4,106
24,446
0
W
Sun Wukong
kiloryzen
Sun Wukong
3,187
417
0
250
4,955
2,786
0
0
4,955
0
17,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
25,527
229
Minions Killed
236
0
Camps Cleared
0
977,815
Distance Traveled
933,778
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,497
450
48
5
0
165,135
1
W
Pele
6,129
613
62
6
0
207,392
0
L
Mercury
6,465
647
81
8
0
236,859
4
W
Ra
5,525
553
61
6
0
200,212
0
L
Cerberus
4,613
461
18
2
0
172,942
0
W
Yemoja
5,643
564
22
2
0
179,687
0
L
Osiris
5,145
515
43
4
0
196,472
5
W
Danzaburou
6,685
669
56
6
0
181,210
1
L
Janus
4,807
481
46
5
0
162,370
2
W
Sun Wukong
5,228
523
28
3
0
209,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role