Player Matchup

Athena
Athena
DavidRTX19
Athena
Level 62
God Stats
0W - 2L
1,277 SR
Queue Stats
56W - 73L
1,410 Elo+
Party 3
Yemoja
Yemoja
MoleyUwUr
Yemoja
Level 12
God Stats
3W - 8L
1,299 SR
Queue Stats
4W - 11L
1,258 Elo+
Party 3
Sol
Sol
Pollix12
Sol
Level 114
God Stats
10W - 7L
1,608 SR
Queue Stats
77W - 57L
1,546 Elo+
Party 2
Thoth
Thoth
mwann
Thoth
Level 62
God Stats
2W - 4L
1,401 SR
Queue Stats
261W - 253L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
shadows-are-dark
Gilgamesh
Level 29
God Stats
23W - 26L
1,414 SR
Queue Stats
96W - 117L
1,389 Elo+
Party 2
Team Averages
Level 56
1,400 SR
1,424 Elo+

VS

Team Averages
Level 74
1,640 SR
1,475 Elo+
Arachne
Arachne
FourInchHood
Arachne
Level 66
God Stats
30W - 22L
1,518 SR
Queue Stats
155W - 165L
1,456 Elo+
Party 1
Chaac
Chaac
LinusSegsTips
Chaac
Level 138
God Stats
5W - 3L
1,517 SR
Queue Stats
254W - 272L
1,464 Elo+
Party 1
Athena
Athena
OniiChanPullup
Athena
Level 109
God Stats
8W - 2L
1,769 SR
Queue Stats
126W - 115L
1,497 Elo+
Party 1
Cernunnos
Cernunnos
ReallyBadCern
Cernunnos
Level 8
God Stats
23W - 19L
1,633 SR
Queue Stats
88W - 84L
1,459 Elo+
Party 1
Anubis
Anubis
emest
Anubis
Level 47
God Stats
10W - 2L
1,763 SR
Queue Stats
21W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DavidRTX19
Athena
8
0 / 5 / 4
7,079
354
3,359
9,198
3,422
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
MoleyUwUr
Yemoja
6
0 / 3 / 2
6,096
305
413
3,253
924
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 2
10,487
524
15,697
16,904
3,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
mwann
Thoth
17
5 / 6 / 2
10,248
512
9,179
9,534
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
14
1 / 3 / 2
7,872
394
5,290
15,969
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FourInchHood
Arachne
17
7 / 4 / 3
12,037
602
6,658
15,420
7,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 1 / 6
12,750
638
10,802
16,405
8,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 6
10,402
520
2,522
18,108
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ReallyBadCern
Cernunnos
15
5 / 2 / 5
12,104
605
10,982
13,215
4,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
emest
Anubis
19
2 / 1 / 2
13,214
661
10,020
11,207
6,452
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
11
Kills
20
20
Deaths
11
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
DavidRTX19
Athena
0
5
4
0.4
W
Arachne
FourInchHood
Arachne
7
4
3
2.13
W
5
1
6
8
L
Yemoja
MoleyUwUr
Yemoja
0
3
2
0.33
W
1
3
6
1.33
L
5
3
2
2
W
Cernunnos
ReallyBadCern
Cernunnos
5
2
5
3.75
W
Anubis
emest
Anubis
2
1
2
3
L
Thoth
mwann
Thoth
5
6
2
1
L
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,938
Damage
40,984
54,858
Taken
74,355
22,380
Mitigated
45,384
12,004
Healing
29,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DavidRTX19
Athena
3,359
783
0
1,799
9,198
3,422
0
893
8,305
21,728
0
W
Arachne
FourInchHood
Arachne
6,658
4,774
0
6,412
15,420
7,110
3,485
5,901
9,472
0
81,295
W
10,802
1,275
0
8,338
16,405
8,901
4,254
6,303
10,054
0
93,783
L
Yemoja
MoleyUwUr
Yemoja
413
133
367
21
3,253
924
242
65
3,188
3,871
0
W
2,522
459
209
3,490
18,108
18,485
894
5,989
11,984
13,910
0
L
15,697
4,906
0
6,360
16,904
3,734
1,327
3,042
13,862
62,240
0
W
Cernunnos
ReallyBadCern
Cernunnos
10,982
6,166
0
4,168
13,215
4,436
6,477
8,324
4,842
0
64,454
W
Anubis
emest
Anubis
10,020
819
0
7,239
11,207
6,452
2,338
3,652
7,093
93,519
0
L
Thoth
mwann
Thoth
9,179
735
0
1,019
9,534
2,818
57
967
8,567
61,771
0
L
Gilgamesh
5,290
701
0
2,438
15,969
11,482
0
7,644
8,325
727
34,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
60,507
332
Minions Killed
519
0
Camps Cleared
0
1,464,806
Distance Traveled
1,951,008
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,079
354
48
2
0
203,958
2
W
Arachne
12,037
602
111
6
0
448,268
6
W
Chaac
12,750
638
138
7
0
417,900
3
L
Yemoja
6,096
305
9
0
0
125,411
0
W
Athena
10,402
520
22
1
0
391,256
0
L
Sol
10,487
524
111
6
0
381,728
2
W
Cernunnos
12,104
605
82
4
0
351,327
3
W
Anubis
13,214
661
166
8
0
342,257
3
L
Thoth
10,248
512
113
6
0
347,266
5
L
Gilgamesh
7,872
394
51
3
0
406,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role