Player Matchup

Aphrodite
Aphrodite
A R J A C Z
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,298 Elo+
Solo
Loki
Loki
BobbyMOJO0814
Loki
Level 23
God Stats
45W - 62L
1,496 SR
Queue Stats
361W - 428L
1,364 Elo+
Party 1
Izanami
Izanami
DOWxTechN9ne
Izanami
Level 26
God Stats
30W - 33L
1,459 SR
Queue Stats
339W - 390L
1,392 Elo+
Party 1
Anhur
Anhur
Thill-x
Anhur
Level 28
God Stats
29W - 28L
1,507 SR
Queue Stats
173W - 187L
1,406 Elo+
Solo
Anubis
Anubis
sconni
Anubis
Level 17
God Stats
19W - 30L
1,690 SR
Queue Stats
213W - 269L
1,333 Elo+
Party 1
Team Averages
Level 22
1,530 SR
1,358 Elo+

VS

Team Averages
Level 35
1,424 SR
1,382 Elo+
Zeus
Zeus
NRT Onetap
Zeus
Level 19
God Stats
13W - 8L
1,480 SR
Queue Stats
62W - 55L
1,373 Elo+
Party 3
Khepri
Khepri
RadeDrake
Khepri
Level 29
God Stats
4W - 4L
1,283 SR
Queue Stats
89W - 115L
1,345 Elo+
Solo
Arachne
Arachne
WayTooFlappy
Arachne
Level 25
God Stats
22W - 21L
1,356 SR
Queue Stats
75W - 68L
1,343 Elo+
Party 3
Ra
Ra
lakye2000
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,403 Elo+
Party 2
Odin
Odin
xBODxASSASSIN254
Odin
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 167L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A R J A C Z
Aphrodite
14
0 / 17 / 3
8,802
367
4,512
19,987
13,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 10 / 1
9,154
381
4,277
19,886
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DOWxTechN9ne
Izanami
15
1 / 13 / 1
9,969
415
16,185
23,941
8,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Thill-x
Anhur
14
2 / 2 / 1
9,704
404
4,005
9,701
3,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
sconni
Anubis
15
4 / 9 / 0
10,878
453
15,855
19,357
8,268
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 12
14,842
618
26,810
22,212
9,188
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
RadeDrake
Khepri
18
2 / 1 / 15
12,306
513
5,420
8,244
10,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
WayTooFlappy
Arachne
19
16 / 1 / 10
13,446
560
16,275
18,539
9,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 1 / 6
13,558
565
12,309
17,143
15,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 8
12,783
533
11,036
18,304
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
102
7
Kills
51
51
Deaths
8
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
A R J A C Z
Aphrodite
0
17
3
0.09
L
0
10
1
0.05
L
Izanami
DOWxTechN9ne
Izanami
1
13
1
0.12
W
16
2
12
11
W
Khepri
RadeDrake
Khepri
2
1
15
9.5
L
Anhur
Thill-x
Anhur
2
2
1
1.25
W
Arachne
WayTooFlappy
Arachne
16
1
10
21
W
11
1
6
14
L
Anubis
sconni
Anubis
4
9
0
0.44
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,834
Damage
71,850
92,872
Taken
84,442
40,124
Mitigated
52,892
19,953
Healing
33,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
A R J A C Z
Aphrodite
4,512
907
2,944
3,862
19,987
13,074
0
13,788
6,199
26,510
0
L
4,277
652
46
3,459
19,886
6,903
310
7,804
12,082
0
56,357
L
Izanami
DOWxTechN9ne
Izanami
16,185
10,889
205
4,217
23,941
8,596
0
10,654
13,287
0
76,445
W
26,810
9,694
0
8,393
22,212
9,188
1,875
8,852
13,360
100,717
0
W
Khepri
RadeDrake
Khepri
5,420
710
1,195
2,057
8,244
10,480
688
3,704
4,540
43,337
0
L
Anhur
Thill-x
Anhur
4,005
1,839
0
2,625
9,701
3,283
0
3,076
6,625
0
59,623
W
Arachne
WayTooFlappy
Arachne
16,275
11,977
0
4,735
18,539
9,777
1,405
7,367
11,172
0
81,137
W
12,309
2,135
2,552
7,902
17,143
15,280
1,931
4,742
12,401
91,263
0
L
Anubis
sconni
Anubis
15,855
633
0
2,595
19,357
8,268
0
9,217
10,140
54,654
0
W
11,036
2,149
673
6,048
18,304
8,167
933
5,256
13,048
0
83,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
66,935
467
Minions Killed
555
0
Camps Cleared
0
1,854,048
Distance Traveled
2,242,075
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,802
367
49
2
0
350,849
0
L
Loki
9,154
381
95
4
0
428,577
2
L
Izanami
9,969
415
137
6
0
362,834
0
W
Zeus
14,842
618
141
6
0
402,980
2
W
Khepri
12,306
513
79
3
0
499,437
0
L
Anhur
9,704
404
107
4
0
364,286
0
W
Arachne
13,446
560
84
4
0
499,486
0
W
Ra
13,558
565
133
6
0
404,816
0
L
Anubis
10,878
453
79
3
0
347,502
0
W
Odin
12,783
533
118
5
0
435,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role