Player Matchup

Medusa
Medusa
 
Medusa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AP3X7S
Hachiman
Level 6
God Stats
0W - 4L
1,100 SR
Queue Stats
11W - 19L
1,472 Elo+
Party 1
Bellona
Bellona
Mituna999a
Bellona
Level 23
God Stats
4W - 4L
1,580 SR
Queue Stats
4W - 4L
1,644 Elo+
Solo
Loki
Loki
NuttSponge
Loki
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 11L
1,455 Elo+
Solo
Skadi
Skadi
Tatertots425
Skadi
Level 15
God Stats
5W - 4L
1,694 SR
Queue Stats
6W - 13L
1,686 Elo+
Party 1
Team Averages
Level 13
1,475 SR
1,551 Elo+

VS

Team Averages
Level 26
1,625 SR
1,511 Elo+
Hachiman
Hachiman
Djmc0730
Hachiman
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
EzlyClapped
Erlang Shen
Level 26
God Stats
8W - 10L
1,480 SR
Queue Stats
219W - 235L
1,510 Elo+
Solo
Ra
Ra
Juanace
Ra
Level 17
God Stats
4W - 0L
1,694 SR
Queue Stats
78W - 67L
1,477 Elo+
Solo
Bellona
Bellona
PesoDip
Bellona
Level 29
God Stats
43W - 19L
1,702 SR
Queue Stats
62W - 36L
1,568 Elo+
Solo
Cthulhu
Cthulhu
Weenie02
Cthulhu
Level 55
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 0
6,194
476
2,291
5,411
1,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
AP3X7S
Hachiman
9
2 / 4 / 0
5,808
447
3,632
8,282
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Mituna999a
Bellona
10
3 / 6 / 2
6,585
507
7,506
11,805
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 3
5,937
457
3,812
7,759
2,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 7 / 0
4,948
381
3,749
8,125
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Djmc0730
Hachiman
10
1 / 1 / 7
6,629
510
3,795
4,477
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
EzlyClapped
Erlang Shen
13
8 / 1 / 6
8,281
637
11,329
12,794
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 9
7,525
579
4,630
6,032
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PesoDip
Bellona
14
3 / 0 / 3
8,334
641
4,116
5,431
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Weenie02
Cthulhu
11
8 / 0 / 3
7,849
604
5,096
7,108
6,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
23
23
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
Hachiman
AP3X7S
Hachiman
2
4
0
0.5
W
Hachiman
Djmc0730
Hachiman
1
1
7
4.5
W
Erlang Shen
EzlyClapped
Erlang Shen
8
1
6
11
W
3
3
9
2.5
L
Bellona
Mituna999a
Bellona
3
6
2
0.67
L
0
5
3
0.3
W
Bellona
PesoDip
Bellona
3
0
3
4.5
L
0
7
0
0
W
Cthulhu
Weenie02
Cthulhu
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,990
Damage
28,966
41,382
Taken
35,842
14,776
Mitigated
21,359
6,884
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,291
1,321
0
2,041
5,411
1,537
731
253
5,158
0
29,086
L
Hachiman
AP3X7S
Hachiman
3,632
2,638
0
2,416
8,282
2,064
727
3,371
4,911
0
22,647
W
Hachiman
Djmc0730
Hachiman
3,795
1,928
0
1,304
4,477
1,104
719
0
4,477
0
18,713
W
Erlang Shen
EzlyClapped
Erlang Shen
11,329
6,144
0
4,290
12,794
7,583
165
0
12,794
0
51,370
W
4,630
644
1,158
1,755
6,032
1,945
270
0
6,032
30,682
0
L
Bellona
Mituna999a
Bellona
7,506
2,362
0
2,016
11,805
6,997
629
1,956
9,849
0
26,260
L
3,812
932
0
60
7,759
2,208
400
1,591
6,168
0
29,789
W
Bellona
PesoDip
Bellona
4,116
1,677
0
2,803
5,431
4,245
2,600
0
5,431
0
51,039
L
3,749
2,074
0
351
8,125
1,970
0
2,555
5,570
0
14,933
W
Cthulhu
Weenie02
Cthulhu
5,096
807
421
1,262
7,108
6,482
124
0
7,108
28,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,472
Gold Earned
38,618
234
Minions Killed
364
0
Camps Cleared
0
1,232,470
Distance Traveled
1,328,619
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,194
476
68
5
0
241,216
0
L
Hachiman
5,808
447
40
3
0
237,677
0
W
Hachiman
6,629
510
47
4
0
228,796
0
W
Erlang Shen
8,281
637
82
6
0
325,570
2
W
Ra
7,525
579
58
4
0
269,186
3
L
Bellona
6,585
507
51
4
0
254,410
0
L
Loki
5,937
457
52
4
0
259,718
0
W
Bellona
8,334
641
132
10
0
266,127
4
L
Skadi
4,948
381
23
2
0
239,449
0
W
Cthulhu
7,849
604
45
3
0
238,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role