Player Matchup

Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Aman31937
Ares
Level 67
God Stats
7W - 12L
1,484 SR
Queue Stats
73W - 77L
1,426 Elo+
Party 1
Mulan
Mulan
Blummie
Mulan
Level 32
God Stats
2W - 2L
1,429 SR
Queue Stats
12W - 17L
1,096 Elo+
Solo
Medusa
Medusa
GamerArctic
Medusa
Level 37
God Stats
17W - 21L
1,456 SR
Queue Stats
24W - 36L
1,383 Elo+
Party 1
Anubis
Anubis
StonyBear278613
Anubis
Level 66
God Stats
14W - 10L
1,505 SR
Queue Stats
111W - 119L
1,409 Elo+
Party 1
Team Averages
Level 54
1,475 SR
1,363 Elo+

VS

Team Averages
Level 49
1,458 SR
1,400 Elo+
Kali
Kali
Little_Bunky
Kali
Level 109
God Stats
11W - 21L
1,418 SR
Queue Stats
185W - 209L
1,475 Elo+
Solo
Nu Wa
Nu Wa
StohnerTawd
Nu Wa
Level 18
God Stats
1W - 2L
1,542 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
Tiny_Timmy_XS
Skadi
Level 37
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Cthulhu
Cthulhu
cooltiger117
Cthulhu
Level 52
God Stats
1W - 1L
1,740 SR
Queue Stats
30W - 43L
1,365 Elo+
Party 2
Hera
Hera
nobgoblinking
Hera
Level 29
God Stats
1W - 2L
1,296 SR
Queue Stats
39W - 42L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
4 / 0 / 1
5,025
718
1,691
4,017
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
7
2 / 0 / 6
4,834
691
1,429
4,104
1,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
Blummie
Mulan
9
2 / 0 / 1
5,096
728
1,277
2,869
1,360
Breastplate

Breastplate

+20
Physical Protection

Medusa
8
7 / 0 / 2
5,354
765
5,522
4,638
1,392
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 2
4,881
697
3,816
4,103
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,190
599
2,207
3,160
740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 4 / 1
3,804
543
2,296
4,008
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

4
0 / 4 / 0
3,347
478
801
3,195
575
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cooltiger117
Cthulhu
5
0 / 4 / 0
3,395
485
2,335
5,865
2,120
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

4
0 / 5 / 1
3,373
482
940
3,322
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
1
1
Deaths
18
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
1
4.5
W
Ares
2
0
6
5
W
Mulan
Blummie
Mulan
2
0
1
2.5
W
Medusa
7
0
2
8
L
1
1
0
1
L
0
4
1
0.13
W
2
1
2
3
L
0
4
0
0
L
Cthulhu
cooltiger117
Cthulhu
0
4
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,735
Damage
8,579
19,731
Taken
19,550
7,232
Mitigated
4,779
6,931
Healing
1,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,691
650
0
1,772
4,017
1,025
0
461
3,506
0
17,661
W
Ares
1,429
0
0
690
4,104
1,654
526
1,409
2,661
11,281
0
W
Mulan
Blummie
Mulan
1,277
160
0
391
2,869
1,360
228
567
2,230
0
22,254
W
Medusa
5,522
3,082
87
2,459
4,638
1,392
1,214
1,817
2,781
0
22,515
L
2,207
1,069
0
551
3,160
740
0
1,176
1,984
0
11,431
L
2,296
850
0
267
4,008
834
0
1,371
2,637
11,960
0
W
3,816
900
0
1,532
4,103
1,801
0
1,067
2,982
15,727
0
L
801
610
0
380
3,195
575
0
1,118
2,077
0
4,372
L
Cthulhu
cooltiger117
Cthulhu
2,335
145
0
790
5,865
2,120
0
481
5,384
7,480
0
L
940
34
0
0
3,322
510
0
1,099
2,223
7,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
18,109
188
Minions Killed
79
0
Camps Cleared
0
679,466
Distance Traveled
641,051
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,025
718
38
5
0
153,403
2
W
Ares
4,834
691
25
4
0
141,317
1
W
Mulan
5,096
728
60
9
0
143,277
3
W
Medusa
5,354
765
33
5
0
123,771
1
L
Kali
4,190
599
27
4
0
154,613
1
L
Nu Wa
3,804
543
23
3
0
136,406
1
W
Anubis
4,881
697
32
5
0
117,698
0
L
Skadi
3,347
478
6
1
0
94,114
0
L
Cthulhu
3,395
485
10
1
0
109,395
0
L
Hera
3,373
482
13
2
0
146,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role