Player Matchup

Danzaburou
Danzaburou
Chaos_5599
Danzaburou
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,557 Elo+
Party 1
Odin
Odin
DrexsalXsong
Odin
Level 135
God Stats
4W - 5L
1,614 SR
Queue Stats
64W - 86L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gintoki-DeDe
Morgan Le Fay
Level 141
God Stats
10W - 9L
1,684 SR
Queue Stats
23W - 25L
1,538 Elo+
Party 1
Geb
Geb
MajinBuu272
Geb
Level 102
God Stats
0W - 1L
1,890 SR
Queue Stats
8W - 15L
1,544 Elo+
Party 1
Team Averages
Level 132
1,672 SR
1,541 Elo+

VS

Team Averages
Level 136
1,607 SR
1,469 Elo+
Odin
Odin
ElTrenDelMame69
Odin
Level 157
God Stats
1W - 0L
1,792 SR
Queue Stats
15W - 14L
1,423 Elo+
Solo
Danzaburou
Danzaburou
RexzDj69
Danzaburou
Level 155
God Stats
109W - 112L
1,544 SR
Queue Stats
160W - 164L
1,521 Elo+
Party 2
Sol
Sol
charminrm3050
Sol
Level 104
God Stats
3W - 4L
1,492 SR
Queue Stats
7W - 9L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
skylineValeVrga
Zhong Kui
Level 126
God Stats
112W - 113L
1,599 SR
Queue Stats
127W - 127L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaos_5599
Danzaburou
12
0 / 4 / 0
6,497
722
4,492
7,179
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 2
6,586
732
5,342
9,157
7,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Gintoki-DeDe
Morgan Le Fay
11
1 / 6 / 2
6,629
737
5,087
9,833
4,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 1
6,771
752
2,597
8,951
5,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,996
888
4,741
7,803
7,111
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
RexzDj69
Danzaburou
15
4 / 0 / 3
8,835
982
4,712
4,683
1,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 0 / 8
8,494
944
8,607
5,945
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
skylineValeVrga
Zhong Kui
14
6 / 2 / 8
8,899
989
10,735
9,102
6,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
16
16
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chaos_5599
Danzaburou
0
4
0
0
L
1
4
2
0.5
W
2
1
7
5.5
L
Morgan Le Fay
Gintoki-DeDe
Morgan Le Fay
1
6
2
0.33
L
1
2
1
0.75
W
Danzaburou
RexzDj69
Danzaburou
4
0
3
5.5
W
4
0
8
8
W
Zhong Kui
skylineValeVrga
Zhong Kui
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,518
Damage
28,795
35,120
Taken
27,533
19,697
Mitigated
17,472
5,034
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chaos_5599
Danzaburou
4,492
1,286
0
936
7,179
2,985
1,297
3,753
3,426
0
25,696
L
5,342
831
0
1,764
9,157
7,513
195
4,166
4,991
0
10,187
W
4,741
801
0
2,067
7,803
7,111
281
1,758
5,913
0
18,720
L
Morgan Le Fay
Gintoki-DeDe
Morgan Le Fay
5,087
569
0
1,644
9,833
4,045
161
6,527
3,306
16,289
0
L
2,597
285
0
690
8,951
5,154
0
5,284
3,667
13,085
0
W
Danzaburou
RexzDj69
Danzaburou
4,712
945
0
1,807
4,683
1,871
2,758
1,601
3,082
0
33,723
W
8,607
2,208
0
3,512
5,945
1,956
2,134
1,705
4,104
30,953
0
W
Zhong Kui
skylineValeVrga
Zhong Kui
10,735
864
330
4,682
9,102
6,534
2,444
3,128
5,642
31,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,483
Gold Earned
34,224
120
Minions Killed
176
4
Camps Cleared
10
561,694
Distance Traveled
704,873
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,497
722
51
6
1
137,445
2
L
Odin
6,586
732
21
2
1
149,109
0
W
Odin
7,996
888
18
2
1
193,307
2
L
Morgan Le Fay
6,629
737
24
3
1
129,169
2
L
Geb
6,771
752
24
3
1
145,971
2
W
Danzaburou
8,835
982
55
6
2
157,317
1
W
Sol
8,494
944
57
6
4
188,127
1
W
Zhong Kui
8,899
989
46
5
3
166,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role