Player Matchup

Izanami
Izanami
Platinum IV
Akickdoee
Izanami
Platinum IV
Level 133
God Stats
26W - 33L
1,670 SR
Queue Stats
122W - 156L
1,857 MMR
Solo
Achilles
Achilles
Gold III
Scooby_746
Achilles
Gold III
Level 46
God Stats
16W - 25L
1,479 SR
Queue Stats
62W - 96L
1,612 MMR
Solo
Sol
Sol
Platinum II
WhisperingAngel
Sol
Platinum II
Level 58
God Stats
22W - 29L
1,557 SR
Queue Stats
481W - 560L
1,858 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 79
1,569 SR
1,776 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,581 SR
1,672 MMR
Cernunnos
Cernunnos
Platinum III
 
Cernunnos
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Dragon7crusade
Hun Batz
Platinum V
Level 68
God Stats
2W - 1L
1,689 SR
Queue Stats
27W - 40L
1,917 MMR
Solo
Merlin
Merlin
Gold II
Vitor-Melgaco
Merlin
Gold II
Level 159
God Stats
21W - 20L
1,553 SR
Queue Stats
37W - 38L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akickdoee
Izanami
13
2 / 8 / 1
9,256
661
7,442
14,155
3,972
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Scooby_746
Achilles
13
2 / 4 / 5
9,180
656
4,431
15,034
17,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 5 / 3
10,227
731
11,482
14,203
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayTiamatAthenaAphroditeGilgamesh

VS

Bans
ArtemisThothBacchusScyllaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 2 / 9
10,388
742
12,343
13,331
5,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
14
4 / 4 / 8
9,696
693
10,963
9,650
3,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 2 / 9
10,998
786
15,264
9,482
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
17
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
9
4.75
L
Izanami
Akickdoee
Izanami
2
8
1
0.31
W
Hun Batz
4
4
8
2
L
Achilles
Scooby_746
Achilles
2
4
5
1.13
W
8
2
9
6.25
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
38,570
43,392
Taken
32,463
26,655
Mitigated
11,772
10,337
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,343
5,537
0
6,062
13,331
5,053
2,553
4,841
8,490
0
59,020
L
Izanami
Akickdoee
Izanami
7,442
4,075
0
1,673
14,155
3,972
88
5,272
8,883
0
35,667
W
Hun Batz
10,963
1,163
0
0
9,650
3,171
0
3,342
6,308
0
20,401
L
Achilles
Scooby_746
Achilles
4,431
1,314
0
2,765
15,034
17,515
228
5,981
9,053
0
10,876
W
15,264
373
0
2,001
9,482
3,548
117
3,299
6,183
52,029
0
L
11,482
2,567
0
5,899
14,203
5,168
1,373
4,011
10,192
36,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
31,082
139
Minions Killed
180
0
Camps Cleared
0
685,420
Distance Traveled
745,641
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,388
742
78
6
0
250,342
1
L
Izanami
9,256
661
56
4
0
182,477
3
W
Hun Batz
9,696
693
22
2
0
262,623
2
L
Achilles
9,180
656
12
1
0
266,958
2
W
Merlin
10,998
786
80
6
0
232,676
3
L
Sol
10,227
731
71
5
0
235,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role