Player Matchup

Discordia
Discordia
HorchataPapi230
Discordia
Level 16
God Stats
86W - 58L
1,696 SR
Queue Stats
191W - 136L
1,580 Elo+
Party 2
Neith
Neith
RaEagle
Neith
Level 16
God Stats
11W - 7L
1,743 SR
Queue Stats
83W - 64L
1,604 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WHITE HORSE1492
Kumbhakarna
Level 24
God Stats
19W - 19L
1,675 SR
Queue Stats
106W - 71L
1,599 Elo+
Party 2
Team Averages
Level 19
1,705 SR
1,594 Elo+

VS

Team Averages
Level 39
1,585 SR
1,442 Elo+
Kukulkan
Kukulkan
Jungleboy2727
Kukulkan
Level 28
God Stats
2W - 4L
1,614 SR
Queue Stats
23W - 27L
1,402 Elo+
Party 1
Fenrir
Fenrir
junnifer
Fenrir
Level 28
God Stats
2W - 2L
1,461 SR
Queue Stats
25W - 21L
1,434 Elo+
Party 1
Odin
Odin
ugePUSS69420_xX
Odin
Level 61
God Stats
2W - 1L
1,681 SR
Queue Stats
21W - 13L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HorchataPapi230
Discordia
19
8 / 3 / 7
14,549
693
23,924
11,236
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RaEagle
Neith
17
2 / 3 / 9
12,800
610
9,355
12,405
5,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
WHITE HORSE1492
Kumbhakarna
19
7 / 3 / 10
14,348
683
17,226
23,992
27,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jungleboy2727
Kukulkan
19
7 / 6 / 2
14,496
690
16,828
15,573
6,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
junnifer
Fenrir
15
1 / 9 / 5
12,059
574
4,407
23,790
14,186
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 7
12,951
617
12,765
22,600
26,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
9
9
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
HorchataPapi230
Discordia
8
3
7
3.83
L
Kukulkan
Jungleboy2727
Kukulkan
7
6
2
1.33
W
Neith
RaEagle
Neith
2
3
9
2.17
W
Kumbhakarna
WHITE HORSE1492
Kumbhakarna
7
3
10
4
L
Fenrir
junnifer
Fenrir
1
9
5
0.39
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,505
Damage
34,000
47,633
Taken
61,963
37,461
Mitigated
47,258
10,528
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HorchataPapi230
Discordia
23,924
894
0
950
11,236
4,545
616
4,733
6,459
73,408
0
L
Kukulkan
Jungleboy2727
Kukulkan
16,828
1,676
0
230
15,573
6,323
185
12,172
3,401
80,376
0
W
Neith
RaEagle
Neith
9,355
5,743
0
3,047
12,405
5,363
1,794
7,609
4,594
0
52,708
W
Kumbhakarna
WHITE HORSE1492
Kumbhakarna
17,226
943
332
6,199
23,992
27,553
316
7,696
15,934
51,985
0
L
Fenrir
junnifer
Fenrir
4,407
827
780
2,234
23,790
14,186
290
17,667
6,123
0
20,833
L
12,765
1,843
0
1,328
22,600
26,749
149
11,311
11,289
13,889
33,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,697
Gold Earned
39,506
212
Minions Killed
237
0
Camps Cleared
0
1,199,353
Distance Traveled
1,091,644
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,549
693
77
4
0
409,164
3
L
Kukulkan
14,496
690
151
7
0
333,747
2
W
Neith
12,800
610
72
3
0
376,163
5
W
Kumbhakarna
14,348
683
63
3
0
414,026
5
L
Fenrir
12,059
574
34
2
0
362,746
0
L
Odin
12,951
617
52
2
0
395,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role