Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Kowiif
Awilix
Level 68
God Stats
10W - 5L
1,601 SR
Queue Stats
460W - 540L
1,428 Elo+
Solo
Ares
Ares
VidagahnTTV
Ares
Level 147
God Stats
4W - 2L
1,739 SR
Queue Stats
27W - 20L
1,402 Elo+
Party 1
Hachiman
Hachiman
doublekill101
Hachiman
Level 86
God Stats
31W - 26L
1,223 SR
Queue Stats
225W - 219L
1,417 Elo+
Solo
Discordia
Discordia
geminimnida
Discordia
Level 106
God Stats
32W - 17L
1,625 SR
Queue Stats
403W - 424L
1,436 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,437 Elo+

VS

Team Averages
Level 105
1,463 SR
1,443 Elo+
Artemis
Artemis
ChidoriKaname
Artemis
Level 160
God Stats
1W - 1L
1,484 SR
Queue Stats
83W - 93L
1,501 Elo+
Solo
Ganesha
Ganesha
HxShadow2302
Ganesha
Level 88
God Stats
7W - 12L
1,753 SR
Queue Stats
653W - 678L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
RiD3r79
Baron Samedi
Level 109
God Stats
3W - 6L
1,471 SR
Queue Stats
198W - 202L
1,439 Elo+
Solo
Set
Set
SchrisllexX
Set
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
278W - 273L
1,435 Elo+
Solo
Thanatos
Thanatos
goodawareness
Thanatos
Level 61
God Stats
19W - 14L
1,107 SR
Queue Stats
92W - 91L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 2 / 9
10,165
442
7,100
18,932
17,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Kowiif
Awilix
16
3 / 7 / 9
11,566
503
5,048
17,731
6,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 10
11,017
479
9,176
17,484
17,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
doublekill101
Hachiman
20
8 / 0 / 6
13,565
590
14,812
13,103
5,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Discordia
geminimnida
Discordia
20
8 / 2 / 10
13,480
586
16,485
10,203
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
1 / 2 / 0
8,665
377
4,130
11,724
3,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
HxShadow2302
Ganesha
15
0 / 7 / 3
9,265
403
6,440
15,464
13,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
RiD3r79
Baron Samedi
15
2 / 6 / 1
9,480
412
13,325
13,404
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 4
10,436
454
10,334
20,084
10,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
goodawareness
Thanatos
16
5 / 5 / 1
10,736
467
5,494
12,190
4,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
24
Kills
11
11
Deaths
24
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
9
3.25
L
Artemis
1
2
0
0.5
L
Ganesha
HxShadow2302
Ganesha
0
7
3
0.21
W
Awilix
Kowiif
Awilix
3
7
9
1.07
L
Baron Samedi
RiD3r79
Baron Samedi
2
6
1
0.42
L
3
4
4
1.25
W
3
0
10
8
W
Hachiman
doublekill101
Hachiman
8
0
6
11
W
Discordia
geminimnida
Discordia
8
2
10
6.5
L
Thanatos
goodawareness
Thanatos
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,621
Damage
39,723
77,453
Taken
72,866
51,091
Mitigated
39,512
24,145
Healing
22,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,100
1,725
0
6,281
18,932
17,316
615
6,338
12,181
0
24,907
L
Artemis
4,130
1,490
0
2,057
11,724
3,676
692
2,389
9,184
0
53,843
L
Ganesha
HxShadow2302
Ganesha
6,440
224
0
1,664
15,464
13,952
1,322
4,434
10,794
47,975
0
W
Awilix
Kowiif
Awilix
5,048
1,745
0
4,218
17,731
6,481
620
3,697
13,851
0
61,175
L
Baron Samedi
RiD3r79
Baron Samedi
13,325
566
1,010
4,663
13,404
6,077
0
5,934
6,954
54,202
0
L
10,334
3,062
0
5,273
20,084
10,871
0
6,316
13,278
0
79,891
W
9,176
572
195
4,425
17,484
17,654
999
5,346
11,876
36,842
0
W
Hachiman
doublekill101
Hachiman
14,812
7,804
0
6,238
13,103
5,818
11,786
3,773
9,252
0
132,366
W
Discordia
geminimnida
Discordia
16,485
1,020
0
2,788
10,203
3,822
1,720
4,212
5,698
87,068
0
L
Thanatos
goodawareness
Thanatos
5,494
548
0
7,869
12,190
4,936
114
5,957
5,789
0
51,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,793
Gold Earned
48,582
509
Minions Killed
488
0
Camps Cleared
0
2,299,434
Distance Traveled
2,022,284
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,165
442
49
2
0
464,196
5
L
Artemis
8,665
377
92
4
0
297,195
5
L
Ganesha
9,265
403
58
3
0
390,081
6
W
Awilix
11,566
503
100
4
0
473,332
0
L
Baron Samedi
9,480
412
107
5
0
393,706
3
L
Set
10,436
454
129
6
0
480,336
1
W
Ares
11,017
479
27
1
0
445,636
5
W
Hachiman
13,565
590
184
8
0
467,686
4
W
Discordia
13,480
586
149
6
0
448,584
0
L
Thanatos
10,736
467
102
4
0
460,966
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role