Player Matchup

Chaac
Chaac
KindaTable42251
Chaac
Level 18
God Stats
3W - 3L
1,574 SR
Queue Stats
14W - 25L
1,236 Elo+
Solo
Olorun
Olorun
XxSnipe_MY_BEAR
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,059 Elo+
Party 1
Sun Wukong
Sun Wukong
XxSnipe_MY_CaT
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,059 Elo+
Party 1
Artemis
Artemis
berto16medina
Artemis
Level 20
God Stats
1W - 2L
1,413 SR
Queue Stats
12W - 18L
1,302 Elo+
Solo
The Morrigan
The Morrigan
juked2death
The Morrigan
Level 27
God Stats
1W - 2L
1,249 SR
Queue Stats
20W - 26L
1,192 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,170 Elo+

VS

Team Averages
Level 17
1,507 SR
1,430 Elo+
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Nubs_Dragon
Jormungandr
Level 28
God Stats
17W - 14L
1,554 SR
Queue Stats
67W - 68L
1,294 Elo+
Solo
Bellona
Bellona
SantoGacho
Bellona
Level 29
God Stats
38W - 37L
1,480 SR
Queue Stats
127W - 146L
1,356 Elo+
Solo
Thor
Thor
alto-ecuestre9
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Scylla
Scylla
kash〆
Scylla
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,843
380
7,790
14,974
9,531
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 7 / 2
6,554
364
5,506
10,697
2,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
XxSnipe_MY_CaT
Sun Wukong
11
0 / 8 / 0
6,927
385
3,637
14,527
10,166
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
11
1 / 8 / 0
7,316
406
6,545
11,003
3,634
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
juked2death
The Morrigan
14
3 / 3 / 1
8,294
461
8,272
10,817
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 1 / 8
9,499
528
11,368
12,925
14,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
Nubs_Dragon
Jormungandr
14
6 / 0 / 4
9,416
523
8,960
14,045
14,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
SantoGacho
Bellona
15
7 / 1 / 5
9,461
526
11,173
14,698
12,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 3
9,361
520
8,191
11,364
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
kash〆
Scylla
6
2 / 3 / 0
6,218
345
2,217
4,248
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
30
32
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
8
11
L
0
6
1
0.08
W
Jormungandr
Nubs_Dragon
Jormungandr
6
0
4
8
W
Bellona
SantoGacho
Bellona
7
1
5
9.5
L
2
7
2
0.43
L
Sun Wukong
XxSnipe_MY_CaT
Sun Wukong
0
8
0
0
W
8
2
3
4.75
L
Artemis
1
8
0
0.13
L
The Morrigan
juked2death
The Morrigan
3
3
1
1.17
W
Scylla
kash〆
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,750
Damage
41,909
62,018
Taken
57,280
30,289
Mitigated
46,969
12,138
Healing
15,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,368
3,939
0
2,527
12,925
14,368
143
5,004
7,921
0
55,226
L
7,790
1,297
0
2,503
14,974
9,531
517
6,103
8,871
0
35,304
W
Jormungandr
Nubs_Dragon
Jormungandr
8,960
2,159
0
422
14,045
14,162
284
1,556
12,489
49,625
0
W
Bellona
SantoGacho
Bellona
11,173
3,490
0
6,260
14,698
12,685
0
2,971
11,727
0
51,303
L
5,506
2,880
698
2,356
10,697
2,821
587
1,413
9,220
17,623
0
L
Sun Wukong
XxSnipe_MY_CaT
Sun Wukong
3,637
1,391
0
3,048
14,527
10,166
142
886
13,455
0
28,803
W
8,191
1,661
0
5,210
11,364
4,705
0
2,001
9,363
0
63,779
L
Artemis
6,545
4,294
0
0
11,003
3,634
509
1,324
9,639
0
35,102
L
The Morrigan
juked2death
The Morrigan
8,272
2,910
0
3,533
10,817
4,137
0
1,123
9,656
50,038
6,153
W
Scylla
kash〆
Scylla
2,217
510
0
1,250
4,248
1,049
578
1,170
3,078
11,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
43,955
283
Minions Killed
379
0
Camps Cleared
0
1,510,716
Distance Traveled
1,490,848
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,499
528
89
5
0
309,746
1
L
Chaac
6,843
380
44
2
0
354,946
0
W
Jormungandr
9,416
523
74
4
0
325,471
0
W
Bellona
9,461
526
102
6
0
364,018
5
L
Olorun
6,554
364
35
2
0
293,470
0
L
Sun Wukong
6,927
385
43
2
0
334,146
2
W
Thor
9,361
520
98
5
0
334,005
0
L
Artemis
7,316
406
68
4
0
253,135
4
L
The Morrigan
8,294
461
93
5
0
275,019
0
W
Scylla
6,218
345
16
1
0
157,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role