Player Matchup

Sylvanus
Sylvanus
De-Reel-JonWick
Sylvanus
Level 108
God Stats
26W - 10L
1,605 SR
Queue Stats
59W - 49L
1,475 Elo+
Solo
Artemis
Artemis
JEDI GzUS
Artemis
Level 56
God Stats
11W - 15L
1,489 SR
Queue Stats
489W - 576L
1,313 Elo+
Solo
Ravana
Ravana
Kungfoo_Samurai
Ravana
Level 83
God Stats
1W - 5L
1,335 SR
Queue Stats
388W - 495L
1,347 Elo+
Solo
Erlang Shen
Erlang Shen
PKG_Horty
Erlang Shen
Level 73
God Stats
24W - 37L
1,202 SR
Queue Stats
502W - 556L
1,292 Elo+
Solo
Pele
Pele
snake_city113
Pele
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,255 Elo+
Solo
Team Averages
Level 71
1,426 SR
1,337 Elo+

VS

Team Averages
Level 76
1,458 SR
1,361 Elo+
Bacchus
Bacchus
Arashikage85
Bacchus
Level 62
God Stats
10W - 7L
1,705 SR
Queue Stats
396W - 492L
1,272 Elo+
Solo
Thanatos
Thanatos
DRxFEELGOODxxx
Thanatos
Level 92
God Stats
10W - 18L
1,334 SR
Queue Stats
758W - 866L
1,305 Elo+
Solo
Chaac
Chaac
TMX I6aax
Chaac
Level 67
God Stats
35W - 33L
1,171 SR
Queue Stats
523W - 548L
1,361 Elo+
Solo
Neith
Neith
compy queen
Neith
Level 97
God Stats
94W - 112L
1,477 SR
Queue Stats
442W - 503L
1,437 Elo+
Solo
Chang'e
Chang'e
ghoouull2001
Chang'e
Level 62
God Stats
23W - 4L
1,606 SR
Queue Stats
245W - 271L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 3 / 2
5,602
431
5,153
7,435
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JEDI GzUS
Artemis
9
1 / 2 / 0
5,723
440
3,946
6,153
1,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 5 / 0
5,542
426
2,562
7,499
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
PKG_Horty
Erlang Shen
10
2 / 4 / 1
6,141
472
4,155
9,385
5,831
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 6 / 1
5,523
425
2,246
8,967
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arashikage85
Bacchus
9
2 / 0 / 7
6,486
499
2,926
7,079
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
8 / 2 / 2
7,423
571
5,469
6,967
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
TMX I6aax
Chaac
12
3 / 2 / 3
6,963
536
6,423
8,091
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
3 / 1 / 4
7,133
549
6,404
6,500
2,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
ghoouull2001
Chang'e
11
4 / 0 / 4
7,036
541
7,578
6,754
2,695
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
20
20
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arashikage85
Bacchus
2
0
7
5.5
W
Thanatos
8
2
2
4.5
L
Sylvanus
1
3
2
0.67
L
Artemis
JEDI GzUS
Artemis
1
2
0
0.5
L
1
5
0
0.2
L
Erlang Shen
PKG_Horty
Erlang Shen
2
4
1
0.63
W
Chaac
TMX I6aax
Chaac
3
2
3
2.25
W
3
1
4
5
W
Chang'e
ghoouull2001
Chang'e
4
0
4
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,062
Damage
28,800
39,439
Taken
35,391
14,695
Mitigated
19,779
11,481
Healing
18,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arashikage85
Bacchus
2,926
150
0
2,484
7,079
5,639
45
283
6,796
10,964
0
W
Thanatos
5,469
1,608
0
5,895
6,967
2,695
381
2,160
4,807
0
33,995
L
Sylvanus
5,153
1,622
412
2,694
7,435
2,933
0
2,592
4,758
20,445
6,675
L
Artemis
JEDI GzUS
Artemis
3,946
1,042
145
1,968
6,153
1,466
0
1,946
4,207
0
20,739
L
2,562
377
0
2,387
7,499
2,766
0
3,226
4,191
0
21,663
L
Erlang Shen
PKG_Horty
Erlang Shen
4,155
2,609
0
2,385
9,385
5,831
0
1,508
7,301
0
25,720
W
Chaac
TMX I6aax
Chaac
6,423
1,718
0
3,044
8,091
6,710
342
375
7,716
0
29,523
W
6,404
3,360
0
2,837
6,500
2,040
821
147
6,353
0
39,680
W
Chang'e
ghoouull2001
Chang'e
7,578
689
698
3,854
6,754
2,695
135
1,629
5,125
37,089
0
L
2,246
390
0
1,490
8,967
1,699
0
1,232
7,735
0
24,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
35,041
235
Minions Killed
277
0
Camps Cleared
0
1,144,401
Distance Traveled
1,180,780
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,486
499
14
1
0
196,981
3
W
Thanatos
7,423
571
71
5
0
278,669
0
L
Sylvanus
5,602
431
52
4
0
207,916
5
L
Artemis
5,723
440
47
4
0
223,129
2
L
Ravana
5,542
426
36
3
0
246,501
0
L
Erlang Shen
6,141
472
59
5
0
215,298
2
W
Chaac
6,963
536
52
4
0
232,990
2
W
Neith
7,133
549
74
6
0
222,083
0
W
Chang'e
7,036
541
66
5
0
250,057
0
L
Pele
5,523
425
41
3
0
251,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role