Player Matchup

Terra
Terra
ARoss716
Terra
Level 126
God Stats
4W - 2L
1,770 SR
Queue Stats
84W - 105L
1,469 Elo+
Party 2
Chaac
Chaac
Dman4BA
Chaac
Level 124
God Stats
11W - 17L
1,606 SR
Queue Stats
69W - 105L
1,427 Elo+
Party 2
Scylla
Scylla
ImSwagger
Scylla
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,455 Elo+
Party 2
Ullr
Ullr
TayMac95
Ullr
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 85L
1,453 Elo+
Party 2
Anhur
Anhur
magnamancer
Anhur
Level 108
God Stats
3W - 4L
1,614 SR
Queue Stats
72W - 93L
1,486 Elo+
Party 2
Team Averages
Level 115
1,598 SR
1,458 Elo+

VS

Team Averages
Level 107
1,654 SR
1,517 Elo+
Terra
Terra
Apexxie
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,403 Elo+
Party 1
Ra
Ra
EdibleRamen
Ra
Level 152
God Stats
11W - 10L
1,740 SR
Queue Stats
48W - 30L
1,590 Elo+
Party 1
Artemis
Artemis
Ernernanner
Artemis
Level 20
God Stats
2W - 2L
1,853 SR
Queue Stats
20W - 22L
1,523 Elo+
Solo
Mercury
Mercury
Quorps
Mercury
Level 129
God Stats
2W - 2L
1,696 SR
Queue Stats
12W - 15L
1,456 Elo+
Party 1
Osiris
Osiris
xPhAnToMxSyNx
Osiris
Level 123
God Stats
19W - 21L
1,482 SR
Queue Stats
597W - 573L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ARoss716
Terra
15
1 / 4 / 3
9,479
677
8,526
18,523
19,152
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Dman4BA
Chaac
15
1 / 3 / 3
8,743
625
13,860
16,491
16,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ImSwagger
Scylla
15
3 / 7 / 2
9,464
676
6,435
12,662
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
1 / 6 / 3
9,604
686
5,358
17,129
7,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 3
9,573
684
8,825
14,857
5,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Apexxie
Terra
16
2 / 1 / 15
10,395
743
9,005
15,327
20,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 3 / 7
13,456
961
19,708
12,644
6,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Ernernanner
Artemis
18
5 / 0 / 12
11,390
814
17,160
9,238
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Quorps
Mercury
18
5 / 2 / 13
11,557
826
13,541
12,143
5,970
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 12
10,311
737
11,680
10,385
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
8
Kills
26
26
Deaths
9
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Terra
ARoss716
Terra
1
4
3
0.63
W
Terra
Apexxie
Terra
2
1
15
9.5
L
Chaac
Dman4BA
Chaac
1
3
3
0.83
W
12
3
7
5.17
W
Artemis
Ernernanner
Artemis
5
0
12
11
L
Scylla
ImSwagger
Scylla
3
7
2
0.57
W
Mercury
Quorps
Mercury
5
2
13
5.75
L
Ullr
1
6
3
0.42
L
2
6
3
0.58
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,004
Damage
71,094
79,662
Taken
59,737
53,290
Mitigated
45,083
11,267
Healing
25,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ARoss716
Terra
8,526
598
1,553
2,960
18,523
19,152
0
7,390
10,860
22,054
0
W
Terra
Apexxie
Terra
9,005
805
5,560
3,774
15,327
20,083
383
4,413
10,914
18,662
0
L
Chaac
Dman4BA
Chaac
13,860
895
0
3,774
16,491
16,343
1
5,661
10,653
0
33,157
W
19,708
895
3,532
5,934
12,644
6,386
1,966
3,499
9,145
65,339
0
W
Artemis
Ernernanner
Artemis
17,160
6,876
458
3,370
9,238
5,026
2,743
1,851
7,387
0
47,217
L
Scylla
ImSwagger
Scylla
6,435
1,353
0
0
12,662
4,518
0
5,273
7,273
22,050
0
W
Mercury
Quorps
Mercury
13,541
5,019
0
1,430
12,143
5,970
2,084
3,055
9,088
0
42,420
L
Ullr
5,358
1,737
0
1,416
17,129
7,868
658
4,761
12,208
0
44,722
L
8,825
3,376
0
1,564
14,857
5,409
347
5,580
9,193
0
32,292
W
11,680
3,750
0
1,478
10,385
7,618
912
2,329
8,056
0
32,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
57,109
303
Minions Killed
331
7
Camps Cleared
10
1,224,402
Distance Traveled
1,461,526
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,479
677
26
2
0
280,751
4
W
Terra
10,395
743
24
2
0
307,219
0
L
Chaac
8,743
625
47
3
2
267,024
2
W
Ra
13,456
961
128
9
2
286,221
0
W
Artemis
11,390
814
60
4
4
245,245
2
L
Scylla
9,464
676
53
4
1
201,576
0
W
Mercury
11,557
826
64
5
4
325,330
1
L
Ullr
9,604
686
101
7
4
237,806
1
L
Anhur
9,573
684
76
5
0
237,245
0
W
Osiris
10,311
737
55
4
0
297,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role