Player Matchup

Cthulhu
Cthulhu
DatGuyWillie01
Cthulhu
Level 16
God Stats
5W - 1L
1,721 SR
Queue Stats
11W - 9L
1,493 Elo+
Party 1
King Arthur
King Arthur
EggwashSoap
King Arthur
Level 15
God Stats
3W - 0L
1,806 SR
Queue Stats
8W - 7L
1,472 Elo+
Party 1
Merlin
Merlin
Fab3Kidd
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 1
Sun Wukong
Sun Wukong
Krzysiuosa
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LTBart
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,329 Elo+
Party 1
Team Averages
Level 9
1,605 SR
1,545 Elo+

VS

Team Averages
Level 19
1,609 SR
1,432 Elo+
Merlin
Merlin
GBNA
Merlin
Level 37
God Stats
1W - 1L
1,707 SR
Queue Stats
49W - 56L
1,498 Elo+
Party 2
Skadi
Skadi
PurpleCheetah
Skadi
Level 13
God Stats
2W - 1L
1,818 SR
Queue Stats
115W - 117L
1,423 Elo+
Solo
Bellona
Bellona
RedGazelle
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,365 Elo+
Party 2
Fenrir
Fenrir
Wéřéwółf
Fenrir
Level 25
God Stats
433W - 380L
1,518 SR
Queue Stats
433W - 380L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
buckSHOTBACKwood
Ah Muzen Cab
Level 16
God Stats
14W - 15L
1,502 SR
Queue Stats
23W - 28L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 28
15,064
1,076
24,744
22,002
29,549
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
EggwashSoap
King Arthur
20
8 / 9 / 22
14,882
1,063
21,576
22,781
21,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Fab3Kidd
Merlin
20
7 / 6 / 27
15,183
1,085
30,340
20,591
6,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Krzysiuosa
Sun Wukong
20
9 / 3 / 19
14,652
1,047
13,971
21,493
19,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LTBart
Tsukuyomi
20
11 / 10 / 20
15,238
1,088
26,255
21,405
8,442
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GBNA
Merlin
20
5 / 6 / 12
13,820
987
25,258
20,843
7,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
6 / 14 / 12
14,000
1,000
20,404
25,812
9,675
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
RedGazelle
Bellona
20
2 / 8 / 21
13,503
965
16,462
28,886
21,005
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 6 / 11
15,125
1,080
20,201
23,445
9,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
buckSHOTBACKwood
Ah Muzen Cab
20
5 / 8 / 13
14,569
1,041
19,520
22,061
9,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
98
42
Kills
29
29
Deaths
42
116
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
1
28
21
W
King Arthur
EggwashSoap
King Arthur
8
9
22
2.11
W
Merlin
Fab3Kidd
Merlin
7
6
27
3.42
L
Merlin
GBNA
Merlin
5
6
12
1.83
W
Sun Wukong
Krzysiuosa
Sun Wukong
9
3
19
6.17
W
Tsukuyomi
LTBart
Tsukuyomi
11
10
20
2.1
L
6
14
12
0.86
L
Bellona
RedGazelle
Bellona
2
8
21
1.56
L
11
6
11
2.75
L
Ah Muzen Cab
buckSHOTBACKwood
Ah Muzen Cab
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,886
Damage
101,845
108,272
Taken
121,047
85,946
Mitigated
56,949
5,553
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,744
1,450
1,572
464
22,002
29,549
0
6,618
15,384
45,497
0
W
King Arthur
EggwashSoap
King Arthur
21,576
2,704
0
0
22,781
21,934
0
6,375
16,406
0
40,487
W
Merlin
Fab3Kidd
Merlin
30,340
2,752
729
2,334
20,591
6,986
0
4,041
16,550
70,849
0
L
Merlin
GBNA
Merlin
25,258
1,365
981
2,255
20,843
7,822
0
10,415
10,428
51,922
0
W
Sun Wukong
Krzysiuosa
Sun Wukong
13,971
3,643
0
139
21,493
19,035
0
4,191
16,946
0
19,163
W
Tsukuyomi
LTBart
Tsukuyomi
26,255
7,989
0
315
21,405
8,442
0
4,033
17,372
0
46,561
L
20,404
8,095
0
41
25,812
9,675
0
13,094
12,718
0
47,904
L
Bellona
RedGazelle
Bellona
16,462
4,322
0
314
28,886
21,005
0
13,773
15,113
0
27,643
L
20,201
2,091
0
449
23,445
9,118
0
8,022
15,423
0
26,881
L
Ah Muzen Cab
buckSHOTBACKwood
Ah Muzen Cab
19,520
8,778
0
1,968
22,061
9,329
0
9,780
12,281
0
77,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,019
Gold Earned
71,017
274
Minions Killed
267
5
Camps Cleared
8
1,360,106
Distance Traveled
1,351,357
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,064
1,076
52
4
0
324,241
0
W
King Arthur
14,882
1,063
47
3
1
241,650
0
W
Merlin
15,183
1,085
103
7
1
236,605
0
L
Merlin
13,820
987
63
5
2
252,367
1
W
Sun Wukong
14,652
1,047
21
2
1
282,304
3
W
Tsukuyomi
15,238
1,088
51
4
2
275,306
0
L
Skadi
14,000
1,000
48
3
2
237,291
0
L
Bellona
13,503
965
22
2
0
266,271
1
L
Fenrir
15,125
1,080
11
1
4
303,042
0
L
Ah Muzen Cab
14,569
1,041
123
9
0
292,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role