Player Matchup

Bellona
Bellona
Doominion
Bellona
Level 109
God Stats
3W - 2L
1,763 SR
Queue Stats
132W - 85L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
JuanferYuare
Kuzenbo
Level 45
God Stats
1W - 3L
1,423 SR
Queue Stats
6W - 10L
1,284 Elo+
Solo
He Bo
He Bo
Krillex101
He Bo
Level 24
God Stats
0W - 2L
1,229 SR
Queue Stats
7W - 8L
1,453 Elo+
Party 1
Team Averages
Level 59
1,472 SR
1,434 Elo+

VS

Team Averages
Level 71
1,504 SR
1,372 Elo+
Chaac
Chaac
HoboHannah
Chaac
Level 57
God Stats
24W - 29L
1,378 SR
Queue Stats
39W - 64L
1,369 Elo+
Solo
Hachiman
Hachiman
PancakePanda144
Hachiman
Level 148
God Stats
2W - 4L
1,835 SR
Queue Stats
69W - 80L
1,519 Elo+
Party 2
Athena
Athena
Travis1421
Athena
Level 7
God Stats
1W - 2L
1,297 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doominion
Bellona
14
3 / 3 / 8
9,614
641
10,146
13,505
11,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
JuanferYuare
Kuzenbo
13
4 / 5 / 6
10,257
684
6,185
13,861
19,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
14
5 / 7 / 7
10,506
700
14,149
10,068
3,875
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 5 / 8
10,050
670
7,320
13,426
10,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Hachiman
15
8 / 4 / 6
11,749
783
13,998
12,040
4,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Travis1421
Athena
14
4 / 3 / 8
11,107
740
8,220
14,087
12,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
12
Kills
15
15
Deaths
12
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Doominion
Bellona
3
3
8
2.33
W
Chaac
3
5
8
1.4
L
Kuzenbo
JuanferYuare
Kuzenbo
4
5
6
1.4
L
He Bo
5
7
7
1.21
W
Hachiman
8
4
6
2.75
W
Athena
Travis1421
Athena
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
29,538
37,434
Taken
39,553
34,832
Mitigated
27,275
3,418
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Doominion
Bellona
10,146
3,879
0
1,234
13,505
11,950
0
3,889
9,616
0
35,439
W
Chaac
7,320
637
539
3,772
13,426
10,381
755
8,495
4,931
0
31,179
L
Kuzenbo
JuanferYuare
Kuzenbo
6,185
2,437
0
996
13,861
19,007
0
2,099
11,762
24,122
0
L
He Bo
14,149
920
0
1,188
10,068
3,875
0
2,232
7,836
40,704
0
W
Hachiman
13,998
4,394
0
3,075
12,040
4,502
1,880
5,021
7,019
0
52,748
W
Athena
Travis1421
Athena
8,220
1,611
447
4,068
14,087
12,392
288
6,818
7,269
20,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
32,906
136
Minions Killed
156
0
Camps Cleared
0
758,643
Distance Traveled
732,563
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,614
641
55
4
0
283,709
0
W
Chaac
10,050
670
43
3
0
264,548
3
L
Kuzenbo
10,257
684
15
1
0
264,454
1
L
He Bo
10,506
700
66
4
0
210,480
0
W
Hachiman
11,749
783
82
5
0
250,432
2
W
Athena
11,107
740
31
2
0
217,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role