Player Matchup

Ymir
Ymir
Chospo4
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,181 Elo+
Party 1
Cthulhu
Cthulhu
NaoJua
Cthulhu
Level 5
God Stats
2W - 2L
1,673 SR
Queue Stats
2W - 9L
1,230 Elo+
Party 1
Chernobog
Chernobog
Rikha_yt
Chernobog
Level 22
God Stats
33W - 20L
1,441 SR
Queue Stats
139W - 106L
1,358 Elo+
Solo
Ra
Ra
child222
Ra
Level 5
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 4L
1,184 Elo+
Solo
Vamana
Vamana
wateva76
Vamana
Level 29
God Stats
4W - 1L
1,696 SR
Queue Stats
262W - 297L
1,369 Elo+
Solo
Team Averages
Level 13
1,520 SR
1,265 Elo+

VS

Team Averages
Level 16
1,524 SR
1,301 Elo+
Izanami
Izanami
GrandLattice322
Izanami
Level 5
God Stats
12W - 16L
1,384 SR
Queue Stats
63W - 61L
1,168 Elo+
Solo
Artemis
Artemis
Lydisia
Artemis
Level 21
God Stats
20W - 25L
1,528 SR
Queue Stats
50W - 73L
1,377 Elo+
Solo
King Arthur
King Arthur
MG_SadBoi
King Arthur
Level 8
God Stats
2W - 2L
1,706 SR
Queue Stats
3W - 7L
1,158 Elo+
Solo
Merlin
Merlin
Naruto1239
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
xSH4D0WM0S3Sx
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chospo4
Ymir
20
3 / 6 / 18
14,069
938
4,326
22,620
21,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
NaoJua
Cthulhu
20
1 / 5 / 25
15,206
1,014
14,642
23,048
32,220
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Rikha_yt
Chernobog
20
27 / 4 / 9
19,644
1,310
64,941
28,925
11,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 7 / 13
14,345
956
15,420
17,549
9,633
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
wateva76
Vamana
20
3 / 0 / 14
14,326
955
5,061
9,234
13,878
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 7
12,665
844
15,818
25,672
10,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Lydisia
Artemis
20
3 / 6 / 5
13,506
900
17,297
17,240
7,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MG_SadBoi
King Arthur
20
5 / 11 / 4
13,572
905
9,100
24,671
23,585
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Naruto1239
Merlin
20
9 / 4 / 8
15,674
1,045
32,093
20,731
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xSH4D0WM0S3Sx
Tsukuyomi
20
4 / 9 / 10
13,799
920
16,469
23,732
13,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
37
Kills
22
22
Deaths
37
79
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
Chospo4
Ymir
3
6
18
2
L
1
7
7
0.64
L
Artemis
Lydisia
Artemis
3
6
5
0.92
L
King Arthur
MG_SadBoi
King Arthur
5
11
4
0.64
W
Cthulhu
NaoJua
Cthulhu
1
5
25
2.7
L
Merlin
Naruto1239
Merlin
9
4
8
3.25
W
Chernobog
Rikha_yt
Chernobog
27
4
9
7.88
W
3
7
13
1.36
W
Vamana
wateva76
Vamana
3
0
14
10
L
Tsukuyomi
xSH4D0WM0S3Sx
Tsukuyomi
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,390
Damage
90,777
101,376
Taken
112,046
88,903
Mitigated
63,980
22,882
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Chospo4
Ymir
4,326
349
0
0
22,620
21,355
0
6,542
16,078
14,044
0
L
15,818
10,154
0
3,432
25,672
10,949
0
9,053
16,619
0
35,836
L
Artemis
Lydisia
Artemis
17,297
10,959
0
3,260
17,240
7,625
0
7,627
9,613
0
46,598
L
King Arthur
MG_SadBoi
King Arthur
9,100
1,966
0
678
24,671
23,585
0
7,868
16,803
0
20,291
W
Cthulhu
NaoJua
Cthulhu
14,642
922
251
0
23,048
32,220
0
6,412
16,636
29,618
0
L
Merlin
Naruto1239
Merlin
32,093
1,292
592
2,112
20,731
8,609
0
4,842
15,889
71,220
0
W
Chernobog
Rikha_yt
Chernobog
64,941
52,879
0
15,272
28,925
11,817
0
10,852
18,073
0
109,067
W
15,420
2,781
2,190
3,791
17,549
9,633
0
5,018
12,531
49,118
0
W
Vamana
wateva76
Vamana
5,061
2,115
0
1,378
9,234
13,878
0
3,269
5,965
0
23,434
L
Tsukuyomi
xSH4D0WM0S3Sx
Tsukuyomi
16,469
7,406
0
1,984
23,732
13,212
0
4,998
18,734
0
26,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,590
Gold Earned
69,216
243
Minions Killed
242
16
Camps Cleared
3
1,272,052
Distance Traveled
1,165,458
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,069
938
18
1
1
223,449
0
L
Izanami
12,665
844
50
3
1
240,471
0
L
Artemis
13,506
900
69
5
2
209,486
0
L
King Arthur
13,572
905
23
2
0
206,582
0
W
Cthulhu
15,206
1,014
29
2
2
280,154
0
L
Merlin
15,674
1,045
71
5
0
269,391
3
W
Chernobog
19,644
1,310
101
7
2
253,894
0
W
Ra
14,345
956
77
5
1
224,276
2
W
Vamana
14,326
955
18
1
10
290,279
3
L
Tsukuyomi
13,799
920
29
2
0
239,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role