Player Matchup

Baron Samedi
Baron Samedi
PrincessHalo
Baron Samedi
Level 107
God Stats
24W - 21L
1,563 SR
Queue Stats
302W - 208L
1,655 Elo+
Party 1
Vamana
Vamana
Wings Too Saucy
Vamana
Level 119
God Stats
2W - 5L
1,507 SR
Queue Stats
545W - 496L
1,519 Elo+
Solo
Chiron
Chiron
onyxrosemary
Chiron
Level 107
God Stats
20W - 11L
1,647 SR
Queue Stats
314W - 233L
1,604 Elo+
Party 1
Team Averages
Level 111
1,572 SR
1,593 Elo+

VS

Team Averages
Level 107
1,570 SR
1,549 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CLOUT LORD6405
Arachne
Level 41
God Stats
9W - 3L
1,709 SR
Queue Stats
267W - 206L
1,507 Elo+
Solo
Terra
Terra
Jarl Rune
Terra
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 151L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PrincessHalo
Baron Samedi
12
0 / 6 / 3
8,733
582
7,534
14,378
8,381
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 1
8,931
595
7,335
13,201
9,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
13
1 / 3 / 2
8,932
595
12,172
10,847
3,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 1 / 6
10,948
730
12,478
9,459
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 4
11,072
738
9,855
13,638
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Jarl Rune
Terra
13
0 / 0 / 12
9,225
615
9,221
15,165
18,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
13
13
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
6
10
W
6
2
4
4
W
Terra
Jarl Rune
Terra
0
0
12
6
L
Baron Samedi
PrincessHalo
Baron Samedi
0
6
3
0.25
L
2
4
1
0.63
L
Chiron
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
31,554
38,426
Taken
38,262
21,066
Mitigated
31,786
15,113
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,478
1,097
4,092
4,658
9,459
4,507
731
1,907
7,552
65,609
0
W
9,855
6,594
0
5,342
13,638
8,718
1,683
1,761
11,877
0
43,781
W
Terra
Jarl Rune
Terra
9,221
805
2,650
4,042
15,165
18,561
396
3,866
11,299
15,667
0
L
Baron Samedi
PrincessHalo
Baron Samedi
7,534
365
1,610
4,275
14,378
8,381
0
7,741
6,637
27,796
0
L
7,335
2,643
0
3,941
13,201
9,079
0
7,643
5,558
0
19,538
L
Chiron
12,172
4,033
1,117
4,170
10,847
3,606
0
6,303
4,528
0
56,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
31,245
181
Minions Killed
193
0
Camps Cleared
0
736,219
Distance Traveled
849,093
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,948
730
123
8
0
270,540
0
W
Arachne
11,072
738
55
4
0
309,939
3
W
Terra
9,225
615
15
1
0
268,614
4
L
Baron Samedi
8,733
582
36
2
0
223,373
2
L
Vamana
8,931
595
39
3
0
247,146
1
L
Chiron
8,932
595
106
7
0
265,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role