Player Matchup

Guan Yu
Guan Yu
Musketeerio
Guan Yu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 40L
1,349 Elo+
Solo
Baba Yaga
Baba Yaga
ThermalToucan
Baba Yaga
Level 26
God Stats
19W - 19L
1,471 SR
Queue Stats
69W - 68L
1,337 Elo+
Party 3
Kali
Kali
badboysrwild911
Kali
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,499 Elo+
Party 1
Apollo
Apollo
bloodthirsty_319
Apollo
Level 29
God Stats
4W - 1L
1,621 SR
Queue Stats
49W - 33L
1,475 Elo+
Party 1
Sobek
Sobek
hfdgdr
Sobek
Level 67
God Stats
3W - 3L
1,099 SR
Queue Stats
29W - 44L
1,320 Elo+
Party 3
Team Averages
Level 40
1,438 SR
1,396 Elo+

VS

Team Averages
Level 54
1,621 SR
1,404 Elo+
Freya
Freya
BooSTIng
Freya
Level 18
God Stats
1W - 1L
1,786 SR
Queue Stats
11W - 13L
1,426 Elo+
Party 4
Bellona
Bellona
DevilsToenail
Bellona
Level 66
God Stats
5W - 3L
1,667 SR
Queue Stats
36W - 29L
1,431 Elo+
Party 4
Sobek
Sobek
chefboircheese
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,207 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dV Slasty
Tsukuyomi
Level 119
God Stats
11W - 19L
1,604 SR
Queue Stats
420W - 377L
1,553 Elo+
Party 2
Medusa
Medusa
zarabanda6
Medusa
Level 50
God Stats
19W - 16L
1,547 SR
Queue Stats
227W - 278L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Musketeerio
Guan Yu
15
2 / 3 / 2
9,408
470
10,775
15,880
20,553
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
ThermalToucan
Baba Yaga
18
4 / 0 / 6
10,605
530
12,193
8,964
5,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 1 / 8
12,069
603
11,884
15,027
7,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 7
9,813
491
11,742
11,778
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
hfdgdr
Sobek
15
3 / 2 / 10
9,498
475
5,448
14,357
16,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BooSTIng
Freya
14
0 / 4 / 1
8,672
434
5,919
11,354
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
15
2 / 4 / 2
9,625
481
9,495
18,375
13,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 7 / 4
8,295
415
4,262
15,969
13,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
dV Slasty
Tsukuyomi
14
3 / 6 / 2
8,895
445
10,265
14,660
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Medusa
zarabanda6
Medusa
16
2 / 4 / 1
9,385
469
10,040
14,390
4,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
8
8
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
BooSTIng
Freya
0
4
1
0.13
L
Bellona
2
4
2
0.75
W
Guan Yu
Musketeerio
Guan Yu
2
3
2
1
W
Baba Yaga
ThermalToucan
Baba Yaga
4
0
6
7
W
11
1
8
15
W
5
2
7
4.25
L
1
7
4
0.43
L
Tsukuyomi
dV Slasty
Tsukuyomi
3
6
2
0.67
W
Sobek
hfdgdr
Sobek
3
2
10
4
L
Medusa
zarabanda6
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,042
Damage
39,981
66,006
Taken
74,748
54,788
Mitigated
40,500
28,225
Healing
21,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BooSTIng
Freya
5,919
1,772
0
3,240
11,354
4,231
0
5,898
5,356
38,897
4,040
L
Bellona
9,495
4,428
0
5,442
18,375
13,564
103
4,279
13,165
0
57,904
W
Guan Yu
Musketeerio
Guan Yu
10,775
638
1,532
6,226
15,880
20,553
473
2,014
13,866
14,062
38,903
W
Baba Yaga
ThermalToucan
Baba Yaga
12,193
1,200
0
5,069
8,964
5,043
80
2,410
6,554
77,098
0
W
11,884
8,124
0
5,421
15,027
7,917
165
1,200
13,827
0
91,939
W
11,742
6,681
0
4,616
11,778
4,571
1,983
1,074
10,704
0
61,735
L
4,262
335
0
1,506
15,969
13,016
140
4,460
11,459
15,354
0
L
Tsukuyomi
dV Slasty
Tsukuyomi
10,265
2,551
0
3,359
14,660
4,917
234
3,514
11,050
0
61,299
W
Sobek
hfdgdr
Sobek
5,448
603
0
5,361
14,357
16,704
440
3,046
11,311
41,494
0
L
Medusa
zarabanda6
Medusa
10,040
5,389
0
8,144
14,390
4,772
498
2,785
11,535
0
75,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,393
Gold Earned
44,872
553
Minions Killed
452
0
Camps Cleared
0
1,897,869
Distance Traveled
1,759,838
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,672
434
92
5
0
362,734
3
L
Bellona
9,625
481
126
6
0
369,468
3
W
Guan Yu
9,408
470
105
5
0
326,485
0
W
Baba Yaga
10,605
530
140
7
0
373,447
2
W
Kali
12,069
603
124
6
0
417,920
4
W
Apollo
9,813
491
118
6
0
375,198
6
L
Sobek
8,295
415
15
1
0
351,972
3
L
Tsukuyomi
8,895
445
96
5
0
380,647
5
W
Sobek
9,498
475
66
3
0
404,819
6
L
Medusa
9,385
469
123
6
0
295,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role