Player Matchup

Olorun
Olorun
EcoMedix
Olorun
Level 24
God Stats
4W - 3L
1,779 SR
Queue Stats
18W - 14L
1,501 Elo+
Party 2
Artemis
Artemis
FMicroSoft5028
Artemis
Level 3
God Stats
4W - 3L
1,913 SR
Queue Stats
4W - 6L
1,824 Elo+
Solo
Thanatos
Thanatos
Nyquilzz
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 61L
1,471 Elo+
Party 2
Izanami
Izanami
Spot67
Izanami
Level 19
God Stats
32W - 19L
1,471 SR
Queue Stats
59W - 58L
1,470 Elo+
Party 2
Sol
Sol
Suncey
Sol
Level 27
God Stats
3W - 4L
1,644 SR
Queue Stats
39W - 28L
1,680 Elo+
Solo
Team Averages
Level 19
1,661 SR
1,589 Elo+

VS

Team Averages
Level 40
1,534 SR
1,521 Elo+
Izanami
Izanami
KillaDynamite23
Izanami
Level 24
God Stats
4W - 3L
1,694 SR
Queue Stats
57W - 42L
1,705 Elo+
Solo
Scylla
Scylla
KingKoa777
Scylla
Level 24
God Stats
2W - 3L
1,545 SR
Queue Stats
160W - 145L
1,625 Elo+
Solo
Thor
Thor
Sr JSoto
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,234 Elo+
Party 1
Sylvanus
Sylvanus
UWUdiscordia232
Sylvanus
Level 123
God Stats
2W - 1L
1,380 SR
Queue Stats
267W - 257L
1,611 Elo+
Party 1
Fenrir
Fenrir
WolfPack_Outcast
Fenrir
Level 26
God Stats
1W - 1L
1,549 SR
Queue Stats
93W - 103L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EcoMedix
Olorun
9
1 / 6 / 2
6,142
472
2,277
8,182
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 2
6,217
478
2,865
6,902
2,035
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Nyquilzz
Thanatos
10
3 / 7 / 2
6,738
518
8,110
10,489
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Spot67
Izanami
13
2 / 3 / 1
7,902
608
4,466
9,593
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Suncey
Sol
12
5 / 3 / 0
7,196
554
5,914
9,120
3,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
8,834
680
6,659
6,488
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
KingKoa777
Scylla
14
11 / 0 / 4
8,705
670
9,596
7,128
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
10
3 / 2 / 3
6,403
493
2,092
5,958
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
3 / 4 / 14
7,375
567
9,665
12,809
12,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 2
5,492
422
2,584
5,973
3,614
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
11
Kills
25
26
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
EcoMedix
Olorun
1
6
2
0.33
L
0
7
2
0.14
W
7
1
5
9.5
W
Scylla
KingKoa777
Scylla
11
0
4
13
L
Thanatos
Nyquilzz
Thanatos
3
7
2
0.57
L
Izanami
Spot67
Izanami
2
3
1
0.83
W
Thor
3
2
3
2.25
L
Sol
Suncey
Sol
5
3
0
1.67
W
Sylvanus
3
4
14
2.5
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
30,596
44,286
Taken
38,356
14,774
Mitigated
23,206
14,327
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
EcoMedix
Olorun
2,277
1,387
0
779
8,182
2,335
814
2,060
6,122
20,812
0
L
2,865
1,127
0
0
6,902
2,035
140
3,596
3,306
0
21,194
W
6,659
4,281
0
2,528
6,488
2,250
1,827
1,517
4,971
0
61,057
W
Scylla
KingKoa777
Scylla
9,596
1,261
0
2,525
7,128
2,720
0
1,594
5,534
50,646
0
L
Thanatos
Nyquilzz
Thanatos
8,110
2,948
0
5,790
10,489
4,010
0
4,273
6,216
0
30,743
L
Izanami
Spot67
Izanami
4,466
3,737
0
3,305
9,593
3,245
3,870
3,701
5,892
0
56,724
W
Thor
2,092
809
0
1,192
5,958
1,671
129
1,016
4,942
0
13,058
L
Sol
Suncey
Sol
5,914
2,025
0
4,453
9,120
3,149
0
4,296
4,824
35,456
0
W
Sylvanus
9,665
3,883
1,051
3,507
12,809
12,951
57
2,528
10,281
22,174
8,358
W
2,584
394
0
304
5,973
3,614
135
1,536
4,437
0
11,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
36,809
294
Minions Killed
306
0
Camps Cleared
0
1,099,061
Distance Traveled
1,221,047
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,142
472
36
3
0
215,910
1
L
Artemis
6,217
478
41
3
0
207,936
1
W
Izanami
8,834
680
126
10
0
245,939
4
W
Scylla
8,705
670
93
7
0
254,583
3
L
Thanatos
6,738
518
41
3
0
248,320
0
L
Izanami
7,902
608
118
9
0
197,215
3
W
Thor
6,403
493
30
2
0
251,643
0
L
Sol
7,196
554
58
4
0
229,680
1
W
Sylvanus
7,375
567
38
3
0
227,182
1
W
Fenrir
5,492
422
19
1
0
241,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role