Player Matchup

Scylla
Scylla
Cupquakegirl
Scylla
Level 100
God Stats
1W - 1L
1,276 SR
Queue Stats
2W - 4L
1,418 Elo+
Solo
Ymir
Ymir
DeluxeX Scooter
Ymir
Level 4
God Stats
5W - 4L
1,813 SR
Queue Stats
8W - 11L
1,783 Elo+
Party 2
Artemis
Artemis
Frijoles4250
Artemis
Level 46
God Stats
12W - 12L
1,526 SR
Queue Stats
129W - 161L
1,415 Elo+
Party 2
Mercury
Mercury
Jon49er
Mercury
Level 77
God Stats
13W - 10L
1,558 SR
Queue Stats
205W - 226L
1,514 Elo+
Party 2
Sun Wukong
Sun Wukong
RFGxTiger
Sun Wukong
Level 88
God Stats
12W - 15L
1,677 SR
Queue Stats
279W - 303L
1,474 Elo+
Party 2
Team Averages
Level 63
1,570 SR
1,521 Elo+

VS

Team Averages
Level 94
1,431 SR
1,410 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
COMBATMUSHROOMS
Hercules
Level 63
God Stats
2W - 7L
1,324 SR
Queue Stats
71W - 106L
1,313 Elo+
Party 3
Medusa
Medusa
IAMJADEPHOENIX
Medusa
Level 108
God Stats
2W - 4L
1,445 SR
Queue Stats
106W - 119L
1,418 Elo+
Party 1
Thanatos
Thanatos
TheUggy
Thanatos
Level 69
God Stats
5W - 16L
1,438 SR
Queue Stats
282W - 341L
1,403 Elo+
Party 3
Aphrodite
Aphrodite
ll Blindside ll
Aphrodite
Level 68
God Stats
36W - 46L
1,449 SR
Queue Stats
305W - 369L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 1 / 2
8,736
514
2,694
6,015
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 4
8,213
483
2,139
9,489
6,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Frijoles4250
Artemis
14
4 / 4 / 2
8,876
522
9,529
9,689
3,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Jon49er
Mercury
15
3 / 4 / 6
8,927
525
5,534
11,217
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RFGxTiger
Sun Wukong
16
2 / 0 / 5
9,716
572
8,716
12,964
7,993
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 3 / 1
9,473
557
6,007
10,520
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
13
0 / 1 / 0
7,622
448
4,600
8,536
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 3
7,281
428
3,818
10,293
3,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TheUggy
Thanatos
14
6 / 4 / 2
8,766
516
5,858
13,626
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ll Blindside ll
Aphrodite
11
0 / 4 / 3
6,836
402
3,209
8,704
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
10
11
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
1
1.5
L
Hercules
0
1
0
0
W
Scylla
2
1
2
3
W
1
2
4
1.5
W
Artemis
Frijoles4250
Artemis
4
4
2
1.25
L
0
2
3
0.75
W
Mercury
Jon49er
Mercury
3
4
6
1.5
W
Sun Wukong
RFGxTiger
Sun Wukong
2
0
5
4.5
L
Thanatos
TheUggy
Thanatos
6
4
2
1.75
L
Aphrodite
ll Blindside ll
Aphrodite
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
23,492
49,374
Taken
51,679
23,182
Mitigated
23,985
6,432
Healing
26,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,007
306
106
2,947
10,520
3,851
190
2,202
8,318
71,519
0
L
Hercules
4,600
440
0
4,691
8,536
9,412
416
925
7,611
0
39,665
W
Scylla
2,694
341
0
750
6,015
1,774
930
1,314
4,659
39,845
0
W
2,139
323
0
0
9,489
6,371
0
3,380
6,085
24,218
0
W
Artemis
Frijoles4250
Artemis
9,529
2,985
0
1,572
9,689
3,102
2,203
3,716
5,939
0
47,240
L
3,818
1,915
0
2,557
10,293
3,287
584
931
9,362
0
59,560
W
Mercury
Jon49er
Mercury
5,534
2,718
0
0
11,217
3,942
0
2,477
8,432
0
55,046
W
Sun Wukong
RFGxTiger
Sun Wukong
8,716
1,384
726
3,384
12,964
7,993
0
3,405
9,132
6,273
59,341
L
Thanatos
TheUggy
Thanatos
5,858
920
0
8,256
13,626
4,649
0
2,517
11,109
0
40,098
L
Aphrodite
ll Blindside ll
Aphrodite
3,209
50
3,581
4,571
8,704
2,786
44
646
8,058
20,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
39,978
393
Minions Killed
443
0
Camps Cleared
0
1,537,886
Distance Traveled
1,451,514
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,473
557
149
9
0
297,050
3
L
Hercules
7,622
448
81
5
0
262,072
0
W
Scylla
8,736
514
78
5
0
277,975
2
W
Ymir
8,213
483
47
3
0
260,204
1
W
Artemis
8,876
522
62
4
0
279,677
4
L
Medusa
7,281
428
105
6
0
297,709
5
W
Mercury
8,927
525
82
5
0
372,950
4
W
Sun Wukong
9,716
572
124
7
0
347,080
4
L
Thanatos
8,766
516
69
4
0
330,640
4
L
Aphrodite
6,836
402
39
2
0
264,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role