Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Fatwhale11
Apollo
Gold IV
Level 107
God Stats
8W - 3L
1,676 SR
Queue Stats
105W - 106L
1,384 MMR
Solo
Bellona
Bellona
Silver IV
StellarXI
Bellona
Silver IV
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 66L
1,351 MMR
Solo
Artio
Artio
Gold IV
TimeLord40
Artio
Gold IV
Level 153
God Stats
1W - 0L
1,286 SR
Queue Stats
84W - 91L
1,352 MMR
Solo
Olorun
Olorun
Gold V
tuckjohn
Olorun
Gold V
Level 129
God Stats
19W - 8L
1,636 SR
Queue Stats
91W - 82L
1,355 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,520 SR
1,388 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,499 SR
1,357 MMR
Chaac
Chaac
Gold V
BeardPvP
Chaac
Gold V
Level 122
God Stats
2W - 3L
1,299 SR
Queue Stats
162W - 175L
1,320 MMR
Solo
Fenrir
Fenrir
Gold III
DANIK1298
Fenrir
Gold III
Level 153
God Stats
10W - 6L
1,742 SR
Queue Stats
239W - 242L
1,383 MMR
Solo
Raijin
Raijin
Gold IV
Eccovanguard
Raijin
Gold IV
Level 125
God Stats
7W - 7L
1,507 SR
Queue Stats
53W - 52L
1,404 MMR
Party 1
Heimdallr
Heimdallr
Gold V
JFKinSOLO
Heimdallr
Gold V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,310 MMR
Party 1
Janus
Janus
Gold V
ObserveKarma
Janus
Gold V
Level 95
God Stats
5W - 6L
1,447 SR
Queue Stats
31W - 36L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 0
6,866
624
3,079
4,180
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Fatwhale11
Apollo
12
0 / 0 / 2
6,650
605
3,033
2,884
706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
StellarXI
Bellona
10
3 / 2 / 0
6,420
584
4,935
8,604
7,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
10
2 / 0 / 4
5,788
526
3,766
8,910
4,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
tuckjohn
Olorun
12
2 / 0 / 4
6,632
603
5,399
5,937
2,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayTiamatArtemisGilgameshAthena

VS

Bans
SetYmirDanzaburouAresFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeardPvP
Chaac
9
0 / 4 / 2
5,598
509
5,379
9,869
4,941
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
DANIK1298
Fenrir
8
0 / 2 / 0
5,114
465
2,179
8,299
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
8
1 / 2 / 0
5,145
468
3,101
5,828
2,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JFKinSOLO
Heimdallr
10
0 / 1 / 0
5,497
500
2,845
4,522
1,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,692
517
3,307
5,621
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
0
4
L
Chaac
BeardPvP
Chaac
0
4
2
0.25
L
Fenrir
DANIK1298
Fenrir
0
2
0
0
L
Raijin
1
2
0
0.5
W
Apollo
Fatwhale11
Apollo
0
0
2
1
L
Heimdallr
JFKinSOLO
Heimdallr
0
1
0
0
L
1
2
1
0.75
W
Bellona
StellarXI
Bellona
3
2
0
1.5
W
Artio
2
0
4
4
W
Olorun
tuckjohn
Olorun
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,212
Damage
16,811
30,515
Taken
34,139
17,507
Mitigated
13,933
13,710
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,079
728
0
1,830
4,180
2,753
0
93
4,087
0
41,548
L
Chaac
BeardPvP
Chaac
5,379
996
0
3,634
9,869
4,941
0
1,032
8,837
874
26,232
L
Fenrir
DANIK1298
Fenrir
2,179
652
0
2,126
8,299
3,604
0
2,692
5,607
0
15,180
L
Raijin
3,101
287
0
1,331
5,828
2,087
0
3,814
2,014
22,700
0
W
Apollo
Fatwhale11
Apollo
3,033
1,727
0
1,353
2,884
706
1,172
0
2,884
0
44,820
L
Heimdallr
JFKinSOLO
Heimdallr
2,845
1,710
0
1,572
4,522
1,376
0
996
3,526
0
39,012
L
3,307
572
0
1,432
5,621
1,925
0
631
4,990
29,082
3,796
W
Bellona
StellarXI
Bellona
4,935
2,106
0
3,058
8,604
7,188
223
986
7,421
0
22,447
W
Artio
3,766
628
657
2,750
8,910
4,335
162
2,836
5,976
13,421
0
W
Olorun
tuckjohn
Olorun
5,399
2,242
634
3,428
5,937
2,525
1,486
2,908
3,029
46,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
27,046
341
Minions Killed
265
0
Camps Cleared
0
1,130,266
Distance Traveled
955,193
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,866
624
86
8
0
246,452
1
L
Chaac
5,598
509
50
5
0
196,435
1
L
Fenrir
5,114
465
31
3
0
199,694
4
L
Raijin
5,145
468
38
3
0
190,363
3
W
Apollo
6,650
605
99
9
0
214,737
3
L
Heimdallr
5,497
500
76
7
0
169,391
1
L
Janus
5,692
517
70
6
0
199,310
1
W
Bellona
6,420
584
49
4
0
195,980
1
W
Artio
5,788
526
17
2
0
234,869
2
W
Olorun
6,632
603
90
8
0
238,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role