Player Matchup

Artemis
Artemis
Amadoiscool
Artemis
Level 21
God Stats
0W - 4L
1,683 SR
Queue Stats
124W - 130L
1,486 Elo+
Solo
Eset
Eset
FluffyBlueBalls
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 178L
1,701 Elo+
Solo
Cerberus
Cerberus
Its_Ep0chzz
Cerberus
Level 29
God Stats
3W - 6L
1,652 SR
Queue Stats
135W - 96L
1,608 Elo+
Solo
Ymir
Ymir
NachinnD
Ymir
Level 29
God Stats
5W - 5L
1,708 SR
Queue Stats
88W - 84L
1,541 Elo+
Solo
Camazotz
Camazotz
Pickleator27
Camazotz
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 93L
1,526 Elo+
Solo
Team Averages
Level 26
1,608 SR
1,572 Elo+

VS

Team Averages
Level 19
1,553 SR
1,600 Elo+
Heimdallr
Heimdallr
KappaK1ng
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,519 Elo+
Party 1
Zeus
Zeus
OriginalRule
Zeus
Level 26
God Stats
9W - 1L
1,721 SR
Queue Stats
98W - 105L
1,597 Elo+
Solo
Nemesis
Nemesis
Shadow_Lord_420
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,524 Elo+
Solo
Xing Tian
Xing Tian
Tridlem
Xing Tian
Level 28
God Stats
6W - 2L
1,546 SR
Queue Stats
42W - 32L
1,511 Elo+
Party 1
Mulan
Mulan
hellmode134
Mulan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amadoiscool
Artemis
10
0 / 3 / 2
5,913
493
4,408
5,368
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
5,185
432
1,587
7,487
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Its_Ep0chzz
Cerberus
7
0 / 1 / 0
4,549
379
287
2,283
1,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
3 / 1 / 0
6,540
545
3,718
7,898
3,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Pickleator27
Camazotz
4
0 / 2 / 0
4,352
363
378
2,537
486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KappaK1ng
Heimdallr
11
3 / 1 / 1
6,886
574
4,654
5,365
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 0 / 0
7,860
655
3,621
2,395
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,783
565
2,588
6,703
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Tridlem
Xing Tian
9
1 / 1 / 2
6,104
509
2,077
6,998
5,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 0
9,322
777
2,918
3,535
1,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
12
12
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
Amadoiscool
Artemis
0
3
2
0.33
L
0
5
0
0
L
Cerberus
Its_Ep0chzz
Cerberus
0
1
0
0
W
Heimdallr
KappaK1ng
Heimdallr
3
1
1
3.5
L
Ymir
3
1
0
3
W
4
0
0
4
L
Camazotz
Pickleator27
Camazotz
0
2
0
0
W
1
1
3
2.5
W
Xing Tian
Tridlem
Xing Tian
1
1
2
2
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,378
Damage
15,858
25,573
Taken
24,996
9,725
Mitigated
11,474
7,509
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Amadoiscool
Artemis
4,408
2,167
0
500
5,368
1,617
78
748
4,620
0
26,579
L
1,587
237
0
1,486
7,487
2,563
0
3,621
3,866
22,418
0
L
Cerberus
Its_Ep0chzz
Cerberus
287
71
0
878
2,283
1,202
0
0
2,283
10,542
0
W
Heimdallr
KappaK1ng
Heimdallr
4,654
2,070
0
979
5,365
1,713
436
1,903
3,462
0
34,683
L
Ymir
3,718
833
0
3,732
7,898
3,857
0
1,329
6,569
42,586
0
W
3,621
1,303
0
1,755
2,395
744
1,264
742
1,653
54,798
0
L
Camazotz
Pickleator27
Camazotz
378
224
0
913
2,537
486
0
0
2,537
0
6,934
W
2,588
717
0
850
6,703
1,920
1,645
1,160
5,543
0
36,633
W
Xing Tian
Tridlem
Xing Tian
2,077
228
0
2,200
6,998
5,195
0
1,500
5,498
11,657
0
W
2,918
712
0
2,185
3,535
1,902
18
287
3,248
0
68,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,539
Gold Earned
36,955
222
Minions Killed
427
0
Camps Cleared
0
841,904
Distance Traveled
1,097,416
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,913
493
55
5
0
233,280
2
L
Eset
5,185
432
42
4
0
178,697
0
L
Cerberus
4,549
379
28
2
0
105,873
1
W
Heimdallr
6,886
574
69
6
0
218,847
0
L
Ymir
6,540
545
76
6
0
250,010
2
W
Zeus
7,860
655
113
9
0
208,085
5
L
Camazotz
4,352
363
21
2
0
74,044
0
W
Nemesis
6,783
565
70
6
0
240,509
1
W
Xing Tian
6,104
509
24
2
0
159,008
1
W
Mulan
9,322
777
151
13
0
270,967
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role