Player Matchup

Medusa
Medusa
ArozeBeat45
Medusa
Level 38
God Stats
4W - 4L
1,889 SR
Queue Stats
230W - 257L
1,393 Elo+
Party 1
Janus
Janus
Iconic Adkins
Janus
Level 14
God Stats
10W - 14L
1,382 SR
Queue Stats
45W - 58L
1,277 Elo+
Party 2
Arachne
Arachne
Iconic Froztii
Arachne
Level 17
God Stats
6W - 14L
1,276 SR
Queue Stats
79W - 102L
1,264 Elo+
Party 2
Neith
Neith
Shele21
Neith
Level 17
God Stats
3W - 4L
1,446 SR
Queue Stats
20W - 31L
1,285 Elo+
Party 1
Geb
Geb
kittnboss13
Geb
Level 20
God Stats
19W - 29L
1,372 SR
Queue Stats
36W - 52L
1,176 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,279 Elo+

VS

Team Averages
Level 16
1,585 SR
1,486 Elo+
Ymir
Ymir
HxesLuvKam-
Ymir
Level 16
God Stats
8W - 5L
1,658 SR
Queue Stats
16W - 7L
1,610 Elo+
Party 3
Skadi
Skadi
Ketchup_Daddy
Skadi
Level 16
God Stats
20W - 7L
1,500 SR
Queue Stats
146W - 142L
1,338 Elo+
Solo
Nemesis
Nemesis
Loli-ShInlgaml
Nemesis
Level 15
God Stats
3W - 0L
1,814 SR
Queue Stats
12W - 14L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShxnobiGod
Morgan Le Fay
Level 18
God Stats
57W - 40L
1,455 SR
Queue Stats
285W - 321L
1,367 Elo+
Party 3
Ullr
Ullr
UltraxAnt
Ullr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,765 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 3 / 0
3,242
648
502
2,830
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
1 / 0 / 0
3,124
625
342
1,360
394
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
2,577
515
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Shele21
Neith
3
1 / 1 / 0
3,131
626
1,665
2,069
285
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 2 / 0
2,833
567
532
3,526
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 4
3,902
780
688
2,487
1,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 0 / 0
4,065
813
1,155
713
160
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,529
706
518
2,027
417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
ShxnobiGod
Morgan Le Fay
6
0 / 2 / 1
3,597
719
2,379
2,090
536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
6
4 / 0 / 0
4,094
819
2,180
2,298
556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
6
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
0
0
W
0
0
4
2
L
1
0
0
1
L
0
0
0
0
W
1
0
0
1
W
1
0
0
1
L
Neith
Shele21
Neith
1
1
0
1
W
Morgan Le Fay
ShxnobiGod
Morgan Le Fay
0
2
1
0.25
W
Ullr
4
0
0
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,041
Damage
6,920
9,785
Taken
9,615
2,916
Mitigated
2,694
1,397
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
502
335
57
438
2,830
694
0
688
2,142
0
11,350
W
688
330
0
558
2,487
1,025
92
0
2,487
6,923
0
L
342
0
0
58
1,360
394
48
1,105
255
5,824
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,155
785
0
250
713
160
984
108
605
0
11,197
W
518
242
0
99
2,027
417
478
78
1,949
0
11,242
L
Neith
Shele21
Neith
1,665
613
0
665
2,069
285
0
134
1,935
0
5,311
W
Morgan Le Fay
ShxnobiGod
Morgan Le Fay
2,379
1,038
0
105
2,090
536
668
608
1,482
12,846
0
W
Ullr
2,180
1,642
0
1,362
2,298
556
0
0
2,298
0
14,397
L
532
152
0
179
3,526
1,543
0
1,140
2,386
3,071
463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,907
Gold Earned
19,187
45
Minions Killed
113
0
Camps Cleared
0
380,601
Distance Traveled
510,011
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,242
648
25
5
0
86,935
0
W
Ymir
3,902
780
9
2
0
111,850
0
L
Janus
3,124
625
9
2
0
74,782
0
L
Arachne
2,577
515
0
0
0
423
0
W
Skadi
4,065
813
26
5
0
84,860
0
W
Nemesis
3,529
706
25
5
0
107,331
2
L
Neith
3,131
626
8
2
0
96,824
0
W
Morgan Le Fay
3,597
719
22
4
0
107,594
2
W
Ullr
4,094
819
31
6
0
98,376
0
L
Geb
2,833
567
3
1
0
121,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role