Player Matchup

Chaac
Chaac
AXTONMAREK
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,358 Elo+
Solo
Hel
Hel
ItsAJew13
Hel
Level 88
God Stats
2W - 0L
1,758 SR
Queue Stats
112W - 112L
1,432 Elo+
Party 2
Izanami
Izanami
Mlg_Yolo_Bro
Izanami
Level 67
God Stats
1W - 0L
1,683 SR
Queue Stats
6W - 8L
1,219 Elo+
Party 2
Athena
Athena
XGRUBKILLERX117
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,327 Elo+
Solo
Fenrir
Fenrir
raebandz101
Fenrir
Level 124
God Stats
3W - 6L
1,258 SR
Queue Stats
363W - 411L
1,371 Elo+
Solo
Team Averages
Level 85
1,540 SR
1,341 Elo+

VS

Team Averages
Level 92
1,557 SR
1,376 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
CARLXUAN
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,265 Elo+
Solo
Terra
Terra
I am Ocean4751
Terra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 191L
1,376 Elo+
Solo
Jormungandr
Jormungandr
Nobody56
Jormungandr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 103L
1,473 Elo+
Solo
Zhong Kui
Zhong Kui
TkTero
Zhong Kui
Level 66
God Stats
1W - 1L
1,786 SR
Queue Stats
32W - 31L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 3 / 15
13,436
790
28,298
32,828
50,130
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
1 / 6 / 16
11,402
671
21,531
20,351
9,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Mlg_Yolo_Bro
Izanami
19
4 / 5 / 10
11,604
683
17,231
17,933
9,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 6 / 18
12,123
713
12,028
25,553
25,184
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
12 / 5 / 7
13,972
822
18,087
21,870
12,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 4 / 16
11,550
679
19,970
16,089
8,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chernobog
CARLXUAN
Chernobog
19
5 / 6 / 13
12,091
711
21,135
16,857
8,148
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
1 / 6 / 11
10,500
618
6,155
22,581
24,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Nobody56
Jormungandr
17
3 / 8 / 15
12,116
713
17,333
27,541
31,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
TkTero
Zhong Kui
20
14 / 4 / 8
13,836
814
33,438
26,052
20,608
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
88
27
Kills
25
25
Deaths
28
66
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
4
16
2.5
W
Chaac
6
3
15
4.5
L
Chernobog
CARLXUAN
Chernobog
5
6
13
1.92
L
1
6
11
1.08
W
1
6
16
1.5
W
Izanami
Mlg_Yolo_Bro
Izanami
4
5
10
1.8
L
Jormungandr
Nobody56
Jormungandr
3
8
15
1.31
L
Zhong Kui
TkTero
Zhong Kui
14
4
8
4.5
W
4
6
18
2.17
W
Fenrir
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,175
Damage
98,031
118,535
Taken
109,120
106,689
Mitigated
92,565
53,480
Healing
46,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
19,970
5,737
4,247
4,223
16,089
8,180
1,363
3,788
12,301
0
47,390
W
Chaac
28,298
5,415
4,150
12,344
32,828
50,130
294
15,238
17,590
0
48,402
L
Chernobog
CARLXUAN
Chernobog
21,135
13,234
644
2,233
16,857
8,148
1,718
5,369
11,488
0
34,777
L
6,155
1,101
13,276
7,126
22,581
24,441
314
9,920
12,661
11,882
0
W
21,531
1,882
13,659
8,176
20,351
9,223
1,369
12,437
7,914
37,440
0
W
Izanami
Mlg_Yolo_Bro
Izanami
17,231
10,046
995
3,123
17,933
9,193
1,916
10,421
7,512
0
40,674
L
Jormungandr
Nobody56
Jormungandr
17,333
4,619
484
1,964
27,541
31,188
380
10,213
17,328
30,403
0
L
Zhong Kui
TkTero
Zhong Kui
33,438
3,929
834
11,464
26,052
20,608
1,120
4,269
21,783
53,180
0
W
12,028
3,981
1,484
3,707
25,553
25,184
684
9,240
16,313
26,154
0
W
Fenrir
18,087
3,417
1,254
4,588
21,870
12,959
1,876
9,590
12,280
0
30,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,537
Gold Earned
60,093
157
Minions Killed
159
0
Camps Cleared
0
1,496,337
Distance Traveled
1,412,579
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,550
679
55
3
0
289,661
0
W
Chaac
13,436
790
22
1
0
346,034
0
L
Chernobog
12,091
711
32
2
0
238,798
0
L
Terra
10,500
618
8
0
0
321,910
1
W
Hel
11,402
671
38
2
0
294,573
1
W
Izanami
11,604
683
50
3
0
273,465
2
L
Jormungandr
12,116
713
16
1
0
262,987
3
L
Zhong Kui
13,836
814
48
3
0
299,223
1
W
Athena
12,123
713
26
2
0
304,034
0
W
Fenrir
13,972
822
21
1
0
278,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role