Player Matchup

Scylla
Scylla
BlindRoxas
Scylla
Level 32
God Stats
3W - 1L
1,577 SR
Queue Stats
6W - 7L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
COST7ERxKILLER7
Danzaburou
Level 96
God Stats
2W - 2L
1,492 SR
Queue Stats
198W - 191L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
DloTheSlumpGOD
Jormungandr
Level 68
God Stats
6W - 9L
1,678 SR
Queue Stats
52W - 57L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingLizard KCMF
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,669 SR
Queue Stats
4W - 11L
1,239 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Letinkywinky
Morgan Le Fay
Level 66
God Stats
1W - 0L
1,725 SR
Queue Stats
26W - 26L
1,528 Elo+
Party 2
Team Averages
Level 73
1,628 SR
1,419 Elo+

VS

Team Averages
Level 94
1,419 SR
1,510 Elo+
Thor
Thor
CloakedKiller83
Thor
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Sathoma11
Gilgamesh
Level 126
God Stats
2W - 3L
1,506 SR
Queue Stats
13W - 18L
1,377 Elo+
Party 1
Scylla
Scylla
Wrath_Miltenn
Scylla
Level 22
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
suresnomjake
Bacchus
Level 104
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 1L
1,806 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zakmo86
Morgan Le Fay
Level 124
God Stats
6W - 5L
1,426 SR
Queue Stats
44W - 59L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlindRoxas
Scylla
16
5 / 6 / 9
11,028
735
14,088
8,723
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
COST7ERxKILLER7
Danzaburou
18
7 / 0 / 10
11,923
795
15,309
9,753
5,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Jormungandr
DloTheSlumpGOD
Jormungandr
18
7 / 1 / 13
12,038
803
8,922
16,103
13,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KingLizard KCMF
Ah Muzen Cab
18
4 / 2 / 16
11,542
769
17,059
11,989
4,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Letinkywinky
Morgan Le Fay
19
11 / 0 / 11
12,778
852
22,862
9,773
5,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 2
9,812
654
5,333
17,505
8,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Sathoma11
Gilgamesh
16
3 / 5 / 4
9,732
649
11,608
25,538
16,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 8 / 1
7,907
527
4,648
15,085
5,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
suresnomjake
Bacchus
15
0 / 5 / 5
8,304
554
7,930
21,290
19,855
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
zakmo86
Morgan Le Fay
16
1 / 6 / 4
9,730
649
9,470
11,542
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
34
Kills
9
9
Deaths
34
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
BlindRoxas
Scylla
5
6
9
1.58
W
Danzaburou
COST7ERxKILLER7
Danzaburou
7
0
10
12
L
5
10
2
0.6
W
Jormungandr
DloTheSlumpGOD
Jormungandr
7
1
13
13.5
W
Ah Muzen Cab
KingLizard KCMF
Ah Muzen Cab
4
2
16
6
W
Morgan Le Fay
Letinkywinky
Morgan Le Fay
11
0
11
16.5
L
Gilgamesh
Sathoma11
Gilgamesh
3
5
4
1
L
0
8
1
0.06
L
Bacchus
suresnomjake
Bacchus
0
5
5
0.5
L
Morgan Le Fay
zakmo86
Morgan Le Fay
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,240
Damage
38,989
56,341
Taken
90,960
31,631
Mitigated
53,536
19,116
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BlindRoxas
Scylla
14,088
1,287
0
296
8,723
2,710
616
3,344
5,146
27,974
0
W
Danzaburou
COST7ERxKILLER7
Danzaburou
15,309
6,595
0
2,458
9,753
5,268
2,644
4,467
4,886
0
41,274
L
5,333
410
0
0
17,505
8,358
0
9,514
7,991
0
16,595
W
Jormungandr
DloTheSlumpGOD
Jormungandr
8,922
1,834
517
5,748
16,103
13,498
237
5,324
9,945
28,666
0
W
Ah Muzen Cab
KingLizard KCMF
Ah Muzen Cab
17,059
9,132
0
5,937
11,989
4,641
1,440
6,188
5,462
0
40,035
W
Morgan Le Fay
Letinkywinky
Morgan Le Fay
22,862
1,129
26
4,134
9,773
5,514
853
2,962
6,471
48,246
0
L
Gilgamesh
Sathoma11
Gilgamesh
11,608
1,966
335
9,646
25,538
16,333
0
10,969
14,569
0
29,648
L
4,648
555
0
546
15,085
5,000
0
9,977
5,108
14,955
0
L
Bacchus
suresnomjake
Bacchus
7,930
124
0
3,464
21,290
19,855
0
9,853
11,437
17,764
0
L
Morgan Le Fay
zakmo86
Morgan Le Fay
9,470
594
306
899
11,542
3,990
1
5,859
5,683
42,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,309
Gold Earned
45,485
256
Minions Killed
225
7
Camps Cleared
6
1,379,066
Distance Traveled
1,173,396
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,028
735
34
2
0
263,129
0
W
Danzaburou
11,923
795
74
5
2
285,475
3
L
Thor
9,812
654
25
2
1
213,482
0
W
Jormungandr
12,038
803
23
2
0
254,362
0
W
Ah Muzen Cab
11,542
769
63
4
2
273,513
0
W
Morgan Le Fay
12,778
852
62
4
3
302,587
2
L
Gilgamesh
9,732
649
51
3
1
277,147
1
L
Scylla
7,907
527
27
2
2
218,240
0
L
Bacchus
8,304
554
32
2
0
247,737
0
L
Morgan Le Fay
9,730
649
90
6
2
216,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role