Player Matchup

Anubis
Anubis
FlamingWaffles1
Anubis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 182L
1,448 Elo+
Party 3
Khepri
Khepri
TheKaneLuigi
Khepri
Level 92
God Stats
10W - 7L
1,473 SR
Queue Stats
111W - 112L
1,503 Elo+
Party 3
Tiamat
Tiamat
bextro
Tiamat
Level 137
God Stats
2W - 0L
1,755 SR
Queue Stats
157W - 157L
1,553 Elo+
Solo
Fenrir
Fenrir
bySalchipapa23
Fenrir
Level 83
God Stats
17W - 17L
1,551 SR
Queue Stats
56W - 62L
1,498 Elo+
Party 4
Horus
Horus
kikitom77
Horus
Level 64
God Stats
2W - 1L
1,163 SR
Queue Stats
14W - 21L
1,389 Elo+
Party 4
Team Averages
Level 92
1,488 SR
1,478 Elo+

VS

Team Averages
Level 76
1,559 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Papa Bear7013
Morgan Le Fay
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
344W - 303L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
SSNimbusClouds
Cernunnos
Level 63
God Stats
20W - 17L
1,566 SR
Queue Stats
174W - 164L
1,485 Elo+
Party 1
Osiris
Osiris
ShadowNight9528
Osiris
Level 43
God Stats
3W - 2L
1,822 SR
Queue Stats
65W - 85L
1,459 Elo+
Solo
Sol
Sol
aTitanNamedGhost
Sol
Level 87
God Stats
2W - 3L
1,473 SR
Queue Stats
72W - 96L
1,457 Elo+
Party 1
Jormungandr
Jormungandr
rnacchiato
Jormungandr
Level 116
God Stats
3W - 5L
1,435 SR
Queue Stats
380W - 327L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
10,154
923
7,833
7,701
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
16
0 / 1 / 11
9,799
891
5,927
8,430
8,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
bextro
Tiamat
16
2 / 1 / 9
10,073
916
15,546
10,108
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 0 / 6
11,533
1,048
11,680
11,326
5,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
kikitom77
Horus
17
4 / 0 / 9
10,250
932
4,034
9,138
6,539
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Papa Bear7013
Morgan Le Fay
16
2 / 4 / 2
10,128
921
9,087
7,973
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SSNimbusClouds
Cernunnos
15
1 / 4 / 2
9,586
871
9,972
11,782
6,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 2
8,776
798
3,602
10,083
9,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 4 / 3
8,761
796
11,741
11,038
3,980
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
rnacchiato
Jormungandr
16
1 / 0 / 3
9,914
901
10,225
9,166
9,785
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
15
Kills
4
4
Deaths
15
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Morgan Le Fay
Papa Bear7013
Morgan Le Fay
2
4
2
0.75
L
Cernunnos
SSNimbusClouds
Cernunnos
1
4
2
0.5
L
0
3
2
0.33
W
Khepri
0
1
11
5.5
L
0
4
3
0.38
W
Tiamat
bextro
Tiamat
2
1
9
6.5
W
8
0
6
11
W
Horus
kikitom77
Horus
4
0
9
8.5
L
Jormungandr
rnacchiato
Jormungandr
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,020
Damage
44,627
46,703
Taken
50,042
32,124
Mitigated
32,904
14,629
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,833
169
87
2,103
7,701
4,422
0
4,557
3,144
40,762
0
L
Morgan Le Fay
Papa Bear7013
Morgan Le Fay
9,087
1,254
0
316
7,973
2,962
0
4,518
3,381
39,448
0
L
Cernunnos
SSNimbusClouds
Cernunnos
9,972
3,555
0
767
11,782
6,944
0
7,419
4,075
0
30,423
L
3,602
838
0
0
10,083
9,233
0
6,373
3,497
0
7,111
W
Khepri
5,927
200
855
321
8,430
8,942
0
5,598
2,832
21,944
0
L
11,741
2,602
0
194
11,038
3,980
0
6,065
4,707
16,022
0
W
Tiamat
bextro
Tiamat
15,546
677
0
2,464
10,108
6,620
0
7,096
3,012
31,557
0
W
11,680
3,946
0
1,535
11,326
5,601
0
7,445
3,881
0
20,524
W
Horus
kikitom77
Horus
4,034
2,284
3,796
3,468
9,138
6,539
0
6,357
2,781
0
6,761
L
Jormungandr
rnacchiato
Jormungandr
10,225
2,858
232
2,574
9,166
9,785
0
3,848
5,076
36,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,809
Gold Earned
47,165
208
Minions Killed
173
6
Camps Cleared
10
1,029,352
Distance Traveled
924,348
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,154
923
93
8
3
170,661
1
L
Morgan Le Fay
10,128
921
55
5
0
189,052
1
L
Cernunnos
9,586
871
38
3
7
175,364
0
L
Osiris
8,776
798
7
1
0
194,198
2
W
Khepri
9,799
891
24
2
0
212,196
0
L
Sol
8,761
796
9
1
1
170,239
0
W
Tiamat
10,073
916
53
5
0
218,889
0
W
Fenrir
11,533
1,048
28
3
3
219,303
0
W
Horus
10,250
932
10
1
0
208,303
0
L
Jormungandr
9,914
901
64
6
2
195,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role