Player Matchup

Ratatoskr
Ratatoskr
AngryWaffles09
Ratatoskr
Level 37
God Stats
7W - 7L
1,558 SR
Queue Stats
99W - 111L
1,491 Elo+
Party 2
Tiamat
Tiamat
C9_Thresh
Tiamat
Level 27
God Stats
6W - 4L
1,527 SR
Queue Stats
283W - 296L
1,463 Elo+
Solo
Ares
Ares
LessThanBrian
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 2
Olorun
Olorun
Mcudl
Olorun
Level 26
God Stats
8W - 7L
1,620 SR
Queue Stats
62W - 75L
1,436 Elo+
Party 2
Ullr
Ullr
OpalSoup
Ullr
Level 67
God Stats
1W - 7L
1,333 SR
Queue Stats
92W - 94L
1,484 Elo+
Party 2
Team Averages
Level 32
1,507 SR
1,417 Elo+

VS

Team Averages
Level 20
1,579 SR
1,534 Elo+
Sylvanus
Sylvanus
BrailleBanjo
Sylvanus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 6L
1,498 Elo+
Party 1
Osiris
Osiris
CenterBlack
Osiris
Level 29
God Stats
7W - 3L
1,872 SR
Queue Stats
160W - 143L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
Fénrisúlfr
Cernunnos
Level 25
God Stats
23W - 25L
1,534 SR
Queue Stats
164W - 169L
1,512 Elo+
Solo
Loki
Loki
Wazzonki
Loki
Level 25
God Stats
8W - 2L
1,699 SR
Queue Stats
31W - 21L
1,541 Elo+
Solo
Eset
Eset
dinorath
Eset
Level 13
God Stats
2W - 7L
1,290 SR
Queue Stats
303W - 291L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AngryWaffles09
Ratatoskr
12
4 / 5 / 0
7,839
490
4,041
10,448
3,243
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
C9_Thresh
Tiamat
13
2 / 4 / 2
8,035
502
9,310
11,146
4,412
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 3
6,323
395
1,797
10,410
5,298
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
Mcudl
Olorun
12
1 / 9 / 2
7,799
487
4,009
12,965
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
12
1 / 7 / 2
7,511
469
8,355
12,692
3,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrailleBanjo
Sylvanus
14
5 / 1 / 12
8,693
543
7,927
9,568
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
15
3 / 1 / 8
8,952
560
4,762
10,436
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Fénrisúlfr
Cernunnos
14
9 / 1 / 9
9,394
587
11,806
12,208
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
15
8 / 5 / 3
9,165
573
9,704
11,473
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
15
7 / 0 / 3
9,320
583
9,667
7,904
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
8
Kills
32
32
Deaths
8
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AngryWaffles09
Ratatoskr
4
5
0
0.8
W
Sylvanus
BrailleBanjo
Sylvanus
5
1
12
11
L
Tiamat
C9_Thresh
Tiamat
2
4
2
0.75
W
Osiris
3
1
8
7
W
Cernunnos
Fénrisúlfr
Cernunnos
9
1
9
13.5
L
0
7
3
0.21
L
Olorun
Mcudl
Olorun
1
9
2
0.22
L
Ullr
1
7
2
0.29
W
Loki
8
5
3
1.9
W
Eset
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
43,866
57,661
Taken
51,589
19,468
Mitigated
25,580
10,887
Healing
27,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AngryWaffles09
Ratatoskr
4,041
1,327
0
2,794
10,448
3,243
0
4,033
6,313
0
37,775
W
Sylvanus
BrailleBanjo
Sylvanus
7,927
1,698
2,979
5,523
9,568
6,302
2,076
1,692
7,876
40,711
0
L
Tiamat
C9_Thresh
Tiamat
9,310
1,292
0
3,685
11,146
4,412
229
5,859
4,869
50,697
0
W
Osiris
4,762
1,461
0
5,336
10,436
6,933
1,219
3,911
6,525
0
52,181
W
Cernunnos
Fénrisúlfr
Cernunnos
11,806
5,962
259
6,483
12,208
5,606
3,448
2,203
10,005
0
50,196
L
1,797
232
0
0
10,410
5,298
291
2,464
7,900
7,134
0
L
Olorun
Mcudl
Olorun
4,009
1,703
0
2,028
12,965
3,496
1,691
1,246
11,679
36,599
0
L
Ullr
8,355
4,419
0
2,380
12,692
3,019
857
3,265
9,306
0
51,344
W
Loki
9,704
2,560
0
3,541
11,473
3,881
265
3,197
8,276
0
58,308
W
Eset
9,667
934
385
2,908
7,904
2,858
316
4,113
3,791
57,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,507
Gold Earned
45,524
339
Minions Killed
488
0
Camps Cleared
0
1,357,648
Distance Traveled
1,349,921
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,839
490
75
5
0
323,364
0
W
Sylvanus
8,693
543
57
4
0
216,582
4
L
Tiamat
8,035
502
91
6
0
269,497
5
W
Osiris
8,952
560
113
7
0
284,834
5
W
Cernunnos
9,394
587
86
5
0
238,478
6
L
Ares
6,323
395
15
1
0
265,042
0
L
Olorun
7,799
487
71
4
0
247,547
0
L
Ullr
7,511
469
87
5
0
252,198
0
W
Loki
9,165
573
107
7
0
288,068
3
W
Eset
9,320
583
125
8
0
321,959
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role