Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dеviant
Morgan Le Fay
Level 160
God Stats
122W - 15L
2,098 SR
Queue Stats
905W - 79L
2,229 Elo+
Party 1
Apollo
Apollo
NotCross
Apollo
Level 49
God Stats
3W - 0L
1,830 SR
Queue Stats
7W - 0L
1,917 Elo+
Party 1
Team Averages
Level 138
1,686 SR
1,729 Elo+

VS

Team Averages
Level 142
1,569 SR
1,580 Elo+
Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlejandroDJ1
Fenrir
Level 127
God Stats
1W - 3L
1,577 SR
Queue Stats
113W - 104L
1,609 Elo+
Solo
Bellona
Bellona
Gx99 breeze
Bellona
Level 158
God Stats
2W - 3L
1,566 SR
Queue Stats
261W - 262L
1,635 Elo+
Solo
Sol
Sol
MrUn1c0rn
Sol
Level 144
God Stats
0W - 2L
1,537 SR
Queue Stats
19W - 16L
1,610 Elo+
Solo
Rama
Rama
XFireOfPhoenixX
Rama
Level 125
God Stats
8W - 7L
1,666 SR
Queue Stats
142W - 154L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 3 / 8
10,047
913
9,674
14,661
11,429
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
 
Thor
15
4 / 3 / 10
9,484
862
9,924
10,784
8,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
 
Terra
14
1 / 2 / 12
8,982
817
6,555
12,112
10,619
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Dеviant
Morgan Le Fay
16
4 / 2 / 12
9,474
861
14,143
10,119
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
NotCross
Apollo
17
8 / 3 / 10
11,169
1,015
11,109
8,129
3,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 6 / 6
7,867
715
6,439
10,227
4,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
2 / 4 / 5
8,262
751
5,638
10,806
5,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Gx99 breeze
Bellona
14
2 / 3 / 5
8,142
740
8,928
11,311
11,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 6 / 2
10,342
940
14,868
15,007
7,098
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 7
8,018
729
5,390
10,429
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
23
Kills
13
13
Deaths
23
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
8
3.33
W
Thor
 
Thor
4
3
10
3
W
Terra
 
Terra
1
2
12
3.5
L
Anubis
 
Anubis
1
6
6
0.67
L
Fenrir
2
4
5
1.13
W
Morgan Le Fay
Dеviant
Morgan Le Fay
4
2
12
5
L
Bellona
Gx99 breeze
Bellona
2
3
5
1.5
L
8
6
2
1.5
W
Apollo
NotCross
Apollo
8
3
10
4.33
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,405
Damage
41,263
55,805
Taken
57,780
37,455
Mitigated
32,542
15,225
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,674
2,551
0
2,668
14,661
11,429
204
5,748
8,913
3,977
21,354
W
Thor
 
Thor
9,924
1,448
0
91
10,784
8,130
670
3,167
7,617
0
32,005
W
Terra
 
Terra
6,555
458
2,906
4,028
12,112
10,619
351
5,791
6,321
17,515
0
L
Anubis
 
Anubis
6,439
455
0
1,867
10,227
4,810
0
3,431
6,796
26,534
0
L
Fenrir
5,638
843
0
170
10,806
5,196
316
4,148
6,658
0
11,158
W
Morgan Le Fay
Dеviant
Morgan Le Fay
14,143
690
453
3,655
10,119
3,706
342
4,624
5,495
42,383
0
L
Bellona
Gx99 breeze
Bellona
8,928
2,250
0
264
11,311
11,289
0
5,805
5,506
0
17,003
L
14,868
5,177
0
6,362
15,007
7,098
0
4,530
10,477
36,750
0
W
Apollo
NotCross
Apollo
11,109
6,180
0
1,424
8,129
3,571
3,695
2,468
5,661
0
34,993
L
5,390
3,603
0
1,290
10,429
4,149
388
4,516
5,913
0
30,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,156
Gold Earned
42,631
254
Minions Killed
213
9
Camps Cleared
8
1,151,724
Distance Traveled
1,029,104
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,047
913
37
3
4
245,212
1
W
Thor
9,484
862
50
5
1
228,886
4
W
Terra
8,982
817
31
3
0
227,553
1
L
Anubis
7,867
715
56
5
1
179,231
3
L
Fenrir
8,262
751
11
1
0
246,903
4
W
Morgan Le Fay
9,474
861
67
6
3
229,751
3
L
Bellona
8,142
740
14
1
0
225,226
2
L
Sol
10,342
940
55
5
2
192,086
4
W
Apollo
11,169
1,015
69
6
1
220,322
2
L
Rama
8,018
729
77
7
5
185,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role