Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Didd_I_Do_That
Sylvanus
Level 116
God Stats
3W - 2L
1,560 SR
Queue Stats
116W - 109L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
ToneyTries
Gilgamesh
Level 59
God Stats
18W - 19L
1,606 SR
Queue Stats
35W - 55L
1,407 Elo+
Party 3
Nu Wa
Nu Wa
bloodybarnubus
Nu Wa
Level 118
God Stats
54W - 46L
1,591 SR
Queue Stats
140W - 131L
1,576 Elo+
Party 2
Mulan
Mulan
killer-tony1227
Mulan
Level 100
God Stats
17W - 18L
1,334 SR
Queue Stats
460W - 458L
1,470 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,504 Elo+

VS

Team Averages
Level 127
1,583 SR
1,514 Elo+
Skadi
Skadi
Algo_muy_facil
Skadi
Level 122
God Stats
16W - 11L
1,472 SR
Queue Stats
36W - 24L
1,509 Elo+
Party 1
Hera
Hera
Salty17
Hera
Level 121
God Stats
4W - 3L
1,707 SR
Queue Stats
412W - 402L
1,516 Elo+
Party 4
Sylvanus
Sylvanus
Scooby_DaddyD00
Sylvanus
Level 102
God Stats
1W - 2L
1,391 SR
Queue Stats
115W - 101L
1,513 Elo+
Party 4
Zhong Kui
Zhong Kui
Watcho7000
Zhong Kui
Level 143
God Stats
4W - 1L
1,845 SR
Queue Stats
337W - 324L
1,483 Elo+
Party 1
Camazotz
Camazotz
drey3113
Camazotz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 173L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
6 / 1 / 8
8,881
522
7,760
9,565
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
14
4 / 2 / 8
8,659
509
8,860
11,561
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ToneyTries
Gilgamesh
13
4 / 3 / 8
8,296
488
5,452
11,708
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 2 / 4
8,956
527
11,964
8,181
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 1 / 1
9,894
582
8,940
14,450
11,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
7,154
421
6,680
9,166
1,792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hera
Salty17
Hera
13
3 / 5 / 1
8,108
477
6,200
7,076
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
0 / 4 / 6
7,233
425
6,984
13,415
10,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Watcho7000
Zhong Kui
16
5 / 2 / 0
9,800
576
7,667
13,031
11,945
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
drey3113
Camazotz
10
0 / 4 / 2
7,041
414
4,254
13,726
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
21
Kills
9
9
Deaths
22
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
8
10
L
1
7
4
0.43
W
Sylvanus
4
2
8
4
L
Hera
Salty17
Hera
3
5
1
0.7
L
Sylvanus
0
4
6
0.75
W
Gilgamesh
ToneyTries
Gilgamesh
4
3
8
2.67
L
Zhong Kui
Watcho7000
Zhong Kui
5
2
0
2.5
W
4
2
4
3
L
Camazotz
drey3113
Camazotz
0
4
2
0.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,976
Damage
31,785
55,465
Taken
56,414
28,948
Mitigated
29,673
22,669
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,760
4,120
0
3,953
9,565
3,385
1,500
2,164
7,401
0
36,383
L
6,680
1,820
0
20
9,166
1,792
0
2,845
6,269
0
33,609
W
Sylvanus
8,860
4,180
1,334
4,940
11,561
5,336
1,569
5,662
5,899
38,922
10,557
L
Hera
Salty17
Hera
6,200
1,848
0
470
7,076
2,089
0
3,008
3,744
45,803
0
L
Sylvanus
6,984
2,083
896
3,312
13,415
10,153
0
7,201
5,976
31,693
8,997
W
Gilgamesh
ToneyTries
Gilgamesh
5,452
1,459
0
3,363
11,708
5,521
0
2,400
9,308
0
41,487
L
Zhong Kui
Watcho7000
Zhong Kui
7,667
407
0
6,988
13,031
11,945
191
1,498
11,447
62,134
0
W
11,964
2,427
0
1,833
8,181
2,854
1,249
2,969
5,212
70,861
0
L
Camazotz
drey3113
Camazotz
4,254
1,200
0
3,726
13,726
3,694
0
4,194
9,194
0
42,798
W
8,940
1,611
0
7,246
14,450
11,852
633
7,014
7,436
0
73,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
39,336
483
Minions Killed
427
0
Camps Cleared
0
1,567,746
Distance Traveled
1,458,898
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,881
522
67
4
0
303,436
1
L
Skadi
7,154
421
47
3
0
311,878
6
W
Sylvanus
8,659
509
91
5
0
287,273
3
L
Hera
8,108
477
94
6
0
259,311
9
L
Sylvanus
7,233
425
81
5
0
307,038
1
W
Gilgamesh
8,296
488
62
4
0
367,254
3
L
Zhong Kui
9,800
576
129
8
0
288,393
2
W
Nu Wa
8,956
527
107
6
0
290,159
5
L
Camazotz
7,041
414
76
4
0
292,278
1
W
Mulan
9,894
582
156
9
0
319,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role