Player Matchup

Thanatos
Thanatos
Valdosenpai
Thanatos
Level 66
God Stats
3W - 1L
1,283 SR
Queue Stats
12W - 10L
1,414 Elo+
Solo
Scylla
Scylla
ibottomhiim
Scylla
Level 66
God Stats
6W - 7L
1,551 SR
Queue Stats
134W - 157L
1,379 Elo+
Solo
Anhur
Anhur
xXELCHERTUXx
Anhur
Level 29
God Stats
0W - 2L
1,373 SR
Queue Stats
11W - 13L
1,251 Elo+
Party 2
Chaac
Chaac
xXconiXx
Chaac
Level 59
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
zipzeroproblems2
Cthulhu
Level 61
God Stats
5W - 3L
1,602 SR
Queue Stats
206W - 246L
1,274 Elo+
Solo
Team Averages
Level 56
1,420 SR
1,314 Elo+

VS

Team Averages
Level 66
1,553 SR
1,334 Elo+
Artemis
Artemis
Draco-knight_f
Artemis
Level 62
God Stats
11W - 4L
1,723 SR
Queue Stats
268W - 325L
1,318 Elo+
Solo
Loki
Loki
LVPuika
Loki
Level 82
God Stats
20W - 12L
1,511 SR
Queue Stats
108W - 108L
1,435 Elo+
Solo
Zeus
Zeus
Nonos316
Zeus
Level 107
God Stats
81W - 83L
1,413 SR
Queue Stats
216W - 244L
1,339 Elo+
Solo
Xing Tian
Xing Tian
OMGPotatoaim601
Xing Tian
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,295 Elo+
Party 1
Bellona
Bellona
xvews
Bellona
Level 27
God Stats
11W - 4L
1,616 SR
Queue Stats
40W - 44L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Valdosenpai
Thanatos
13
4 / 2 / 1
8,245
485
7,094
9,743
3,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
15
2 / 2 / 3
8,632
508
6,953
5,823
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
6,876
404
3,949
10,949
3,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
xXconiXx
Chaac
13
0 / 2 / 0
7,524
443
2,711
9,232
6,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
7,181
422
3,183
10,789
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,560
504
6,790
9,987
3,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
LVPuika
Loki
15
5 / 1 / 1
9,557
562
3,858
9,210
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
3 / 2 / 4
9,276
546
7,532
8,287
2,909
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
OMGPotatoaim601
Xing Tian
12
3 / 1 / 4
8,345
491
4,477
12,420
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
xvews
Bellona
17
2 / 0 / 6
10,014
589
6,344
9,912
8,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
16
16
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Loki
LVPuika
Loki
5
1
1
5.5
W
Zeus
3
2
4
2.5
W
Xing Tian
OMGPotatoaim601
Xing Tian
3
1
4
5
L
Thanatos
Valdosenpai
Thanatos
4
2
1
2.25
L
Scylla
2
2
3
1.75
L
0
5
2
0.2
L
Chaac
xXconiXx
Chaac
0
2
0
0
W
Bellona
xvews
Bellona
2
0
6
5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,890
Damage
29,001
46,536
Taken
49,816
19,622
Mitigated
25,915
12,817
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,790
3,517
0
3,413
9,987
3,475
1,615
3,336
6,651
0
48,987
W
Loki
LVPuika
Loki
3,858
674
0
1,117
9,210
2,911
1,152
828
8,382
0
62,483
W
Zeus
7,532
615
214
2,330
8,287
2,909
496
2,552
5,735
56,184
0
W
Xing Tian
OMGPotatoaim601
Xing Tian
4,477
846
0
1,500
12,420
8,042
0
3,082
9,338
21,945
0
L
Thanatos
Valdosenpai
Thanatos
7,094
1,731
0
7,140
9,743
3,297
1,033
1,595
8,148
0
38,856
L
Scylla
6,953
165
0
0
5,823
1,832
102
2,748
3,075
50,354
0
L
3,949
1,927
0
2,963
10,949
3,018
848
3,148
7,760
0
34,090
L
Chaac
xXconiXx
Chaac
2,711
174
0
2,714
9,232
6,950
463
2,859
6,373
0
34,272
W
Bellona
xvews
Bellona
6,344
2,133
0
5,453
9,912
8,578
434
500
9,412
0
64,924
L
3,183
419
0
0
10,789
4,525
260
1,600
9,171
23,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
45,752
319
Minions Killed
476
0
Camps Cleared
0
1,564,665
Distance Traveled
1,588,601
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,560
504
80
5
0
288,427
2
W
Loki
9,557
562
95
6
0
341,901
0
W
Zeus
9,276
546
126
7
0
287,390
2
W
Xing Tian
8,345
491
26
2
0
327,297
1
L
Thanatos
8,245
485
73
4
0
332,186
0
L
Scylla
8,632
508
86
5
0
326,059
1
L
Anhur
6,876
404
62
4
0
299,212
2
L
Chaac
7,524
443
65
4
0
352,191
0
W
Bellona
10,014
589
149
9
0
343,586
6
L
Cthulhu
7,181
422
33
2
0
255,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role