Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IHARVESTER706
Horus
Level 88
God Stats
1W - 0L
1,753 SR
Queue Stats
3W - 3L
1,155 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jei Juicy
Morgan Le Fay
Level 154
God Stats
7W - 9L
1,459 SR
Queue Stats
18W - 29L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
REDSALTxxx
Baron Samedi
Level 77
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 2L
1,170 Elo+
Party 1
Team Averages
Level 107
1,559 SR
1,292 Elo+

VS

Team Averages
Level 42
1,551 SR
1,556 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
FistocuffsKERPOW
Camazotz
Level 24
God Stats
0W - 1L
1,440 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Krraabb
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,683 Elo+
Party 2
Zeus
Zeus
XxGusterdxX
Zeus
Level 38
God Stats
6W - 2L
1,763 SR
Queue Stats
16W - 9L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 1 / 15
10,354
740
6,961
10,938
12,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 1 / 10
11,419
816
6,267
13,264
16,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Jei Juicy
Morgan Le Fay
19
10 / 1 / 9
12,800
914
15,851
13,945
8,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
REDSALTxxx
Baron Samedi
17
5 / 1 / 10
11,307
808
11,129
8,922
7,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
0 / 5 / 2
8,931
638
4,558
11,130
9,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 7 / 0
9,954
711
5,564
14,253
6,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Krraabb
Amaterasu
15
1 / 5 / 1
9,489
678
7,864
15,449
14,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 2
9,494
678
11,865
9,144
5,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
23
Kills
4
4
Deaths
23
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
15
8.5
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
L
2
7
0
0.29
W
7
1
10
12
W
Morgan Le Fay
Jei Juicy
Morgan Le Fay
10
1
9
14.5
L
Amaterasu
Krraabb
Amaterasu
1
5
1
0.3
W
Baron Samedi
REDSALTxxx
Baron Samedi
5
1
10
10
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
29,851
47,069
Taken
49,976
45,559
Mitigated
35,936
21,892
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,961
820
999
569
10,938
12,535
549
4,748
6,004
14,458
0
L
Kumbhakarna
 
Kumbhakarna
4,558
267
529
933
11,130
9,590
0
7,596
3,534
18,625
0
L
5,564
599
157
2,710
14,253
6,695
0
11,436
2,817
0
21,207
W
6,267
2,233
3,365
3,951
13,264
16,844
1,169
4,827
8,090
0
17,366
W
Morgan Le Fay
Jei Juicy
Morgan Le Fay
15,851
1,841
866
5,574
13,945
8,192
3,221
4,235
9,550
64,999
0
L
Amaterasu
Krraabb
Amaterasu
7,864
2,082
0
2,724
15,449
14,063
915
8,959
6,490
0
44,290
W
Baron Samedi
REDSALTxxx
Baron Samedi
11,129
1,268
3,870
2,698
8,922
7,988
2,206
2,421
6,353
39,432
0
L
11,865
282
0
358
9,144
5,588
482
6,605
2,539
37,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,880
Gold Earned
37,868
208
Minions Killed
211
13
Camps Cleared
10
1,082,890
Distance Traveled
880,311
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,354
740
12
1
0
250,436
3
L
Kumbhakarna
8,931
638
42
3
1
227,443
0
L
Camazotz
9,954
711
38
3
1
199,233
1
W
Horus
11,419
816
28
2
0
268,954
0
W
Morgan Le Fay
12,800
914
109
8
10
291,424
4
L
Amaterasu
9,489
678
64
5
5
227,227
4
W
Baron Samedi
11,307
808
59
4
3
272,076
0
L
Zeus
9,494
678
67
5
3
226,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role