Player Matchup

He Bo
He Bo
Corvusnation
He Bo
Level 128
God Stats
3W - 2L
1,655 SR
Queue Stats
127W - 116L
1,530 Elo+
Solo
Yemoja
Yemoja
Darzenda
Yemoja
Level 43
God Stats
1W - 2L
1,551 SR
Queue Stats
68W - 52L
1,544 Elo+
Solo
Anubis
Anubis
Fufu 124
Anubis
Level 83
God Stats
1W - 1L
1,575 SR
Queue Stats
70W - 83L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
Ossenworst
Sun Wukong
Level 82
God Stats
0W - 1L
1,584 SR
Queue Stats
19W - 29L
1,458 Elo+
Solo
Agni
Agni
ViolentBulldog
Agni
Level 156
God Stats
14W - 9L
1,671 SR
Queue Stats
796W - 779L
1,462 Elo+
Solo
Team Averages
Level 98
1,607 SR
1,501 Elo+

VS

Team Averages
Level 143
1,544 SR
1,516 Elo+
Gilgamesh
Gilgamesh
Crѻw
Gilgamesh
Level 160
God Stats
2W - 1L
1,623 SR
Queue Stats
95W - 83L
1,521 Elo+
Party 1
Vulcan
Vulcan
DaviddZeus
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Emerild
Guan Yu
Level 140
God Stats
3W - 2L
1,573 SR
Queue Stats
146W - 101L
1,572 Elo+
Party 1
Hera
Hera
Nagul
Hera
Level 157
God Stats
5W - 4L
1,524 SR
Queue Stats
414W - 433L
1,464 Elo+
Solo
Izanami
Izanami
theycallmeShy
Izanami
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 9
11,083
652
20,043
23,403
12,105
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Darzenda
Yemoja
16
3 / 5 / 11
10,175
599
4,438
15,889
11,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Fufu 124
Anubis
20
6 / 4 / 7
11,665
686
12,394
20,984
13,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Ossenworst
Sun Wukong
19
5 / 4 / 13
11,109
653
20,195
36,662
32,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
2 / 2 / 16
11,359
668
19,119
14,144
6,800
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crѻw
Gilgamesh
20
6 / 7 / 13
12,562
739
21,718
26,435
24,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
DaviddZeus
Vulcan
20
6 / 4 / 13
12,269
722
28,670
10,592
5,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Emerild
Guan Yu
19
2 / 3 / 19
11,560
680
7,126
22,322
26,079
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hera
Nagul
Hera
19
5 / 5 / 13
11,950
703
18,264
12,921
6,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
19
2 / 5 / 14
11,588
682
20,724
18,304
9,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
93
24
Kills
21
21
Deaths
24
56
Assists
72
Player
Kills
Deaths
Assists
KDA
L
8
6
9
2.08
W
Gilgamesh
Crѻw
Gilgamesh
6
7
13
1.79
L
Yemoja
Darzenda
Yemoja
3
5
11
1.7
W
Vulcan
DaviddZeus
Vulcan
6
4
13
3.13
W
Guan Yu
Emerild
Guan Yu
2
3
19
3.83
L
Anubis
Fufu 124
Anubis
6
4
7
2.38
W
Hera
Nagul
Hera
5
5
13
2.3
L
Sun Wukong
Ossenworst
Sun Wukong
5
4
13
2.88
L
2
2
16
5
W
Izanami
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,189
Damage
96,502
111,082
Taken
90,574
76,673
Mitigated
71,253
63,961
Healing
43,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,043
1,772
1,498
5,231
23,403
12,105
299
9,884
13,519
27,284
0
W
Gilgamesh
Crѻw
Gilgamesh
21,718
6,390
2,295
3,933
26,435
24,108
309
16,207
10,228
0
37,409
L
Yemoja
Darzenda
Yemoja
4,438
925
23,106
4,740
15,889
11,478
385
7,892
7,997
13,493
0
W
Vulcan
DaviddZeus
Vulcan
28,670
11,751
2,911
1,195
10,592
5,540
946
6,823
3,769
52,987
0
W
Guan Yu
Emerild
Guan Yu
7,126
1,331
12,545
9,034
22,322
26,079
207
12,550
9,772
0
13,353
L
Anubis
Fufu 124
Anubis
12,394
355
2,249
8,664
20,984
13,634
791
7,419
13,565
55,209
0
W
Hera
Nagul
Hera
18,264
3,783
3,041
2,008
12,921
6,034
766
8,338
4,583
35,489
0
L
Sun Wukong
Ossenworst
Sun Wukong
20,195
2,574
1,218
12,551
36,662
32,656
0
14,392
22,270
0
34,411
L
19,119
949
1,904
2,800
14,144
6,800
789
7,347
6,797
45,473
0
W
Izanami
20,724
11,636
2,673
3,511
18,304
9,492
3,156
12,076
6,228
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,391
Gold Earned
59,929
187
Minions Killed
173
0
Camps Cleared
0
1,481,052
Distance Traveled
1,504,377
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,083
652
14
1
0
272,101
0
W
Gilgamesh
12,562
739
28
2
0
301,538
2
L
Yemoja
10,175
599
13
1
0
270,991
0
W
Vulcan
12,269
722
52
3
0
324,794
1
W
Guan Yu
11,560
680
4
0
0
296,856
0
L
Anubis
11,665
686
83
5
0
282,759
2
W
Hera
11,950
703
31
2
0
307,234
1
L
Sun Wukong
11,109
653
20
1
0
319,412
0
L
Agni
11,359
668
57
3
0
335,789
2
W
Izanami
11,588
682
58
3
0
273,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role