Player Matchup

Jormungandr
Jormungandr
Bad Yuju
Jormungandr
Level 28
God Stats
8W - 8L
1,449 SR
Queue Stats
101W - 89L
1,416 Elo+
Party 2
Chiron
Chiron
MoistEggggg
Chiron
Level 125
God Stats
9W - 2L
1,619 SR
Queue Stats
193W - 173L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
Thegreatold_one
Danzaburou
Level 29
God Stats
2W - 1L
1,791 SR
Queue Stats
37W - 31L
1,432 Elo+
Party 3
Horus
Horus
Xavi3rZBeast
Horus
Level 160
God Stats
5W - 6L
1,582 SR
Queue Stats
195W - 190L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
hardboiledlegg
Gilgamesh
Level 120
God Stats
16W - 15L
1,428 SR
Queue Stats
247W - 209L
1,454 Elo+
Party 2
Team Averages
Level 92
1,574 SR
1,456 Elo+

VS

Team Averages
Level 45
1,609 SR
1,513 Elo+
King Arthur
King Arthur
D-Train45
King Arthur
Level 31
God Stats
12W - 11L
1,529 SR
Queue Stats
129W - 168L
1,352 Elo+
Solo
Anubis
Anubis
HurtBoyKMS
Anubis
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 270L
1,474 Elo+
Solo
Mercury
Mercury
LoupiGame
Mercury
Level 80
God Stats
19W - 18L
1,700 SR
Queue Stats
113W - 102L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Phx 237
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,680 Elo+
Party 1
Izanami
Izanami
lixapo
Izanami
Level 40
God Stats
16W - 9L
1,815 SR
Queue Stats
92W - 89L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bad Yuju
Jormungandr
8
0 / 0 / 2
5,336
534
1,828
5,942
2,440
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
11
2 / 0 / 0
6,115
612
2,246
3,507
855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Thegreatold_one
Danzaburou
10
5 / 3 / 3
6,840
684
5,744
5,775
1,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 6
6,016
602
3,996
6,997
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
hardboiledlegg
Gilgamesh
10
5 / 3 / 0
6,156
616
6,707
6,603
2,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D-Train45
King Arthur
9
2 / 3 / 0
5,126
513
2,151
7,923
4,795
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
HurtBoyKMS
Anubis
11
2 / 1 / 1
5,945
595
4,689
5,486
2,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
LoupiGame
Mercury
9
1 / 3 / 1
5,185
519
3,638
7,166
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Phx 237
Baron Samedi
8
2 / 5 / 0
5,272
527
2,465
6,218
3,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
lixapo
Izanami
8
0 / 1 / 1
5,147
515
864
3,960
900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
7
7
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bad Yuju
Jormungandr
0
0
2
1
L
King Arthur
D-Train45
King Arthur
2
3
0
0.67
L
Anubis
HurtBoyKMS
Anubis
2
1
1
2.5
L
Mercury
LoupiGame
Mercury
1
3
1
0.5
W
Chiron
2
0
0
2
L
Baron Samedi
Phx 237
Baron Samedi
2
5
0
0.4
W
Danzaburou
Thegreatold_one
Danzaburou
5
3
3
2.17
W
1
1
6
4
W
Gilgamesh
hardboiledlegg
Gilgamesh
5
3
0
1.67
L
Izanami
lixapo
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,521
Damage
13,807
28,824
Taken
30,753
9,287
Mitigated
13,197
8,772
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bad Yuju
Jormungandr
1,828
161
0
818
5,942
2,440
0
2,171
3,771
18,634
0
L
King Arthur
D-Train45
King Arthur
2,151
378
0
1,865
7,923
4,795
26
0
7,923
0
17,249
L
Anubis
HurtBoyKMS
Anubis
4,689
239
0
2,524
5,486
2,615
0
488
4,998
32,995
0
L
Mercury
LoupiGame
Mercury
3,638
1,485
0
1,804
7,166
1,790
0
528
6,638
0
21,897
W
Chiron
2,246
663
180
2,061
3,507
855
1,268
75
3,432
0
35,558
L
Baron Samedi
Phx 237
Baron Samedi
2,465
592
178
1,754
6,218
3,097
252
383
5,835
16,957
0
W
Danzaburou
Thegreatold_one
Danzaburou
5,744
1,904
0
381
5,775
1,397
853
3,270
2,505
0
29,374
W
3,996
1,773
218
3,297
6,997
2,180
0
1,223
5,774
0
27,382
W
Gilgamesh
hardboiledlegg
Gilgamesh
6,707
2,359
0
1,817
6,603
2,415
0
415
6,188
0
28,335
L
Izanami
lixapo
Izanami
864
588
0
914
3,960
900
860
587
3,373
0
25,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
26,675
304
Minions Killed
240
0
Camps Cleared
0
990,888
Distance Traveled
942,929
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,336
534
44
4
0
201,890
0
L
King Arthur
5,126
513
35
4
0
175,152
0
L
Anubis
5,945
595
66
7
0
177,538
1
L
Mercury
5,185
519
45
5
0
239,303
1
W
Chiron
6,115
612
87
9
0
193,555
2
L
Baron Samedi
5,272
527
26
3
0
154,646
0
W
Danzaburou
6,840
684
57
6
0
184,125
3
W
Horus
6,016
602
60
6
0
202,588
4
W
Gilgamesh
6,156
616
56
6
0
208,730
1
L
Izanami
5,147
515
68
7
0
196,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role