Player Matchup

Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LenDaKing202
Merlin
Level 43
God Stats
2W - 6L
1,190 SR
Queue Stats
172W - 171L
1,369 Elo+
Solo
Terra
Terra
NMWxJuda
Terra
Level 107
God Stats
8W - 6L
1,730 SR
Queue Stats
60W - 83L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
danndkhrd
Tsukuyomi
Level 101
God Stats
34W - 44L
1,486 SR
Queue Stats
507W - 611L
1,407 Elo+
Party 1
Team Averages
Level 99
1,481 SR
1,437 Elo+

VS

Team Averages
Level 80
1,388 SR
1,333 Elo+
Anubis
Anubis
InfinytDrago
Anubis
Level 119
God Stats
2W - 2L
1,389 SR
Queue Stats
14W - 19L
1,314 Elo+
Party 2
Izanami
Izanami
TheGreatBammbino
Izanami
Level 68
God Stats
17W - 22L
1,407 SR
Queue Stats
83W - 100L
1,403 Elo+
Solo
Amaterasu
Amaterasu
YaelD
Amaterasu
Level 66
God Stats
2W - 0L
1,422 SR
Queue Stats
14W - 19L
1,314 Elo+
Party 2
Tsukuyomi
Tsukuyomi
andresrs00
Tsukuyomi
Level 61
God Stats
1W - 1L
1,342 SR
Queue Stats
2W - 2L
1,231 Elo+
Solo
Cthulhu
Cthulhu
goldenvamp27
Cthulhu
Level 85
God Stats
7W - 7L
1,379 SR
Queue Stats
151W - 168L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 2 / 1
4,097
819
2,368
3,538
629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
 
Ullr
5
1 / 4 / 1
3,515
703
1,513
3,514
796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
5
3 / 4 / 0
4,031
806
3,096
4,727
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
NMWxJuda
Terra
1
0 / 1 / 0
2,745
549
89
936
371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
danndkhrd
Tsukuyomi
6
2 / 1 / 3
4,057
811
3,198
2,879
716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
4 / 3 / 0
4,531
906
3,314
3,118
1,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 1 / 1
4,502
900
1,502
2,600
775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
YaelD
Amaterasu
7
2 / 1 / 1
4,134
827
1,510
4,600
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
andresrs00
Tsukuyomi
6
1 / 1 / 1
3,784
757
1,045
3,248
755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
goldenvamp27
Cthulhu
5
3 / 2 / 2
4,178
836
2,352
4,221
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
12
12
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
1
0.75
L
Ullr
 
Ullr
1
4
1
0.38
W
Anubis
4
3
0
1.33
L
Merlin
3
4
0
0.75
L
Terra
NMWxJuda
Terra
0
1
0
0
W
2
1
1
2.5
W
Amaterasu
YaelD
Amaterasu
2
1
1
2.5
W
Tsukuyomi
andresrs00
Tsukuyomi
1
1
1
1.5
L
Tsukuyomi
danndkhrd
Tsukuyomi
2
1
3
3.5
W
Cthulhu
goldenvamp27
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,264
Damage
9,723
15,594
Taken
17,787
3,769
Mitigated
6,914
2,946
Healing
6,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,368
1,991
0
1,380
3,538
629
376
1,705
1,833
0
17,505
L
Ullr
 
Ullr
1,513
536
0
160
3,514
796
93
989
2,525
0
7,911
W
Anubis
3,314
94
0
1,040
3,118
1,124
333
883
2,235
13,256
0
L
Merlin
3,096
632
0
949
4,727
1,257
35
1,590
3,137
12,813
0
L
Terra
NMWxJuda
Terra
89
54
0
175
936
371
0
440
496
744
0
W
1,502
1,084
0
781
2,600
775
2,734
683
1,917
0
25,832
W
Amaterasu
YaelD
Amaterasu
1,510
737
291
2,180
4,600
1,786
0
266
4,334
0
11,414
W
Tsukuyomi
andresrs00
Tsukuyomi
1,045
458
0
1,171
3,248
755
0
436
2,812
0
10,668
L
Tsukuyomi
danndkhrd
Tsukuyomi
3,198
1,332
0
282
2,879
716
0
942
1,937
0
12,077
W
Cthulhu
goldenvamp27
Cthulhu
2,352
633
0
1,264
4,221
2,474
166
917
3,304
6,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,445
Gold Earned
21,129
117
Minions Killed
133
0
Camps Cleared
0
415,483
Distance Traveled
491,846
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,097
819
44
9
0
70,582
1
L
Ullr
3,515
703
21
4
0
95,202
3
W
Anubis
4,531
906
17
3
0
87,822
0
L
Merlin
4,031
806
22
4
0
90,380
3
L
Terra
2,745
549
0
0
0
28,441
0
W
Izanami
4,502
900
56
11
0
78,647
0
W
Amaterasu
4,134
827
27
5
0
95,938
0
W
Tsukuyomi
3,784
757
24
5
0
126,297
0
L
Tsukuyomi
4,057
811
30
6
0
130,878
3
W
Cthulhu
4,178
836
9
2
0
103,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role