Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
ACatherine85
Discordia
Level 146
God Stats
5W - 6L
1,525 SR
Queue Stats
162W - 138L
1,631 Elo+
Party 3
Awilix
Awilix
IProdarkI
Awilix
Level 115
God Stats
3W - 3L
1,714 SR
Queue Stats
50W - 52L
1,576 Elo+
Party 3
Anhur
Anhur
MarmaduX
Anhur
Level 160
God Stats
29W - 21L
1,729 SR
Queue Stats
312W - 224L
1,632 Elo+
Party 3
Hercules
Hercules
strickgun
Hercules
Level 149
God Stats
2W - 0L
1,753 SR
Queue Stats
15W - 5L
1,736 Elo+
Party 3
Team Averages
Level 146
1,644 SR
1,615 Elo+

VS

Team Averages
Level 130
1,552 SR
1,538 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
HardUprising
Odin
Level 127
God Stats
1W - 2L
1,640 SR
Queue Stats
38W - 33L
1,563 Elo+
Party 2
Set
Set
vicblxd
Set
Level 108
God Stats
5W - 6L
1,618 SR
Queue Stats
510W - 446L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 12
6,887
530
4,855
9,161
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
ACatherine85
Discordia
11
0 / 7 / 5
6,613
509
3,199
6,303
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
IProdarkI
Awilix
14
8 / 3 / 7
8,848
681
10,564
8,342
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
MarmaduX
Anhur
14
7 / 1 / 3
8,336
641
8,574
7,456
1,954
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
strickgun
Hercules
13
3 / 0 / 2
7,883
606
6,815
7,662
5,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 3 / 1
8,173
629
8,114
8,093
3,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
 
Izanami
12
2 / 4 / 0
7,312
562
3,409
7,098
1,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
 
Cerberus
9
0 / 5 / 2
5,896
454
5,472
13,263
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 0
7,255
558
5,124
7,915
4,977
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
10
3 / 5 / 2
6,602
508
2,854
10,791
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
18
Kills
13
13
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
12
3
L
Anubis
 
Anubis
8
3
1
2.83
L
Izanami
 
Izanami
2
4
0
0.5
L
Cerberus
 
Cerberus
0
5
2
0.2
W
Discordia
ACatherine85
Discordia
0
7
5
0.36
L
0
1
0
0
W
Awilix
IProdarkI
Awilix
8
3
7
3.83
W
Anhur
MarmaduX
Anhur
7
1
3
8.5
W
Hercules
strickgun
Hercules
3
0
2
4
L
Set
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,007
Damage
24,973
38,924
Taken
47,160
16,140
Mitigated
17,669
16,428
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,855
616
1,167
4,156
9,161
4,256
25
4,428
4,733
18,261
0
L
Anubis
 
Anubis
8,114
228
0
3,568
8,093
3,888
0
2,015
5,833
45,758
0
L
Izanami
 
Izanami
3,409
1,626
0
1,382
7,098
1,513
1,226
1,045
6,053
0
52,548
L
Cerberus
 
Cerberus
5,472
238
746
5,080
13,263
4,424
0
3,144
10,024
20,989
0
W
Discordia
ACatherine85
Discordia
3,199
466
0
914
6,303
1,309
836
3,786
2,517
33,268
0
L
5,124
1,027
0
614
7,915
4,977
0
0
7,390
5,281
40,981
W
Awilix
IProdarkI
Awilix
10,564
4,017
0
1,620
8,342
2,655
474
3,241
5,101
0
58,169
W
Anhur
MarmaduX
Anhur
8,574
5,232
0
3,938
7,456
1,954
445
1,771
5,685
0
55,473
W
Hercules
strickgun
Hercules
6,815
3,155
0
4,633
7,662
5,966
562
1,621
6,041
0
41,048
L
Set
2,854
1,677
0
154
10,791
2,867
0
1,592
9,082
0
32,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,567
Gold Earned
35,238
371
Minions Killed
400
0
Camps Cleared
0
1,265,206
Distance Traveled
1,265,659
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,887
530
20
2
0
242,402
2
L
Anubis
8,173
629
87
7
0
226,732
4
L
Izanami
7,312
562
106
8
0
227,477
4
L
Cerberus
5,896
454
39
3
0
257,252
4
W
Discordia
6,613
509
73
6
0
235,704
0
L
Odin
7,255
558
106
8
0
299,235
1
W
Awilix
8,848
681
85
7
0
285,377
3
W
Anhur
8,336
641
98
8
0
242,435
3
W
Hercules
7,883
606
95
7
0
259,288
1
L
Set
6,602
508
62
5
0
254,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role