Player Matchup

Merlin
Merlin
HoratiusCocles
Merlin
Level 6
God Stats
2W - 1L
1,684 SR
Queue Stats
15W - 12L
1,462 Elo+
Party 2
Chaac
Chaac
PiCrackRabbit
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ToxicNord
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,387 Elo+
Party 3
Arachne
Arachne
XxToxicSquidxX
Arachne
Level 24
God Stats
14W - 16L
1,484 SR
Queue Stats
63W - 77L
1,362 Elo+
Party 3
Artemis
Artemis
joesonX
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,335 Elo+
Solo
Team Averages
Level 13
1,534 SR
1,409 Elo+

VS

Team Averages
Level 20
1,546 SR
1,387 Elo+
Mulan
Mulan
GyroZeppeli27
Mulan
Level 10
God Stats
4W - 1L
1,604 SR
Queue Stats
13W - 17L
1,371 Elo+
Solo
Loki
Loki
Kingshaggy27
Loki
Level 18
God Stats
3W - 5L
1,485 SR
Queue Stats
8W - 9L
1,394 Elo+
Solo
Bellona
Bellona
Mituna999a
Bellona
Level 23
God Stats
4W - 4L
1,508 SR
Queue Stats
4W - 4L
1,526 Elo+
Solo
Cthulhu
Cthulhu
OneMantis
Cthulhu
Level 22
God Stats
5W - 4L
1,545 SR
Queue Stats
31W - 45L
1,319 Elo+
Party 1
Heimdallr
Heimdallr
jjtater
Heimdallr
Level 29
God Stats
4W - 3L
1,588 SR
Queue Stats
42W - 62L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 1
9,827
447
6,324
10,687
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 5 / 4
9,160
416
10,145
13,990
7,390
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
ToxicNord
Cthulhu
13
0 / 7 / 0
8,503
387
9,544
22,936
21,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 5 / 4
8,363
380
5,599
13,339
6,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
joesonX
Artemis
14
2 / 6 / 4
9,177
417
7,587
12,518
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 2
12,629
574
8,980
11,479
11,855
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 5 / 5
10,146
461
6,928
13,286
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Mituna999a
Bellona
16
10 / 1 / 9
11,464
521
13,266
16,075
13,269
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
OneMantis
Cthulhu
15
5 / 1 / 8
9,890
450
11,826
13,374
12,929
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
jjtater
Heimdallr
16
4 / 2 / 9
10,318
469
12,329
14,109
5,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
9
Kills
31
32
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
5
9
1
0.61
W
6
5
5
1.7
W
Bellona
Mituna999a
Bellona
10
1
9
14.5
W
Cthulhu
OneMantis
Cthulhu
5
1
8
9
L
2
5
4
0.8
L
Cthulhu
ToxicNord
Cthulhu
0
7
0
0
L
0
5
4
0.4
W
Heimdallr
jjtater
Heimdallr
4
2
9
4.25
L
Artemis
joesonX
Artemis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,199
Damage
53,329
73,470
Taken
68,323
44,185
Mitigated
48,141
7,089
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,980
1,366
0
2,006
11,479
11,855
2,256
1,129
10,350
0
79,326
L
6,324
652
0
966
10,687
3,860
60
195
10,492
28,080
0
W
6,928
2,767
0
1,096
13,286
4,415
192
1,343
11,943
0
50,999
W
Bellona
Mituna999a
Bellona
13,266
5,587
169
4,987
16,075
13,269
2,703
3,134
12,941
0
50,253
W
Cthulhu
OneMantis
Cthulhu
11,826
1,553
1,408
4,339
13,374
12,929
913
4,250
9,124
43,130
0
L
10,145
1,833
0
2,476
13,990
7,390
0
452
13,538
0
41,881
L
Cthulhu
ToxicNord
Cthulhu
9,544
706
112
0
22,936
21,976
45
7,692
15,244
33,958
0
L
5,599
4,840
0
1,958
13,339
6,152
0
853
12,486
0
42,750
W
Heimdallr
jjtater
Heimdallr
12,329
7,179
148
3,687
14,109
5,673
4,401
6,012
8,097
0
54,851
L
Artemis
joesonX
Artemis
7,587
2,582
0
1,577
12,518
4,807
0
2,634
9,884
0
48,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
54,447
321
Minions Killed
503
0
Camps Cleared
0
1,960,041
Distance Traveled
2,026,003
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,629
574
175
8
0
378,281
0
L
Merlin
9,827
447
45
2
0
338,648
1
W
Loki
10,146
461
71
3
0
393,442
1
W
Bellona
11,464
521
104
5
0
421,592
0
W
Cthulhu
9,890
450
64
3
0
424,207
0
L
Chaac
9,160
416
64
3
0
391,611
0
L
Cthulhu
8,503
387
56
3
0
428,004
0
L
Arachne
8,363
380
72
3
0
432,556
2
W
Heimdallr
10,318
469
89
4
0
408,481
0
L
Artemis
9,177
417
84
4
0
369,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role