Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BasedGodB23
Gilgamesh
Level 123
God Stats
3W - 1L
1,579 SR
Queue Stats
189W - 167L
1,598 Elo+
Solo
Poseidon
Poseidon
Phantom
Poseidon
Level 105
God Stats
2W - 1L
1,361 SR
Queue Stats
120W - 99L
1,554 Elo+
Solo
Fafnir
Fafnir
SpanglyEnvelope
Fafnir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 142L
1,683 Elo+
Solo
Team Averages
Level 99
1,488 SR
1,567 Elo+

VS

Team Averages
Level 111
1,521 SR
1,523 Elo+
Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EODLunchbox
Izanami
Level 147
God Stats
6W - 4L
1,571 SR
Queue Stats
274W - 265L
1,523 Elo+
Solo
Cabrakan
Cabrakan
HURTNADO2
Cabrakan
Level 146
God Stats
1W - 2L
1,742 SR
Queue Stats
85W - 89L
1,590 Elo+
Solo
Fenrir
Fenrir
Lickingtoad
Fenrir
Level 50
God Stats
0W - 2L
1,292 SR
Queue Stats
19W - 25L
1,457 Elo+
Solo
Danzaburou
Danzaburou
Sterben_1022
Danzaburou
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
256W - 256L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
11 / 2 / 23
12,302
879
12,407
21,412
30,113
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
 
Ne Zha
17
7 / 5 / 24
10,951
782
15,625
14,816
8,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
BasedGodB23
Gilgamesh
18
10 / 5 / 24
11,450
818
10,905
17,504
17,157
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Phantom
Poseidon
18
10 / 3 / 20
11,719
837
17,868
8,988
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 1 / 28
10,767
769
6,981
15,910
22,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 7 / 7
8,976
641
10,068
11,515
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
EODLunchbox
Izanami
16
2 / 8 / 5
9,608
686
14,281
12,759
5,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
HURTNADO2
Cabrakan
17
5 / 10 / 5
10,745
768
6,594
19,405
26,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
14
2 / 10 / 6
9,061
647
7,040
14,648
11,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Sterben_1022
Danzaburou
19
3 / 5 / 7
11,462
819
13,141
11,825
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
45
40
Kills
15
16
Deaths
40
119
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
2
23
11.25
W
Ne Zha
 
Ne Zha
7
5
24
3.8
L
Da Ji
 
Da Ji
3
7
7
0.93
W
Gilgamesh
BasedGodB23
Gilgamesh
10
5
24
4.4
L
Izanami
EODLunchbox
Izanami
2
8
5
0.56
L
Cabrakan
HURTNADO2
Cabrakan
5
10
5
0.75
L
Fenrir
2
10
6
0.5
W
Poseidon
Phantom
Poseidon
10
3
20
6.67
W
2
1
28
16
L
Danzaburou
Sterben_1022
Danzaburou
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,786
Damage
51,124
78,630
Taken
70,152
83,607
Mitigated
53,060
33,230
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,407
3,483
2,432
11,289
21,412
30,113
780
1,725
19,687
0
17,688
W
Ne Zha
 
Ne Zha
15,625
3,928
2,431
4,244
14,816
8,343
1,855
1,664
13,152
221
38,877
L
Da Ji
 
Da Ji
10,068
2,187
283
428
11,515
5,578
0
4,124
7,391
0
14,366
W
Gilgamesh
BasedGodB23
Gilgamesh
10,905
2,331
2,849
2,900
17,504
17,157
1,354
1,481
14,349
3,788
21,153
L
Izanami
EODLunchbox
Izanami
14,281
10,272
436
1,248
12,759
5,097
0
4,755
8,004
0
31,123
L
Cabrakan
HURTNADO2
Cabrakan
6,594
545
942
1,367
19,405
26,492
0
8,722
10,683
13,084
0
L
Fenrir
7,040
2,585
0
691
14,648
11,122
0
3,805
10,843
0
10,216
W
Poseidon
Phantom
Poseidon
17,868
1,876
1,131
1,265
8,988
5,245
394
641
8,347
37,116
0
W
6,981
2,883
969
3,720
15,910
22,749
735
1,083
13,195
22,795
0
L
Danzaburou
Sterben_1022
Danzaburou
13,141
6,223
0
1,835
11,825
4,771
0
5,134
6,691
0
42,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,189
Gold Earned
49,852
144
Minions Killed
132
0
Camps Cleared
0
1,267,425
Distance Traveled
1,042,894
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,302
879
18
1
0
262,992
0
W
Ne Zha
10,951
782
37
3
0
258,265
4
L
Da Ji
8,976
641
9
1
0
216,631
2
W
Gilgamesh
11,450
818
26
2
0
268,986
0
L
Izanami
9,608
686
51
4
0
171,621
0
L
Cabrakan
10,745
768
11
1
0
208,863
0
L
Fenrir
9,061
647
8
1
0
225,965
3
W
Poseidon
11,719
837
42
3
0
243,358
0
W
Fafnir
10,767
769
21
2
0
233,824
0
L
Danzaburou
11,462
819
53
4
0
219,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role