Player Matchup

Mercury
Mercury
IndraAkira
Mercury
Level 156
God Stats
7W - 2L
1,653 SR
Queue Stats
148W - 139L
1,604 Elo+
Party 1
Anubis
Anubis
MedianJungle08
Anubis
Level 131
God Stats
2W - 1L
1,585 SR
Queue Stats
152W - 177L
1,560 Elo+
Party 1
Thor
Thor
TheCovetedOne
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 100
1,580 SR
1,555 Elo+

VS

Team Averages
Level 43
1,451 SR
1,550 Elo+
Izanami
Izanami
DWill21
Izanami
Level 4
God Stats
3W - 4L
1,747 SR
Queue Stats
9W - 12L
1,665 Elo+
Solo
Baron Samedi
Baron Samedi
Wilkim123
Baron Samedi
Level 108
God Stats
14W - 11L
1,496 SR
Queue Stats
174W - 188L
1,467 Elo+
Party 2
Loki
Loki
girlyourock2021
Loki
Level 17
God Stats
0W - 2L
1,109 SR
Queue Stats
6W - 7L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IndraAkira
Mercury
13
3 / 0 / 8
9,079
825
4,098
7,213
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 0 / 5
10,303
937
10,505
6,260
2,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 7
7,407
673
1,122
3,127
1,055
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DWill21
Izanami
9
0 / 4 / 0
6,601
600
3,402
6,206
1,572
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Wilkim123
Baron Samedi
11
1 / 7 / 0
7,049
641
4,882
8,618
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 5 / 1
6,606
601
1,909
5,026
924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
16
Kills
1
1
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
DWill21
Izanami
0
4
0
0
W
Mercury
IndraAkira
Mercury
3
0
8
7
W
11
0
5
13.5
W
2
1
7
5.5
L
Baron Samedi
Wilkim123
Baron Samedi
1
7
0
0.14
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,725
Damage
10,193
16,600
Taken
19,850
7,234
Mitigated
5,451
6,517
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DWill21
Izanami
3,402
2,407
0
143
6,206
1,572
116
2,566
3,640
0
24,169
W
Mercury
IndraAkira
Mercury
4,098
1,589
0
1,453
7,213
3,246
1,697
1,945
5,268
0
33,059
W
10,505
415
0
5,064
6,260
2,933
1,018
1,332
4,928
49,990
0
W
1,122
406
0
0
3,127
1,055
0
1,605
1,522
0
2,229
L
Baron Samedi
Wilkim123
Baron Samedi
4,882
99
453
589
8,618
2,955
58
5,492
3,126
21,075
0
L
1,909
238
0
376
5,026
924
0
2,447
2,579
0
12,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
20,256
142
Minions Killed
106
0
Camps Cleared
0
555,733
Distance Traveled
549,421
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,601
600
54
5
0
175,780
0
W
Mercury
9,079
825
57
5
0
252,186
2
W
Anubis
10,303
937
80
7
0
182,446
2
W
Thor
7,407
673
5
0
0
121,101
0
L
Baron Samedi
7,049
641
35
3
0
185,264
0
L
Loki
6,606
601
17
2
0
188,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role