Player Matchup

Vulcan
Vulcan
Blackbear34
Vulcan
Level 46
God Stats
1W - 1L
1,785 SR
Queue Stats
16W - 15L
1,560 Elo+
Party 1
Da Ji
Da Ji
Krispy123111
Da Ji
Level 90
God Stats
8W - 6L
1,593 SR
Queue Stats
17W - 23L
1,438 Elo+
Party 1
Fenrir
Fenrir
PhelangeFelon
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,432 Elo+
Party 1
Team Averages
Level 62
1,626 SR
1,477 Elo+

VS

Team Averages
Level 82
1,501 SR
1,325 Elo+
Zhong Kui
Zhong Kui
PraiseAllah05
Zhong Kui
Level 65
God Stats
3W - 0L
1,423 SR
Queue Stats
98W - 178L
1,306 Elo+
Party 2
Artemis
Artemis
emlynnyn
Artemis
Level 39
God Stats
47W - 96L
1,383 SR
Queue Stats
58W - 123L
1,291 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thefallen232
Cu Chulainn
Level 141
God Stats
5W - 2L
1,697 SR
Queue Stats
69W - 80L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
6 / 5 / 5
9,889
761
17,187
10,581
4,605
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 8 / 5
9,311
716
6,453
11,115
4,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 8 / 8
9,634
741
5,760
12,053
4,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PraiseAllah05
Zhong Kui
16
12 / 5 / 9
12,090
930
14,124
15,805
14,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
emlynnyn
Artemis
15
5 / 5 / 12
10,793
830
5,466
11,714
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
thefallen232
Cu Chulainn
14
4 / 4 / 13
9,936
764
8,163
10,787
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
21
21
Deaths
14
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vulcan
6
5
5
1.7
L
4
8
5
0.81
L
4
8
8
1
W
Zhong Kui
PraiseAllah05
Zhong Kui
12
5
9
3.3
W
Artemis
emlynnyn
Artemis
5
5
12
2.2
W
Cu Chulainn
thefallen232
Cu Chulainn
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,400
Damage
27,753
33,749
Taken
38,306
13,211
Mitigated
26,814
2,746
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
17,187
4,181
0
1,531
10,581
4,605
397
4,960
5,621
52,928
0
L
6,453
1,352
0
17
11,115
4,010
0
5,357
5,758
0
15,120
L
5,760
825
0
1,198
12,053
4,596
0
5,115
6,938
0
15,838
W
Zhong Kui
PraiseAllah05
Zhong Kui
14,124
1,735
306
6,321
15,805
14,284
864
5,398
10,407
48,135
0
W
Artemis
emlynnyn
Artemis
5,466
2,541
0
2,686
11,714
4,042
358
6,744
4,970
0
31,801
W
Cu Chulainn
thefallen232
Cu Chulainn
8,163
1,011
0
2,178
10,787
8,488
237
5,045
5,742
4,692
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
32,819
125
Minions Killed
177
0
Camps Cleared
0
658,506
Distance Traveled
693,745
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,889
761
86
7
0
225,616
1
L
Da Ji
9,311
716
20
2
0
222,543
3
L
Fenrir
9,634
741
19
1
0
210,347
0
W
Zhong Kui
12,090
930
82
6
0
219,604
2
W
Artemis
10,793
830
62
5
0
238,482
1
W
Cu Chulainn
9,936
764
33
3
0
235,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role