Player Matchup

Vulcan
Vulcan
Dirty Dan7702
Vulcan
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 16L
1,500 Elo+
Party 2
Cerberus
Cerberus
H0RNETT
Cerberus
Level 5
God Stats
2W - 1L
1,209 SR
Queue Stats
3W - 1L
1,260 Elo+
Solo
Gilgamesh
Gilgamesh
Meicez
Gilgamesh
Level 8
God Stats
10W - 7L
1,549 SR
Queue Stats
10W - 7L
1,461 Elo+
Party 1
Apollo
Apollo
MicroGuck
Apollo
Level 25
God Stats
13W - 0L
1,929 SR
Queue Stats
166W - 56L
1,712 Elo+
Party 2
Yemoja
Yemoja
SlapHappyMcPeppy
Yemoja
Level 27
God Stats
14W - 11L
1,482 SR
Queue Stats
78W - 98L
1,361 Elo+
Party 1
Team Averages
Level 13
1,534 SR
1,459 Elo+

VS

Team Averages
Level 20
1,612 SR
1,476 Elo+
Poseidon
Poseidon
GoldFighter01
Poseidon
Level 25
God Stats
27W - 23L
1,485 SR
Queue Stats
71W - 76L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
HatchHut
Sun Wukong
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,521 Elo+
Party 3
Baron Samedi
Baron Samedi
MrPickles135
Baron Samedi
Level 14
God Stats
3W - 3L
1,696 SR
Queue Stats
13W - 21L
1,432 Elo+
Solo
Chiron
Chiron
Stonedraptor92
Chiron
Level 17
God Stats
11W - 7L
1,720 SR
Queue Stats
26W - 35L
1,491 Elo+
Party 3
Set
Set
Tixx018
Set
Level 18
God Stats
8W - 9L
1,659 SR
Queue Stats
21W - 24L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,477
748
4,634
1,574
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
H0RNETT
Cerberus
7
0 / 3 / 2
4,683
468
1,535
3,947
2,323
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Meicez
Gilgamesh
8
0 / 0 / 1
5,120
512
873
5,112
1,869
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
MicroGuck
Apollo
12
5 / 0 / 1
6,959
696
6,130
6,239
1,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 0 / 0
5,586
559
1,972
4,300
1,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoldFighter01
Poseidon
9
0 / 5 / 0
4,949
495
342
6,245
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
HatchHut
Sun Wukong
9
0 / 0 / 0
5,024
502
2,646
4,203
1,532
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
MrPickles135
Baron Samedi
7
0 / 1 / 3
4,422
442
2,459
3,476
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
2 / 3 / 0
4,821
482
2,397
5,927
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
7
1 / 2 / 1
4,615
462
967
5,673
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
11
Kills
3
3
Deaths
11
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Poseidon
GoldFighter01
Poseidon
0
5
0
0
W
Cerberus
H0RNETT
Cerberus
0
3
2
0.33
L
Sun Wukong
HatchHut
Sun Wukong
0
0
0
0
W
Gilgamesh
Meicez
Gilgamesh
0
0
1
0.5
W
Apollo
MicroGuck
Apollo
5
0
1
5.5
L
Baron Samedi
MrPickles135
Baron Samedi
0
1
3
1.5
W
0
0
0
0
L
2
3
0
0.67
L
Set
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
8,811
21,172
Taken
25,524
7,829
Mitigated
7,175
8,993
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,634
1,024
0
312
1,574
523
0
506
1,028
49,283
0
L
Poseidon
GoldFighter01
Poseidon
342
126
0
630
6,245
1,835
0
3,623
2,476
26,483
0
W
Cerberus
H0RNETT
Cerberus
1,535
78
0
841
3,947
2,323
0
821
2,890
11,766
0
L
Sun Wukong
HatchHut
Sun Wukong
2,646
619
0
488
4,203
1,532
333
1,944
2,219
0
20,131
W
Gilgamesh
Meicez
Gilgamesh
873
334
0
2,753
5,112
1,869
0
56
5,022
0
24,472
W
Apollo
MicroGuck
Apollo
6,130
4,277
0
2,959
6,239
1,624
600
935
5,067
0
47,605
L
Baron Samedi
MrPickles135
Baron Samedi
2,459
329
132
1,209
3,476
864
72
963
2,513
11,396
0
W
1,972
898
150
1,978
4,300
1,490
561
0
4,300
22,325
0
L
2,397
664
229
1,420
5,927
1,471
0
534
5,380
0
19,915
L
Set
967
426
0
901
5,673
1,473
0
905
4,701
0
18,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
23,831
327
Minions Killed
204
0
Camps Cleared
0
885,701
Distance Traveled
874,019
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,477
748
110
11
0
205,127
4
L
Poseidon
4,949
495
61
6
0
176,554
1
W
Cerberus
4,683
468
25
3
0
146,842
1
L
Sun Wukong
5,024
502
35
4
0
184,459
0
W
Gilgamesh
5,120
512
57
6
0
194,771
0
W
Apollo
6,959
696
84
8
0
179,528
0
L
Baron Samedi
4,422
442
29
3
0
148,508
4
W
Yemoja
5,586
559
51
5
0
159,433
1
L
Chiron
4,821
482
35
4
0
170,371
3
L
Set
4,615
462
44
4
0
194,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role