Player Matchup

Nemesis
Nemesis
CaçadorDeWaifus
Nemesis
Level 14
God Stats
3W - 1L
1,278 SR
Queue Stats
13W - 17L
1,376 Elo+
Solo
Ymir
Ymir
Eduh_spfc
Ymir
Level 16
God Stats
6W - 10L
1,283 SR
Queue Stats
204W - 176L
1,435 Elo+
Solo
Neith
Neith
FantooPlay
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,115 Elo+
Solo
Kukulkan
Kukulkan
ZlprayMe
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
vReVxnge-1v4
Bellona
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 2
Team Averages
Level 9
1,412 SR
1,385 Elo+

VS

Team Averages
Level 18
1,417 SR
1,345 Elo+
Anubis
Anubis
Ezegiordano
Anubis
Level 18
God Stats
7W - 7L
1,487 SR
Queue Stats
47W - 57L
1,378 Elo+
Party 1
Neith
Neith
Ni7r0
Neith
Level 20
God Stats
22W - 30L
1,391 SR
Queue Stats
29W - 48L
1,274 Elo+
Party 1
Pele
Pele
legalsert
Pele
Level 12
God Stats
4W - 3L
1,273 SR
Queue Stats
19W - 18L
1,357 Elo+
Party 3
Bellona
Bellona
marcinho735
Bellona
Level 24
God Stats
3W - 6L
1,403 SR
Queue Stats
25W - 24L
1,360 Elo+
Solo
Cthulhu
Cthulhu
oddbck
Cthulhu
Level 14
God Stats
12W - 10L
1,530 SR
Queue Stats
20W - 19L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 1
8,892
468
9,632
15,782
7,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
0 / 5 / 2
7,394
389
6,718
18,964
12,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
14
1 / 5 / 2
8,262
435
2,663
9,798
2,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ZlprayMe
Kukulkan
13
0 / 7 / 0
7,842
413
6,638
9,446
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
vReVxnge-1v4
Bellona
13
1 / 6 / 2
8,146
429
7,723
12,208
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 2 / 13
9,746
513
10,775
13,554
7,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ni7r0
Neith
16
15 / 1 / 5
10,984
578
15,142
8,472
3,257
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
17
5 / 2 / 3
10,360
545
7,671
13,945
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
marcinho735
Bellona
15
3 / 0 / 6
9,723
512
6,084
10,310
8,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
oddbck
Cthulhu
15
0 / 1 / 4
9,059
477
3,911
9,646
10,131
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
28
30
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Ymir
0
5
2
0.2
W
Anubis
5
2
13
5.75
L
Neith
1
5
2
0.4
W
Neith
Ni7r0
Neith
15
1
5
17.5
L
Kukulkan
ZlprayMe
Kukulkan
0
7
0
0
W
Pele
5
2
3
3.25
W
Bellona
marcinho735
Bellona
3
0
6
6
W
Cthulhu
oddbck
Cthulhu
0
1
4
2
L
Bellona
vReVxnge-1v4
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
43,583
66,198
Taken
55,927
35,702
Mitigated
34,435
7,359
Healing
21,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,632
4,598
0
2,327
15,782
7,733
31
3,635
12,147
0
35,398
L
Ymir
6,718
2,040
0
0
18,964
12,263
0
3,937
15,027
26,554
0
W
Anubis
10,775
573
0
7,888
13,554
7,653
1,393
3,868
9,686
42,362
0
L
Neith
2,663
617
0
3,518
9,798
2,815
192
2,249
7,549
0
38,877
W
Neith
Ni7r0
Neith
15,142
11,054
0
2,025
8,472
3,257
2,861
1,874
6,598
0
54,506
L
Kukulkan
ZlprayMe
Kukulkan
6,638
948
0
567
9,446
3,037
0
2,366
7,080
40,984
0
W
Pele
7,671
1,458
0
6,058
13,945
5,048
837
0
13,945
0
64,931
W
Bellona
marcinho735
Bellona
6,084
2,095
0
3,116
10,310
8,346
2,558
4,516
5,794
0
40,347
W
Cthulhu
oddbck
Cthulhu
3,911
814
245
2,511
9,646
10,131
1,874
3,098
6,548
40,273
0
L
Bellona
vReVxnge-1v4
Bellona
7,723
3,348
0
947
12,208
9,854
826
2,499
9,709
0
36,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
49,872
306
Minions Killed
453
0
Camps Cleared
0
1,550,580
Distance Traveled
1,675,353
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,892
468
57
3
0
354,047
6
L
Ymir
7,394
389
36
2
0
234,283
0
W
Anubis
9,746
513
67
4
0
323,629
1
L
Neith
8,262
435
62
3
0
315,195
1
W
Neith
10,984
578
85
4
0
336,938
7
L
Kukulkan
7,842
413
73
4
0
303,095
2
W
Pele
10,360
545
132
7
0
388,585
1
W
Bellona
9,723
512
90
5
0
356,614
0
W
Cthulhu
9,059
477
79
4
0
269,587
2
L
Bellona
8,146
429
78
4
0
343,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role