Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Cr_gless
Medusa
Level 64
God Stats
2W - 6L
1,411 SR
Queue Stats
282W - 383L
1,273 Elo+
Solo
Arachne
Arachne
MrMadSlapper
Arachne
Level 123
God Stats
63W - 27L
1,797 SR
Queue Stats
372W - 377L
1,552 Elo+
Solo
Scylla
Scylla
The_Taaffenator
Scylla
Level 147
God Stats
2W - 7L
1,538 SR
Queue Stats
535W - 546L
1,540 Elo+
Solo
Heimdallr
Heimdallr
l1kqe
Heimdallr
Level 105
God Stats
3W - 1L
1,556 SR
Queue Stats
157W - 181L
1,448 Elo+
Solo
Team Averages
Level 119
1,560 SR
1,463 Elo+

VS

Team Averages
Level 81
1,592 SR
1,452 Elo+
Osiris
Osiris
Dagzik
Osiris
Level 40
God Stats
3W - 2L
1,683 SR
Queue Stats
9W - 16L
1,336 Elo+
Solo
Bellona
Bellona
Diablillo1510
Bellona
Level 91
God Stats
7W - 3L
1,965 SR
Queue Stats
182W - 164L
1,489 Elo+
Solo
Camazotz
Camazotz
Riley_Smoke
Camazotz
Level 107
God Stats
12W - 19L
1,492 SR
Queue Stats
1,414W - 1,501L
1,486 Elo+
Solo
Cupid
Cupid
benRAV
Cupid
Level 47
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 10L
1,497 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 122
God Stats
471W - 449L
1,524 SR
Queue Stats
520W - 535L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 2
7,508
501
4,518
9,265
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Cr_gless
Medusa
15
3 / 1 / 2
8,685
579
5,231
6,891
2,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
MrMadSlapper
Arachne
17
11 / 0 / 2
10,940
729
15,146
11,326
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 2
9,364
624
2,893
6,376
2,060
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
l1kqe
Heimdallr
14
0 / 3 / 1
8,278
552
6,531
6,690
2,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dagzik
Osiris
10
0 / 6 / 0
5,875
392
821
6,940
1,640
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
3 / 2 / 0
8,070
538
3,676
11,292
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
Riley_Smoke
Camazotz
14
3 / 3 / 2
8,397
560
8,610
10,889
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
benRAV
Cupid
11
0 / 1 / 1
6,652
443
2,272
9,050
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 7 / 1
7,719
515
4,212
12,732
6,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
18
Kills
6
6
Deaths
19
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
2
3
W
Medusa
Cr_gless
Medusa
3
1
2
4
L
Osiris
Dagzik
Osiris
0
6
0
0
L
Bellona
3
2
0
1.5
W
Arachne
MrMadSlapper
Arachne
11
0
2
12
L
Camazotz
Riley_Smoke
Camazotz
3
3
2
1.33
W
2
2
2
1.5
L
Cupid
benRAV
Cupid
0
1
1
0.5
W
Heimdallr
l1kqe
Heimdallr
0
3
1
0.17
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,319
Damage
19,591
40,548
Taken
50,903
21,049
Mitigated
24,023
16,543
Healing
17,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,518
178
0
2,128
9,265
8,564
108
807
8,458
23,382
0
W
Medusa
Cr_gless
Medusa
5,231
1,659
0
2,030
6,891
2,659
347
0
6,891
0
62,929
L
Osiris
Dagzik
Osiris
821
242
0
147
6,940
1,640
0
1,229
5,711
0
17,596
L
Bellona
3,676
1,200
0
4,279
11,292
8,882
0
679
10,613
0
45,127
W
Arachne
MrMadSlapper
Arachne
15,146
10,105
0
7,427
11,326
5,475
0
2,613
8,713
0
77,983
L
Camazotz
Riley_Smoke
Camazotz
8,610
2,380
0
6,029
10,889
4,458
0
2,182
8,707
0
58,437
W
2,893
516
0
3,094
6,376
2,060
0
792
5,584
65,100
0
L
Cupid
benRAV
Cupid
2,272
1,057
37
2,548
9,050
2,307
0
1,592
7,458
0
43,315
W
Heimdallr
l1kqe
Heimdallr
6,531
4,175
0
1,864
6,690
2,291
414
0
6,690
0
50,792
L
4,212
537
193
3,842
12,732
6,736
0
1,729
11,003
59,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
36,713
496
Minions Killed
450
0
Camps Cleared
0
1,548,274
Distance Traveled
1,402,697
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,508
501
46
3
0
317,445
2
W
Medusa
8,685
579
108
7
0
311,529
3
L
Osiris
5,875
392
33
2
0
272,724
0
L
Bellona
8,070
538
109
7
0
301,198
2
W
Arachne
10,940
729
114
8
0
336,594
1
L
Camazotz
8,397
560
123
8
0
333,177
4
W
Scylla
9,364
624
133
9
0
290,770
4
L
Cupid
6,652
443
72
5
0
283,925
5
W
Heimdallr
8,278
552
95
6
0
291,936
1
L
Anubis
7,719
515
113
8
0
211,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role