Player Matchup

Kukulkan
Kukulkan
Fireball40TTV
Kukulkan
Level 20
God Stats
1W - 4L
1,421 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 1
Neith
Neith
GameReaper40
Neith
Level 15
God Stats
5W - 10L
1,486 SR
Queue Stats
21W - 37L
1,337 Elo+
Party 1
Thor
Thor
Slade4417
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,120 Elo+
Party 2
Sun Wukong
Sun Wukong
SteelRain201935
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,120 Elo+
Party 2
Nox
Nox
turista-adjunto4
Nox
Level 8
God Stats
6W - 8L
1,526 SR
Queue Stats
8W - 11L
1,349 Elo+
Solo
Team Averages
Level 10
1,486 SR
1,248 Elo+

VS

Team Averages
Level 29
1,445 SR
1,380 Elo+
Izanami
Izanami
Poco0506
Izanami
Level 69
God Stats
16W - 5L
1,496 SR
Queue Stats
477W - 534L
1,400 Elo+
Party 3
Amaterasu
Amaterasu
XiongHanEn
Amaterasu
Level 15
God Stats
4W - 3L
1,368 SR
Queue Stats
27W - 30L
1,320 Elo+
Party 3
Serqet
Serqet
agscruggs97
Serqet
Level 27
God Stats
4W - 5L
1,152 SR
Queue Stats
212W - 228L
1,319 Elo+
Solo
Raijin
Raijin
elect_drummer5
Raijin
Level 17
God Stats
6W - 4L
1,672 SR
Queue Stats
66W - 72L
1,444 Elo+
Party 3
Neith
Neith
jbomedy1
Neith
Level 17
God Stats
41W - 32L
1,536 SR
Queue Stats
101W - 112L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fireball40TTV
Kukulkan
14
4 / 4 / 1
7,949
468
4,589
6,399
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 4
7,263
427
4,865
6,801
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
12
1 / 7 / 0
6,853
403
2,722
12,173
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
SteelRain201935
Sun Wukong
11
0 / 7 / 0
6,397
376
1,762
12,243
6,099
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

3
0 / 2 / 0
4,976
293
273
1,711
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Poco0506
Izanami
17
10 / 0 / 5
11,131
655
8,641
7,548
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
XiongHanEn
Amaterasu
17
5 / 1 / 4
10,584
623
5,493
11,040
6,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
12
3 / 3 / 4
8,321
489
1,980
6,565
2,514
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 0 / 6
11,041
649
9,437
4,275
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jbomedy1
Neith
12
0 / 1 / 5
8,273
487
3,340
6,224
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
24
24
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Fireball40TTV
Kukulkan
4
4
1
1.13
L
0
4
4
0.5
W
Izanami
Poco0506
Izanami
10
0
5
12.5
L
Thor
1
7
0
0.14
L
Sun Wukong
SteelRain201935
Sun Wukong
0
7
0
0
W
Amaterasu
XiongHanEn
Amaterasu
5
1
4
7
W
Serqet
3
3
4
1.67
W
6
0
6
9
W
Neith
jbomedy1
Neith
0
1
5
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,211
Damage
28,891
39,327
Taken
35,652
14,062
Mitigated
16,432
1,571
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Fireball40TTV
Kukulkan
4,589
828
0
43
6,399
1,973
591
704
5,653
31,934
0
L
4,865
1,821
0
145
6,801
1,908
561
181
6,114
0
36,367
W
Izanami
Poco0506
Izanami
8,641
4,935
0
2,318
7,548
3,372
2,411
124
7,424
0
88,717
L
Thor
2,722
690
0
1,076
12,173
3,650
179
1,791
10,272
0
31,921
L
Sun Wukong
SteelRain201935
Sun Wukong
1,762
785
0
157
12,243
6,099
482
5,396
6,535
0
23,298
W
Amaterasu
XiongHanEn
Amaterasu
5,493
2,354
0
5,314
11,040
6,799
3,201
997
9,958
0
56,124
W
Serqet
1,980
424
0
0
6,565
2,514
625
1,898
4,497
0
17,798
W
9,437
567
145
702
4,275
1,805
951
273
4,002
65,735
0
W
Neith
jbomedy1
Neith
3,340
1,150
0
2,782
6,224
1,942
1,392
1,289
4,847
0
40,929
L
273
38
0
150
1,711
432
28
691
848
3,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
49,350
245
Minions Killed
519
0
Camps Cleared
0
1,206,059
Distance Traveled
1,599,173
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,949
468
70
4
0
309,509
1
L
Neith
7,263
427
70
4
0
274,073
2
W
Izanami
11,131
655
136
8
0
324,875
4
L
Thor
6,853
403
63
4
0
281,746
0
L
Sun Wukong
6,397
376
36
2
0
287,779
0
W
Amaterasu
10,584
623
124
7
0
283,956
1
W
Serqet
8,321
489
31
2
0
368,305
0
W
Raijin
11,041
649
145
9
0
311,534
0
W
Neith
8,273
487
83
5
0
310,503
6
L
Nox
4,976
293
6
0
0
52,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role