Player Matchup

Danzaburou
Danzaburou
HardBoiledEggs_
Danzaburou
Level 9
God Stats
4W - 3L
1,365 SR
Queue Stats
17W - 12L
1,290 Elo+
Party 1
Bakasura
Bakasura
SillyCaasi
Bakasura
Level 18
God Stats
33W - 25L
1,623 SR
Queue Stats
82W - 79L
1,436 Elo+
Party 1
Tiamat
Tiamat
cinncinatireds19
Tiamat
Level 29
God Stats
14W - 4L
1,678 SR
Queue Stats
58W - 60L
1,382 Elo+
Party 1
Cerberus
Cerberus
temp-750095
Cerberus
Level 37
God Stats
32W - 18L
1,662 SR
Queue Stats
94W - 89L
1,444 Elo+
Party 1
Apollo
Apollo
temp-774372
Apollo
Level 8
God Stats
9W - 7L
1,482 SR
Queue Stats
12W - 13L
1,323 Elo+
Party 1
Team Averages
Level 20
1,562 SR
1,375 Elo+

VS

Team Averages
Level 26
1,544 SR
1,400 Elo+
Scylla
Scylla
GBABY41
Scylla
Level 16
God Stats
1W - 1L
1,678 SR
Queue Stats
45W - 51L
1,329 Elo+
Solo
Cernunnos
Cernunnos
RakkasanC133
Cernunnos
Level 28
God Stats
4W - 4L
1,529 SR
Queue Stats
13W - 9L
1,421 Elo+
Solo
King Arthur
King Arthur
jobro6466
King Arthur
Level 29
God Stats
19W - 20L
1,578 SR
Queue Stats
57W - 39L
1,549 Elo+
Solo
Bakasura
Bakasura
oX_TONY_1018_Xo
Bakasura
Level 27
God Stats
17W - 15L
1,583 SR
Queue Stats
129W - 175L
1,338 Elo+
Solo
Medusa
Medusa
teslageek12
Medusa
Level 28
God Stats
2W - 4L
1,351 SR
Queue Stats
73W - 69L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HardBoiledEggs_
Danzaburou
15
3 / 6 / 7
9,898
412
5,694
13,720
4,888
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
SillyCaasi
Bakasura
19
8 / 8 / 8
12,562
523
19,805
22,333
8,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 2 / 8
13,740
573
25,824
17,202
9,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
temp-750095
Cerberus
18
6 / 1 / 15
12,864
536
12,423
14,282
21,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
16
2 / 7 / 6
10,584
441
10,383
13,771
5,283
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GBABY41
Scylla
13
1 / 8 / 5
9,248
385
10,681
14,366
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
RakkasanC133
Cernunnos
15
1 / 7 / 4
10,334
431
9,985
21,860
6,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
jobro6466
King Arthur
17
11 / 4 / 3
11,953
498
15,018
23,986
27,915
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
19
5 / 5 / 6
12,478
520
10,332
22,650
9,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
18
5 / 9 / 2
11,966
499
12,489
18,046
5,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
33
Kills
23
24
Deaths
33
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
GBABY41
Scylla
1
8
5
0.44
W
Danzaburou
HardBoiledEggs_
Danzaburou
3
6
7
1.08
L
Cernunnos
RakkasanC133
Cernunnos
1
7
4
0.43
W
Bakasura
SillyCaasi
Bakasura
8
8
8
1.5
W
14
2
8
9
L
King Arthur
jobro6466
King Arthur
11
4
3
3.13
L
Bakasura
5
5
6
1.6
W
Cerberus
temp-750095
Cerberus
6
1
15
13.5
W
Apollo
2
7
6
0.71
L
Medusa
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,129
Damage
58,505
81,308
Taken
100,908
50,217
Mitigated
54,403
12,430
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
GBABY41
Scylla
10,681
666
0
339
14,366
4,298
244
5,837
8,069
35,187
0
W
Danzaburou
HardBoiledEggs_
Danzaburou
5,694
3,189
0
398
13,720
4,888
603
1,475
12,245
0
63,484
L
Cernunnos
RakkasanC133
Cernunnos
9,985
5,456
0
6,242
21,860
6,707
1,221
9,953
11,411
0
72,095
W
Bakasura
SillyCaasi
Bakasura
19,805
14,216
0
3,014
22,333
8,693
0
1,886
19,653
0
102,813
W
25,824
1,879
639
5,101
17,202
9,847
856
4,028
12,804
67,712
0
L
King Arthur
jobro6466
King Arthur
15,018
2,011
0
2,557
23,986
27,915
150
7,489
15,096
0
57,068
L
Bakasura
10,332
6,800
0
5,740
22,650
9,719
68
5,816
15,631
0
91,799
W
Cerberus
temp-750095
Cerberus
12,423
812
0
2,788
14,282
21,506
664
2,414
11,308
39,262
0
W
Apollo
10,383
8,129
0
490
13,771
5,283
3,233
1,230
12,387
0
46,250
L
Medusa
12,489
5,561
0
2,372
18,046
5,764
3,074
8,150
9,674
0
79,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,648
Gold Earned
55,979
499
Minions Killed
564
0
Camps Cleared
0
2,194,400
Distance Traveled
2,074,993
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,248
385
51
2
0
417,240
0
W
Danzaburou
9,898
412
95
4
0
384,814
0
L
Cernunnos
10,334
431
106
4
0
412,118
1
W
Bakasura
12,562
523
153
6
0
465,454
0
W
Tiamat
13,740
573
90
4
0
484,865
4
L
King Arthur
11,953
498
101
4
0
417,481
3
L
Bakasura
12,478
520
173
7
0
451,152
0
W
Cerberus
12,864
536
78
3
0
459,485
2
W
Apollo
10,584
441
83
3
0
399,782
0
L
Medusa
11,966
499
133
6
0
377,002
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role