Player Matchup

Yemoja
Yemoja
Escandala
Yemoja
Level 16
God Stats
12W - 17L
1,443 SR
Queue Stats
64W - 55L
1,466 Elo+
Party 1
Cerberus
Cerberus
MarknessB
Cerberus
Level 16
God Stats
15W - 2L
1,741 SR
Queue Stats
34W - 17L
1,592 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
OniSenpaiUwU
Morgan Le Fay
Level 36
God Stats
4W - 1L
1,574 SR
Queue Stats
38W - 31L
1,504 Elo+
Party 1
Mulan
Mulan
SHADOWREAPER39
Mulan
Level 29
God Stats
14W - 20L
1,441 SR
Queue Stats
120W - 127L
1,454 Elo+
Party 3
Kukulkan
Kukulkan
Speedcamp
Kukulkan
Level 28
God Stats
106W - 119L
1,512 SR
Queue Stats
166W - 193L
1,468 Elo+
Solo
Team Averages
Level 25
1,542 SR
1,497 Elo+

VS

Team Averages
Level 20
1,482 SR
1,543 Elo+
Ra
Ra
Abendstern_19
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,533 Elo+
Solo
Cthulhu
Cthulhu
CLB Industries
Cthulhu
Level 7
God Stats
15W - 18L
1,522 SR
Queue Stats
17W - 21L
1,535 Elo+
Party 2
Medusa
Medusa
KevIsDaName
Medusa
Level 25
God Stats
5W - 11L
1,339 SR
Queue Stats
125W - 108L
1,451 Elo+
Solo
Jing Wei
Jing Wei
XShadowScroll9X
Jing Wei
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 69L
1,443 Elo+
Party 2
Set
Set
meliodasgamerX
Set
Level 5
God Stats
1W - 2L
1,549 SR
Queue Stats
35W - 37L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Escandala
Yemoja
20
0 / 0 / 18
12,917
861
4,765
4,362
4,889
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
MarknessB
Cerberus
20
3 / 0 / 19
14,493
966
6,419
18,768
28,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
OniSenpaiUwU
Morgan Le Fay
20
14 / 2 / 12
16,021
1,068
34,631
17,874
8,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
13 / 1 / 13
15,629
1,042
26,587
22,274
30,830
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Speedcamp
Kukulkan
20
2 / 1 / 17
13,685
912
21,387
11,614
5,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 0
11,655
777
4,252
13,253
3,714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
0 / 3 / 3
12,670
845
12,295
18,039
22,026
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
19
1 / 7 / 1
13,201
880
15,516
21,469
6,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
18
1 / 4 / 2
12,660
844
24,638
20,803
5,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 12 / 1
12,537
836
13,615
24,779
8,105
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
11
32
Kills
4
4
Deaths
32
79
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
3
3
0.5
W
Yemoja
Escandala
Yemoja
0
0
18
9
L
Medusa
1
7
1
0.21
W
Cerberus
MarknessB
Cerberus
3
0
19
12.5
W
Morgan Le Fay
OniSenpaiUwU
Morgan Le Fay
14
2
12
10
W
13
1
13
19.5
W
Kukulkan
Speedcamp
Kukulkan
2
1
17
10.5
L
Jing Wei
1
4
2
0.5
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,789
Damage
70,316
74,892
Taken
98,343
78,532
Mitigated
45,573
30,948
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,252
973
121
0
13,253
3,714
0
10,282
2,875
15,318
0
L
12,295
309
315
0
18,039
22,026
0
12,792
4,567
29,405
0
W
Yemoja
Escandala
Yemoja
4,765
1,136
14,547
1,277
4,362
4,889
0
765
3,597
14,961
0
L
Medusa
15,516
10,095
0
3,644
21,469
6,265
0
14,700
6,253
0
58,094
W
Cerberus
MarknessB
Cerberus
6,419
212
0
2,016
18,768
28,223
0
3,724
15,044
19,550
0
W
Morgan Le Fay
OniSenpaiUwU
Morgan Le Fay
34,631
3,997
0
4,143
17,874
8,970
0
3,732
14,142
67,401
0
W
26,587
3,501
0
8,701
22,274
30,830
0
5,414
16,860
399
40,853
W
Kukulkan
Speedcamp
Kukulkan
21,387
710
0
264
11,614
5,620
0
2,912
8,702
57,755
0
L
Jing Wei
24,638
15,086
557
717
20,803
5,463
0
12,718
7,568
0
55,498
L
13,615
4,661
0
2,343
24,779
8,105
0
17,088
7,171
0
28,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,745
Gold Earned
62,723
291
Minions Killed
256
7
Camps Cleared
9
1,422,209
Distance Traveled
1,367,913
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,655
777
37
2
0
167,110
1
L
Cthulhu
12,670
845
30
2
2
311,155
1
W
Yemoja
12,917
861
35
2
1
236,960
1
L
Medusa
13,201
880
107
7
4
288,927
1
W
Cerberus
14,493
966
26
2
0
334,627
1
W
Morgan Le Fay
16,021
1,068
72
5
0
275,769
0
W
Mulan
15,629
1,042
34
2
5
270,331
3
W
Kukulkan
13,685
912
124
8
1
304,522
0
L
Jing Wei
12,660
844
50
3
3
322,900
4
L
Set
12,537
836
32
2
0
277,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role