Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AlexBrs
Chaac
Level 151
God Stats
18W - 10L
1,576 SR
Queue Stats
167W - 118L
1,599 Elo+
Party 1
Danzaburou
Danzaburou
Sniiffer
Danzaburou
Level 120
God Stats
2W - 0L
1,697 SR
Queue Stats
25W - 23L
1,552 Elo+
Party 1
Team Averages
Level 138
1,591 SR
1,550 Elo+

VS

Team Averages
Level 76
1,800 SR
1,497 Elo+
Sylvanus
Sylvanus
Kingcoxinha
Sylvanus
Level 102
God Stats
2W - 1L
1,841 SR
Queue Stats
53W - 44L
1,542 Elo+
Party 2
Anhur
Anhur
MATITUB2O16
Anhur
Level 44
God Stats
3W - 7L
1,718 SR
Queue Stats
41W - 81L
1,424 Elo+
Solo
Eset
Eset
biladero31
Eset
Level 82
God Stats
5W - 1L
1,841 SR
Queue Stats
111W - 101L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 4 / 5
10,284
735
16,779
9,219
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
AlexBrs
Chaac
14
7 / 4 / 8
10,680
763
12,779
17,574
15,645
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Sniiffer
Danzaburou
15
3 / 2 / 11
10,427
745
9,000
8,661
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kingcoxinha
Sylvanus
15
6 / 2 / 3
10,879
777
8,502
16,889
22,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 9 / 4
8,602
614
3,556
13,259
4,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 6 / 3
9,249
661
10,888
13,019
5,784
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
10
10
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
4
5
2.38
W
Chaac
AlexBrs
Chaac
7
4
8
2.75
L
Sylvanus
Kingcoxinha
Sylvanus
6
2
3
3.75
L
1
9
4
0.33
W
Danzaburou
Sniiffer
Danzaburou
3
2
11
4.25
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
22,946
35,454
Taken
43,167
20,718
Mitigated
32,526
9,501
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,779
1,515
0
1,774
9,219
2,609
1,321
4,663
4,556
43,715
0
W
Chaac
AlexBrs
Chaac
12,779
2,290
0
5,147
17,574
15,645
155
9,369
8,205
0
29,517
L
Sylvanus
Kingcoxinha
Sylvanus
8,502
1,587
1,468
5,493
16,889
22,616
50
5,338
11,551
24,897
0
L
3,556
1,170
0
816
13,259
4,126
56
6,070
7,189
0
13,155
W
Danzaburou
Sniiffer
Danzaburou
9,000
4,431
0
2,580
8,661
2,464
1,185
5,358
3,303
0
52,329
L
10,888
1,053
528
2,752
13,019
5,784
0
5,371
7,648
42,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,391
Gold Earned
28,730
173
Minions Killed
132
0
Camps Cleared
0
750,055
Distance Traveled
659,209
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,284
735
50
4
0
227,326
3
W
Chaac
10,680
763
29
2
0
270,320
5
L
Sylvanus
10,879
777
28
2
0
222,190
1
L
Anhur
8,602
614
26
2
0
200,068
3
W
Danzaburou
10,427
745
94
7
0
252,409
0
L
Eset
9,249
661
78
6
0
236,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role