Player Matchup

Cthulhu
Cthulhu
SocialSamuel
Cthulhu
Level 29
God Stats
2W - 6L
1,558 SR
Queue Stats
42W - 65L
1,298 Elo+
Solo
Cerberus
Cerberus
Yureivc
Cerberus
Level 27
God Stats
1W - 4L
1,294 SR
Queue Stats
40W - 48L
1,365 Elo+
Party 1
Medusa
Medusa
anteojosUwU
Medusa
Level 29
God Stats
1W - 9L
1,222 SR
Queue Stats
54W - 73L
1,322 Elo+
Party 1
Merlin
Merlin
dAanIieElL
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,112 Elo+
Solo
Fenrir
Fenrir
pedrohmiller
Fenrir
Level 9
God Stats
20W - 28L
1,030 SR
Queue Stats
292W - 307L
1,241 Elo+
Solo
Team Averages
Level 20
1,321 SR
1,268 Elo+

VS

Team Averages
Level 29
1,384 SR
1,408 Elo+
Sun Wukong
Sun Wukong
Bindlesss
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BubbaQ119
Danzaburou
Level 49
God Stats
36W - 52L
1,350 SR
Queue Stats
301W - 368L
1,381 Elo+
Party 2
Thanatos
Thanatos
Dookieahh
Thanatos
Level 29
God Stats
18W - 27L
1,350 SR
Queue Stats
151W - 142L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Gredp413
Kukulkan
Level 36
God Stats
4W - 5L
1,346 SR
Queue Stats
80W - 110L
1,389 Elo+
Party 2
Bellona
Bellona
elgranlucius
Bellona
Level 28
God Stats
28W - 33L
1,374 SR
Queue Stats
110W - 127L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SocialSamuel
Cthulhu
17
3 / 7 / 2
10,927
475
9,675
27,542
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Yureivc
Cerberus
15
1 / 4 / 2
9,787
426
4,736
22,757
24,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
4 / 8 / 2
10,642
463
7,069
15,776
5,506
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
dAanIieElL
Merlin
9
0 / 4 / 1
7,849
341
724
4,740
1,238
Fenrir
19
5 / 6 / 2
11,857
516
6,654
17,118
9,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bindlesss
Sun Wukong
17
0 / 5 / 3
10,392
452
5,378
11,406
7,992
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BubbaQ119
Danzaburou
20
3 / 2 / 9
12,110
527
11,071
16,121
6,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Dookieahh
Thanatos
20
19 / 3 / 7
14,550
633
27,649
15,641
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Gredp413
Kukulkan
20
7 / 2 / 4
15,030
653
13,716
7,127
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
elgranlucius
Bellona
5
0 / 1 / 0
6,898
300
586
1,358
631
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
13
Kills
29
29
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bindlesss
Sun Wukong
0
5
3
0.3
W
Danzaburou
BubbaQ119
Danzaburou
3
2
9
3.75
W
Thanatos
Dookieahh
Thanatos
19
3
7
7.5
W
Kukulkan
Gredp413
Kukulkan
7
2
4
4.5
L
Cthulhu
SocialSamuel
Cthulhu
3
7
2
0.57
L
Cerberus
Yureivc
Cerberus
1
4
2
0.5
L
Medusa
4
8
2
0.63
L
Merlin
dAanIieElL
Merlin
0
4
1
0.13
W
Bellona
elgranlucius
Bellona
0
1
0
0
L
Fenrir
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
58,400
87,933
Taken
51,653
56,133
Mitigated
26,205
18,260
Healing
27,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bindlesss
Sun Wukong
5,378
1,203
0
230
11,406
7,992
1,764
3,681
6,953
0
53,485
W
Danzaburou
BubbaQ119
Danzaburou
11,071
6,800
0
9,046
16,121
6,426
1,784
4,582
11,491
0
97,560
W
Thanatos
Dookieahh
Thanatos
27,649
12,333
0
16,822
15,641
7,824
364
4,063
11,330
0
96,885
W
Kukulkan
Gredp413
Kukulkan
13,716
737
0
775
7,127
3,332
3,984
1,442
5,592
124,255
0
L
Cthulhu
SocialSamuel
Cthulhu
9,675
1,189
175
6,492
27,542
15,486
596
3,330
24,212
58,671
0
L
Cerberus
Yureivc
Cerberus
4,736
254
0
4,598
22,757
24,238
930
4,665
18,092
44,719
0
L
Medusa
7,069
3,034
0
2,279
15,776
5,506
5,093
397
15,379
0
46,204
L
Merlin
dAanIieElL
Merlin
724
197
0
34
4,740
1,238
507
732
4,008
25,947
0
W
Bellona
elgranlucius
Bellona
586
230
0
412
1,358
631
0
206
1,152
0
3,105
L
Fenrir
6,654
916
0
4,682
17,118
9,665
306
4,592
12,526
0
66,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,062
Gold Earned
58,980
446
Minions Killed
565
0
Camps Cleared
0
1,752,800
Distance Traveled
1,780,924
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,392
452
85
4
0
430,483
3
W
Danzaburou
12,110
527
114
5
0
426,144
0
W
Thanatos
14,550
633
111
5
0
453,795
0
W
Kukulkan
15,030
653
249
11
0
414,962
0
L
Cthulhu
10,927
475
106
5
0
374,057
1
L
Cerberus
9,787
426
89
4
0
374,347
4
L
Medusa
10,642
463
81
4
0
353,860
0
L
Merlin
7,849
341
47
2
0
224,183
4
W
Bellona
6,898
300
6
0
0
55,540
1
L
Fenrir
11,857
516
123
5
0
426,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role